| [1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| [2261] | 29 | /** |
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| [3196] | 30 | @file |
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| [2662] | 31 | @brief Definition of the QuestManager class. |
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| [2261] | 32 | */ |
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| 33 | |
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| [1996] | 34 | #ifndef _QuestManager_H__ |
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| 35 | #define _QuestManager_H__ |
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| 36 | |
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| [5722] | 37 | #include "questsystem/QuestsystemPrereqs.h" |
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| [2095] | 38 | |
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| [3196] | 39 | #include <list> |
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| [1996] | 40 | #include <map> |
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| 41 | #include <string> |
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| [3370] | 42 | |
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| [5929] | 43 | #include "util/Singleton.h" |
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| [2911] | 44 | #include "core/OrxonoxClass.h" |
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| [1996] | 45 | |
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| [2960] | 46 | // tolua_begin |
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| [2662] | 47 | namespace orxonox |
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| 48 | { |
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| [1996] | 49 | /** |
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| 50 | @brief |
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| [6536] | 51 | Is a Singleton and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessible (through findX()). |
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| [2261] | 52 | Quests (and QuestHints) are registered in the QuestManager with their id, and can be accessed in the same way. |
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| [1996] | 53 | @author |
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| 54 | Damian 'Mozork' Frick |
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| 55 | */ |
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| [5929] | 56 | class _QuestsystemExport QuestManager |
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| [2960] | 57 | // tolua_end |
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| [5929] | 58 | : public Singleton<QuestManager>, public orxonox::OrxonoxClass |
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| 59 | { // tolua_export |
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| [5745] | 60 | |
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| [5929] | 61 | friend class Singleton<QuestManager>; |
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| [5745] | 62 | |
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| [2093] | 63 | public: |
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| [2911] | 64 | QuestManager(); |
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| [2093] | 65 | virtual ~QuestManager(); |
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| [2092] | 66 | |
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| [3370] | 67 | //! Returns a reference to the single instance of the Quest Manager. |
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| [5929] | 68 | static QuestManager& getInstance() { return Singleton<QuestManager>::getInstance(); } // tolua_export |
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| [2092] | 69 | |
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| [7163] | 70 | // tolua_begin |
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| 71 | int getNumParentQuests(orxonox::PlayerInfo* player); |
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| 72 | Quest* getParentQuest(orxonox::PlayerInfo* player, int index); |
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| [5745] | 73 | |
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| [7163] | 74 | int getNumSubQuests(Quest* quest, orxonox::PlayerInfo* player); |
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| 75 | Quest* getSubQuest(Quest* quest, orxonox::PlayerInfo* player, int index); |
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| 76 | |
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| 77 | int getNumHints(Quest* quest, orxonox::PlayerInfo* player); |
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| 78 | QuestHint* getHints(Quest* quest, orxonox::PlayerInfo* player, int index); |
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| 79 | |
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| 80 | QuestDescription* getDescription(Quest* item); |
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| 81 | QuestDescription* getDescription(QuestHint* item); |
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| 82 | // tolua_end |
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| 83 | |
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| [2911] | 84 | bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager. |
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| [7163] | 85 | bool unregisterQuest(Quest* quest); //!< Unregisters a Quest in the QuestManager. |
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| 86 | bool registerHint(QuestHint* hint); //!< Registers a QuestHint in the QuestManager. |
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| 87 | bool unregisterHint(QuestHint* hint); //!< Unregisters a QuestHint in the QuestManager. |
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| [2092] | 88 | |
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| [2911] | 89 | Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id. |
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| 90 | QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id. |
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| 91 | |
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| [5745] | 92 | protected: |
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| [6536] | 93 | std::map<std::string, Quest*> & getQuests(void); //!< Retrieve all Quests. |
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| [2960] | 94 | |
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| [2093] | 95 | private: |
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| [3370] | 96 | static QuestManager* singletonPtr_s; |
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| [6536] | 97 | PlayerInfo* retrievePlayer(const std::string & guiName); //!< Retrieve the player for a certain GUI. |
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| [2092] | 98 | |
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| [2911] | 99 | std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's. |
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| 100 | std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's. |
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| 101 | |
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| [2960] | 102 | }; // tolua_export |
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| [1996] | 103 | |
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| [2960] | 104 | } // tolua_export |
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| [1996] | 105 | |
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| 106 | #endif /* _QuestManager_H__ */ |
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