| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Damian 'Mozork' Frick | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file QuestManager.cc | 
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| 31 |     @brief Implementation of the QuestManager class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "QuestManager.h" | 
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| 35 |  | 
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| 36 | #include "util/Exception.h" | 
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| 37 | #include "util/OrxAssert.h" | 
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| 38 | #include "core/singleton/ScopedSingletonIncludes.h" | 
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| 39 | #include "core/command/ConsoleCommand.h" | 
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| 40 | #include "core/GUIManager.h" | 
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| 41 | #include "core/LuaState.h" | 
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| 42 |  | 
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| 43 | #include "infos/PlayerInfo.h" | 
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| 44 |  | 
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| 45 | #include "Quest.h" | 
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| 46 | #include "QuestHint.h" | 
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| 47 | #include "QuestItem.h" | 
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| 48 |  | 
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| 49 | namespace orxonox | 
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| 50 | { | 
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| 51 |     ManageScopedSingleton(QuestManager, ScopeID::ROOT, false); | 
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| 52 |  | 
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| 53 |     /** | 
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| 54 |     @brief | 
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| 55 |         Constructor. Registers the object. | 
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| 56 |     @todo | 
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| 57 |         Is inheriting from BaseObject proper? | 
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| 58 |     */ | 
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| 59 |     QuestManager::QuestManager() | 
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| 60 |     { | 
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| 61 |         orxout(internal_info, context::quests) << "QuestManager created." << endl; | 
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| 62 |     } | 
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| 63 |  | 
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| 64 |     /** | 
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| 65 |     @brief | 
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| 66 |         Destructor. | 
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| 67 |     */ | 
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| 68 |     QuestManager::~QuestManager() | 
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| 69 |     { | 
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| 70 |         orxout(internal_info, context::quests) << "QuestManager destroyed." << endl; | 
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| 71 |     } | 
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| 72 |  | 
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| 73 |     /** | 
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| 74 |     @brief | 
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| 75 |         Retreive all Quests. | 
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| 76 |     @return | 
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| 77 |         Returns a map with all Quests indexed by their id's. | 
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| 78 |     */ | 
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| 79 |     std::map<std::string, Quest*> & QuestManager::getQuests(void) | 
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| 80 |     { | 
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| 81 |         return this->questMap_; | 
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| 82 |     } | 
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| 83 |  | 
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| 84 |     /** | 
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| 85 |     @brief | 
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| 86 |         Registers a Quest with the QuestManager to make it globally accessible. | 
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| 87 |         Uses it's id to make sure to be able to be identify and retrieve it later. | 
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| 88 |     @param quest | 
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| 89 |         The Quest that is to be registered. | 
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| 90 |     @return | 
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| 91 |         Returns true if successful, false if not. | 
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| 92 |     */ | 
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| 93 |     bool QuestManager::registerQuest(Quest* quest) | 
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| 94 |     { | 
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| 95 |         if(quest == NULL) | 
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| 96 |         { | 
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| 97 |             orxout(internal_error, context::quests) << "Quest pointer is NULL." << endl; | 
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| 98 |             return false; | 
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| 99 |         } | 
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| 100 |  | 
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| 101 |         std::pair<std::map<std::string, Quest*>::iterator,bool> result; | 
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| 102 |         result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); // Inserting the Quest. | 
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| 103 |  | 
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| 104 |         if(result.second) // If inserting was a success. | 
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| 105 |         { | 
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| 106 |             quest->setRegistered(); | 
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| 107 |             orxout(verbose, context::quests) << "Quest with questId {" << quest->getId() << "} successfully inserted." << endl; | 
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| 108 |             return true; | 
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| 109 |         } | 
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| 110 |         else | 
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| 111 |         { | 
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| 112 |            orxout(internal_warning, context::quests) << "Quest with the same id was already present." << endl; | 
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| 113 |            return false; | 
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| 114 |         } | 
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| 115 |     } | 
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| 116 |  | 
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| 117 |     /** | 
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| 118 |     @brief | 
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| 119 |         Unregisters a Quest in the QuestManager. | 
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| 120 |     */ | 
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| 121 |     bool QuestManager::unregisterQuest(Quest* quest) | 
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| 122 |     { | 
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| 123 |         return this->questMap_.erase(quest->getId()) == 1; | 
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| 124 |     } | 
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| 125 |  | 
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| 126 |     /** | 
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| 127 |     @brief | 
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| 128 |         Registers a QuestHint with the QuestManager to make it globally accessible. | 
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| 129 |         Uses it's id to make sure to be able to be identify and retrieve it later. | 
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| 130 |     @param hint | 
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| 131 |         The QuestHint to be registered. | 
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| 132 |     @return | 
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| 133 |         Returns true if successful, false if not. | 
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| 134 |     */ | 
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| 135 |     bool QuestManager::registerHint(QuestHint* hint) | 
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| 136 |     { | 
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| 137 |         if(hint == NULL) | 
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| 138 |         { | 
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| 139 |             orxout(internal_error, context::quests) << "Quest pointer is NULL." << endl; | 
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| 140 |             return false; | 
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| 141 |         } | 
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| 142 |  | 
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| 143 |         std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; | 
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| 144 |         result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); // Inserting the QuestHSint. | 
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| 145 |  | 
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| 146 |         if(result.second) // If inserting was a success. | 
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| 147 |         { | 
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| 148 |             hint->setRegistered(); | 
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| 149 |             orxout(verbose, context::quests) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << endl; | 
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| 150 |             return true; | 
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| 151 |         } | 
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| 152 |         else | 
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| 153 |         { | 
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| 154 |            orxout(internal_warning, context::quests) << "QuestHint with the same id was already present." << endl; | 
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| 155 |            return false; | 
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| 156 |         } | 
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| 157 |     } | 
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| 158 |  | 
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| 159 |     /** | 
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| 160 |     @brief | 
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| 161 |         Unregisters a QuestHint in the QuestManager. | 
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| 162 |     */ | 
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| 163 |     bool QuestManager::unregisterHint(QuestHint* hint) | 
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| 164 |     { | 
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| 165 |         return this->hintMap_.erase(hint->getId()) == 1; | 
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| 166 |     } | 
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| 167 |  | 
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| 168 |     /** | 
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| 169 |     @brief | 
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| 170 |         Finds a Quest with the given id. | 
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| 171 |     @param questId | 
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| 172 |         The id of the Quest sought for. | 
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| 173 |     @return | 
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| 174 |         Returns a pointer to the Quest with the input id. | 
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| 175 |         Returns NULL if there is no Quest with the given questId. | 
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| 176 |     @throws | 
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| 177 |         Throws an exception if the given questId is invalid. | 
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| 178 |     */ | 
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| 179 |     Quest* QuestManager::findQuest(const std::string & questId) | 
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| 180 |     { | 
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| 181 |         if(questId == "") // Check for validity of the given id. | 
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| 182 |             ThrowException(Argument, "Invalid questId."); | 
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| 183 |  | 
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| 184 |         Quest* quest; | 
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| 185 |         std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); | 
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| 186 |         if (it != this->questMap_.end()) // If the Quest is registered. | 
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| 187 |             quest = it->second; | 
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| 188 |         else | 
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| 189 |         { | 
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| 190 |            quest = NULL; | 
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| 191 |            orxout(internal_warning, context::quests) << "The quest with id {" << questId << "} is nowhere to be found." << endl; | 
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| 192 |         } | 
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| 193 |  | 
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| 194 |         return quest; | 
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| 195 |     } | 
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| 196 |  | 
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| 197 |     /** | 
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| 198 |     @brief | 
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| 199 |         Finds a QuestHint with the given id. | 
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| 200 |     @param hintId | 
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| 201 |         The id of the QuestHint sought for. | 
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| 202 |     @return | 
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| 203 |         Returns a pointer to the QuestHint with the input id. | 
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| 204 |         Returns NULL if there is no QuestHint with the given hintId. | 
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| 205 |     @throws | 
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| 206 |         Throws an exception if the given hintId is invalid. | 
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| 207 |     */ | 
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| 208 |     QuestHint* QuestManager::findHint(const std::string & hintId) | 
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| 209 |     { | 
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| 210 |         if(hintId == "") // Check for validity of the given id. | 
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| 211 |             ThrowException(Argument, "Invalid hintId."); | 
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| 212 |  | 
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| 213 |         QuestHint* hint; | 
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| 214 |         std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); | 
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| 215 |         if (it != this->hintMap_.end()) // If the QuestHint is registered. | 
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| 216 |             hint = it->second; | 
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| 217 |         else | 
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| 218 |         { | 
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| 219 |            hint = NULL; | 
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| 220 |            orxout(internal_warning, context::quests) << "The hint with id {" << hintId << "} is nowhere to be found." << endl; | 
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| 221 |         } | 
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| 222 |  | 
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| 223 |         return hint; | 
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| 224 |     } | 
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| 225 |  | 
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| 226 |     /** | 
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| 227 |     @brief | 
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| 228 |         Get the number of Quests the input player has, that are root quests. | 
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| 229 |     @param player | 
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| 230 |         The player. | 
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| 231 |     @return | 
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| 232 |         Returns the number of Quests the input player has, that are root quests. | 
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| 233 |     */ | 
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| 234 |     int QuestManager::getNumRootQuests(PlayerInfo* player) | 
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| 235 |     { | 
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| 236 |         int numQuests = 0; | 
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| 237 |         for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) | 
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| 238 |         { | 
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| 239 |             if(it->second->getParentQuest() == NULL && !it->second->isInactive(player)) | 
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| 240 |                 numQuests++; | 
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| 241 |         } | 
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| 242 |         return numQuests; | 
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| 243 |     } | 
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| 244 |  | 
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| 245 |     /** | 
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| 246 |     @brief | 
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| 247 |         Get the index-th root quest of the input player. | 
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| 248 |     @param player | 
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| 249 |         The player. | 
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| 250 |     @param index | 
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| 251 |         The index of the root quest. | 
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| 252 |     @return | 
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| 253 |         Returns the index-th root quest of the input player. | 
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| 254 |     */ | 
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| 255 |     Quest* QuestManager::getRootQuest(PlayerInfo* player, int index) | 
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| 256 |     { | 
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| 257 |         for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) | 
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| 258 |         { | 
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| 259 |             if(it->second->getParentQuest() == NULL && !it->second->isInactive(player) && index-- == 0) | 
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| 260 |                 return it->second; | 
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| 261 |         } | 
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| 262 |         return NULL; | 
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| 263 |     } | 
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| 264 |  | 
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| 265 |     /** | 
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| 266 |     @brief | 
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| 267 |         Get the number of sub-quest of an input Quest for the input player. | 
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| 268 |     @param quest | 
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| 269 |         The quest to get the sub-quests of. | 
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| 270 |     @param player | 
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| 271 |         The player. | 
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| 272 |     @return | 
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| 273 |         Returns the number of sub-quest of an input Quest for the input player. | 
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| 274 |     */ | 
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| 275 |     int QuestManager::getNumSubQuests(Quest* quest, PlayerInfo* player) | 
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| 276 |     { | 
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| 277 |         if(quest == NULL) | 
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| 278 |             return this->getNumRootQuests(player); | 
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| 279 |  | 
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| 280 |         std::list<Quest*> quests = quest->getSubQuestList(); | 
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| 281 |         int numQuests = 0; | 
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| 282 |         for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) | 
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| 283 |         { | 
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| 284 |             if(!(*it)->isInactive(player)) | 
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| 285 |                 numQuests++; | 
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| 286 |         } | 
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| 287 |         return numQuests; | 
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| 288 |     } | 
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| 289 |  | 
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| 290 |     /** | 
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| 291 |     @brief | 
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| 292 |         Get the index-th sub-quest of the input Quest for the input player. | 
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| 293 |     @param quest | 
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| 294 |         The Quest to get the sub-quest of. | 
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| 295 |     @param player | 
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| 296 |         The player. | 
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| 297 |     @param index | 
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| 298 |         The index of the sub-quest. | 
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| 299 |     */ | 
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| 300 |     Quest* QuestManager::getSubQuest(Quest* quest, PlayerInfo* player, int index) | 
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| 301 |     { | 
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| 302 |         if(quest == NULL) | 
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| 303 |             return this->getRootQuest(player, index); | 
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| 304 |  | 
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| 305 |         std::list<Quest*> quests = quest->getSubQuestList(); | 
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| 306 |         for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) | 
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| 307 |         { | 
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| 308 |             if(!(*it)->isInactive(player) && index-- == 0) | 
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| 309 |                 return *it; | 
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| 310 |         } | 
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| 311 |         return NULL; | 
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| 312 |     } | 
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| 313 |  | 
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| 314 |     /** | 
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| 315 |     @brief | 
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| 316 |         Get the number of QuestHints of the input Quest for the input player. | 
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| 317 |     @param quest | 
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| 318 |         The quest to get the hints of. | 
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| 319 |     @param player | 
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| 320 |         The player. | 
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| 321 |     @return | 
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| 322 |         Returns the number of QuestHints of the input Quest for the input player. | 
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| 323 |     */ | 
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| 324 |     int QuestManager::getNumHints(Quest* quest, PlayerInfo* player) | 
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| 325 |     { | 
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| 326 |         std::list<QuestHint*> hints = quest->getHintsList(); | 
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| 327 |         int numHints = 0; | 
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| 328 |         for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) | 
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| 329 |         { | 
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| 330 |             if((*it)->isActive(player)) | 
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| 331 |                 numHints++; | 
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| 332 |         } | 
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| 333 |         return numHints; | 
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| 334 |     } | 
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| 335 |  | 
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| 336 |     /** | 
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| 337 |     @brief | 
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| 338 |         Get the index-th QuestHint of the input Quest for the input player. | 
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| 339 |     @param quest | 
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| 340 |         The Quest to get the QuestHint of. | 
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| 341 |     @param player | 
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| 342 |         The player. | 
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| 343 |     @param index | 
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| 344 |         The index of the QuestHint. | 
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| 345 |     @return | 
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| 346 |         Returns a pointer to the index-th QuestHint of the input Quest for the input player. | 
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| 347 |     */ | 
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| 348 |     QuestHint* QuestManager::getHints(Quest* quest, PlayerInfo* player, int index) | 
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| 349 |     { | 
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| 350 |         std::list<QuestHint*> hints = quest->getHintsList(); | 
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| 351 |         for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) | 
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| 352 |         { | 
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| 353 |             if((*it)->isActive(player) && index-- == 0) | 
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| 354 |                 return *it; | 
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| 355 |         } | 
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| 356 |         return NULL; | 
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| 357 |     } | 
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| 358 |  | 
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| 359 |     /** | 
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| 360 |     @brief | 
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| 361 |         Get the parent-quest of the input Quest. | 
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| 362 |     @param quest | 
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| 363 |         The Quest to get the parent-quest of. | 
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| 364 |     @return | 
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| 365 |         Returns a pointer to the parent-quest of the input Quest. | 
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| 366 |     */ | 
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| 367 |     Quest* QuestManager::getParentQuest(Quest* quest) | 
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| 368 |     { | 
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| 369 |         OrxAssert(quest, "The input Quest is NULL."); | 
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| 370 |         return quest->getParentQuest(); | 
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| 371 |     } | 
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| 372 |  | 
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| 373 |     /** | 
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| 374 |     @brief | 
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| 375 |         Get the QuestDescription of the input Quest. | 
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| 376 |     @param item | 
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| 377 |         The Quest to get the QuestDescription of. | 
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| 378 |     @return | 
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| 379 |         Return a pointer ot the QuestDescription of the input Quest. | 
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| 380 |     */ | 
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| 381 |     QuestDescription* QuestManager::getDescription(Quest* item) | 
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| 382 |     { | 
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| 383 |         OrxAssert(item, "The input Quest is NULL."); | 
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| 384 |         return item->getDescription(); | 
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| 385 |     } | 
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| 386 |  | 
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| 387 |     /** | 
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| 388 |     @brief | 
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| 389 |         Get the QuestDescription of the input QuestHint. | 
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| 390 |     @param item | 
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| 391 |         The QuestHint to get the QuestDescription of. | 
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| 392 |     @return | 
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| 393 |         Returns a pointer to the QuestDescription of the input QuestHint. | 
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| 394 |     */ | 
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| 395 |     QuestDescription* QuestManager::getDescription(QuestHint* item) | 
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| 396 |     { | 
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| 397 |         OrxAssert(item, "The input QuestHint is NULL."); | 
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| 398 |         return item->getDescription(); | 
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| 399 |     } | 
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| 400 |  | 
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| 401 |     /** | 
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| 402 |     @brief | 
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| 403 |         Get the id of the input Quest. | 
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| 404 |     @param item | 
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| 405 |         The Quest to get the id of. | 
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| 406 |     @return | 
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| 407 |         Returns the id of the input Quest. | 
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| 408 |     */ | 
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| 409 |     const std::string QuestManager::getId(Quest* item) const | 
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| 410 |     { | 
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| 411 |         OrxAssert(item, "The input Quest is NULL."); | 
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| 412 |         return item->getId(); | 
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| 413 |     } | 
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| 414 |  | 
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| 415 |     /** | 
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| 416 |     @brief | 
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| 417 |         Get the id of the input QuestHint. | 
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| 418 |     @param item | 
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| 419 |         The QuestHint to get the id of. | 
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| 420 |     @return | 
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| 421 |         Returns the id of the input QuestHint. | 
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| 422 |     */ | 
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| 423 |     const std::string QuestManager::getId(QuestHint* item) const | 
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| 424 |     { | 
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| 425 |         OrxAssert(item, "The input QuestHint is NULL."); | 
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| 426 |         return item->getId(); | 
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| 427 |     } | 
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| 428 |  | 
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| 429 |     /** | 
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| 430 |     @brief | 
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| 431 |         Retrieve the player for a certain GUI. | 
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| 432 |     @param guiName | 
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| 433 |         The name of the GUI the player is retrieved for. | 
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| 434 |     @return | 
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| 435 |         Returns the player. | 
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| 436 |     @todo | 
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| 437 |         This very well might be outdated. So: Check if still needed, and update if necessary. | 
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| 438 |     */ | 
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| 439 |     PlayerInfo* QuestManager::retrievePlayer(const std::string & guiName) | 
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| 440 |     { | 
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| 441 |         PlayerInfo* player = GUIManager::getInstance().getPlayer(guiName); | 
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| 442 |         if(player == NULL) | 
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| 443 |         { | 
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| 444 |             orxout(internal_error, context::quests) << "GUIOverlay with name '" << guiName << "' has no player." << endl; | 
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| 445 |             return NULL; | 
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| 446 |         } | 
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| 447 |  | 
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| 448 |         return player; | 
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| 449 |     } | 
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| 450 |  | 
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| 451 | } | 
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