| [1996] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [2261] | 29 | /** | 
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| [3196] | 30 | @file | 
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| [2662] | 31 | @brief Implementation of the QuestManager class. | 
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| [2261] | 32 | */ | 
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|  | 33 |  | 
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| [2105] | 34 | #include "QuestManager.h" | 
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|  | 35 |  | 
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| [5748] | 36 | #include <CEGUIWindow.h> | 
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|  | 37 |  | 
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| [3196] | 38 | #include "util/Exception.h" | 
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| [7284] | 39 | #include "util/ScopedSingletonManager.h" | 
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| [1996] | 40 | #include "core/CoreIncludes.h" | 
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| [5693] | 41 | #include "core/GUIManager.h" | 
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| [5755] | 42 | #include "core/LuaState.h" | 
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| [7284] | 43 | #include "core/command/ConsoleCommand.h" | 
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| [5748] | 44 | #include "infos/PlayerInfo.h" | 
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| [5745] | 45 | #include "overlays/GUIOverlay.h" | 
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| [2105] | 46 |  | 
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| [5755] | 47 | #include "ToluaBindQuestsystem.h" | 
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| [2095] | 48 | #include "Quest.h" | 
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|  | 49 | #include "QuestHint.h" | 
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| [5748] | 50 | #include "QuestItem.h" | 
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| [1996] | 51 |  | 
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| [2662] | 52 | namespace orxonox | 
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|  | 53 | { | 
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| [5755] | 54 | // Register tolua_open function when loading the library | 
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|  | 55 | DeclareToluaInterface(Questsystem); | 
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|  | 56 |  | 
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| [5929] | 57 | ManageScopedSingleton(QuestManager, ScopeID::Root, false); | 
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| [1996] | 58 |  | 
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| [2261] | 59 | /** | 
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|  | 60 | @brief | 
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|  | 61 | Constructor. Registers the object. | 
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| [2911] | 62 | @todo | 
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|  | 63 | Is inheriting from BaseObject proper? | 
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| [2261] | 64 | */ | 
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| [2911] | 65 | QuestManager::QuestManager() | 
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| [1996] | 66 | { | 
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| [2911] | 67 | RegisterRootObject(QuestManager); | 
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| [1996] | 68 | } | 
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| [2092] | 69 |  | 
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| [2261] | 70 | /** | 
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|  | 71 | @brief | 
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|  | 72 | Destructor. | 
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|  | 73 | */ | 
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| [1996] | 74 | QuestManager::~QuestManager() | 
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|  | 75 | { | 
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| [7163] | 76 |  | 
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| [1996] | 77 | } | 
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|  | 78 |  | 
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|  | 79 | /** | 
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|  | 80 | @brief | 
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| [5745] | 81 | Retreive all Quests. | 
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|  | 82 | @return | 
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|  | 83 | Returns a map with all Quests indexed by their id's. | 
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|  | 84 | */ | 
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|  | 85 | std::map<std::string, Quest*> & QuestManager::getQuests(void) | 
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|  | 86 | { | 
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|  | 87 | return this->questMap_; | 
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|  | 88 | } | 
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|  | 89 |  | 
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|  | 90 | /** | 
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|  | 91 | @brief | 
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| [2261] | 92 | Registers a Quest with the QuestManager to make it globally accessable. | 
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|  | 93 | Uses it's id to make sure to be able to be identify and retrieve it later. | 
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| [1996] | 94 | @param quest | 
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| [2261] | 95 | The Quest that is to be registered. | 
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| [1996] | 96 | @return | 
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|  | 97 | Returns true if successful, false if not. | 
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|  | 98 | */ | 
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| [2911] | 99 | bool QuestManager::registerQuest(Quest* quest) | 
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| [1996] | 100 | { | 
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| [2261] | 101 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. | 
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| [2068] | 102 | { | 
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|  | 103 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; | 
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|  | 104 | return false; | 
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| [2093] | 105 | } | 
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| [2092] | 106 |  | 
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| [2261] | 107 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; | 
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| [2911] | 108 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. | 
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| [2092] | 109 |  | 
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| [2261] | 110 | if(result.second) //!< If inserting was a success. | 
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| [2068] | 111 | { | 
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| [7163] | 112 | quest->setRegistered(); | 
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|  | 113 | COUT(4) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; | 
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| [2068] | 114 | return true; | 
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| [2093] | 115 | } | 
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|  | 116 | else | 
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|  | 117 | { | 
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|  | 118 | COUT(2) << "Quest with the same id was already present." << std::endl; | 
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|  | 119 | return false; | 
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|  | 120 | } | 
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| [1996] | 121 | } | 
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| [2092] | 122 |  | 
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| [1996] | 123 | /** | 
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|  | 124 | @brief | 
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| [7163] | 125 | Unregisters a Quest in the QuestManager. | 
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|  | 126 | */ | 
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|  | 127 | bool QuestManager::unregisterQuest(Quest* quest) | 
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|  | 128 | { | 
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|  | 129 | return this->questMap_.erase(quest->getId()) == 1; | 
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|  | 130 | } | 
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|  | 131 |  | 
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|  | 132 | /** | 
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|  | 133 | @brief | 
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| [1996] | 134 | Registers a QuestHint with the QuestManager to make it globally accessable. | 
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| [2261] | 135 | Uses it's id to make sure to be able to be identify and retrieve it later. | 
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| [1996] | 136 | @param hint | 
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|  | 137 | The QuestHint to be registered. | 
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|  | 138 | @return | 
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|  | 139 | Returns true if successful, false if not. | 
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|  | 140 | */ | 
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| [2911] | 141 | bool QuestManager::registerHint(QuestHint* hint) | 
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| [1996] | 142 | { | 
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| [2261] | 143 | if(hint == NULL) //!< Still not liking NULL-pointers. | 
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| [2068] | 144 | { | 
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|  | 145 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; | 
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|  | 146 | return false; | 
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|  | 147 | } | 
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| [2092] | 148 |  | 
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| [2261] | 149 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; | 
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| [2911] | 150 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. | 
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| [2092] | 151 |  | 
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| [2261] | 152 | if(result.second) //!< If inserting was a success. | 
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| [2068] | 153 | { | 
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| [7163] | 154 | hint->setRegistered(); | 
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|  | 155 | COUT(4) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; | 
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| [2068] | 156 | return true; | 
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| [2093] | 157 | } | 
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|  | 158 | else | 
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|  | 159 | { | 
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|  | 160 | COUT(2) << "QuestHint with the same id was already present." << std::endl; | 
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|  | 161 | return false; | 
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|  | 162 | } | 
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| [1996] | 163 | } | 
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| [2092] | 164 |  | 
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| [1996] | 165 | /** | 
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|  | 166 | @brief | 
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| [7163] | 167 | Unregisters a QuestHint in the QuestManager. | 
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|  | 168 | */ | 
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|  | 169 | bool QuestManager::unregisterHint(QuestHint* hint) | 
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|  | 170 | { | 
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|  | 171 | return this->hintMap_.erase(hint->getId()) == 1; | 
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|  | 172 | } | 
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|  | 173 |  | 
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|  | 174 | /** | 
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|  | 175 | @brief | 
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| [2261] | 176 | Finds a Quest with the given id. | 
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| [1996] | 177 | @param questId | 
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| [2261] | 178 | The id of the Quest sought for. | 
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| [1996] | 179 | @return | 
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| [2261] | 180 | Returns a pointer to the Quest with the input id. | 
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|  | 181 | Returns NULL if there is no Quest with the given questId. | 
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| [2068] | 182 | @throws | 
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|  | 183 | Throws an exception if the given questId is invalid. | 
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| [1996] | 184 | */ | 
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| [2911] | 185 | Quest* QuestManager::findQuest(const std::string & questId) | 
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| [1996] | 186 | { | 
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| [7163] | 187 | if(questId.compare(BLANKSTRING) == 1) //!< Check vor validity of the given id. | 
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| [2093] | 188 | { | 
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| [2068] | 189 | ThrowException(Argument, "Invalid questId."); | 
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| [2093] | 190 | } | 
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| [2092] | 191 |  | 
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| [1996] | 192 | Quest* quest; | 
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| [2911] | 193 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); | 
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|  | 194 | if (it != this->questMap_.end()) //!< If the Quest is registered. | 
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| [2093] | 195 | { | 
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|  | 196 | quest = it->second; | 
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|  | 197 | } | 
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|  | 198 | else | 
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|  | 199 | { | 
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|  | 200 | quest = NULL; | 
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|  | 201 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; | 
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|  | 202 | } | 
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| [2092] | 203 |  | 
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| [2093] | 204 | return quest; | 
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| [1996] | 205 |  | 
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|  | 206 | } | 
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| [2092] | 207 |  | 
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| [1996] | 208 | /** | 
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|  | 209 | @brief | 
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| [2261] | 210 | Finds a QuestHint with the given id. | 
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| [1996] | 211 | @param hintId | 
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| [2261] | 212 | The id of the QuestHint sought for. | 
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| [1996] | 213 | @return | 
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| [2261] | 214 | Returns a pointer to the QuestHint with the input id. | 
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|  | 215 | Returns NULL if there is no QuestHint with the given hintId. | 
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| [2068] | 216 | @throws | 
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|  | 217 | Throws an exception if the given hintId is invalid. | 
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| [1996] | 218 | */ | 
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| [2911] | 219 | QuestHint* QuestManager::findHint(const std::string & hintId) | 
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| [1996] | 220 | { | 
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| [7163] | 221 | if(hintId.compare(BLANKSTRING) == 1) //!< Check vor validity of the given id. | 
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| [2093] | 222 | { | 
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| [2068] | 223 | ThrowException(Argument, "Invalid hintId."); | 
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| [2093] | 224 | } | 
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| [2092] | 225 |  | 
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| [1996] | 226 | QuestHint* hint; | 
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| [2911] | 227 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); | 
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|  | 228 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. | 
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| [2093] | 229 | { | 
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|  | 230 | hint = it->second; | 
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|  | 231 | } | 
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|  | 232 | else | 
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|  | 233 | { | 
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|  | 234 | hint = NULL; | 
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|  | 235 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; | 
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|  | 236 | } | 
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| [2092] | 237 |  | 
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| [2093] | 238 | return hint; | 
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| [1996] | 239 |  | 
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|  | 240 | } | 
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|  | 241 |  | 
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| [7163] | 242 | int QuestManager::getNumParentQuests(PlayerInfo* player) | 
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| [2963] | 243 | { | 
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| [7163] | 244 | int numQuests = 0; | 
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|  | 245 | for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) | 
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|  | 246 | { | 
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|  | 247 | if(it->second->getParentQuest() == NULL && !it->second->isInactive(player)) | 
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|  | 248 | numQuests++; | 
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|  | 249 | } | 
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|  | 250 | return numQuests; | 
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|  | 251 | } | 
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| [5693] | 252 |  | 
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| [7163] | 253 | Quest* QuestManager::getParentQuest(PlayerInfo* player, int index) | 
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|  | 254 | { | 
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|  | 255 | for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) | 
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|  | 256 | { | 
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|  | 257 | if(it->second->getParentQuest() == NULL && !it->second->isInactive(player) && index-- == 0) | 
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|  | 258 | return it->second; | 
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|  | 259 | } | 
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|  | 260 | return NULL; | 
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|  | 261 | } | 
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| [5693] | 262 |  | 
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| [7163] | 263 | int QuestManager::getNumSubQuests(Quest* quest, PlayerInfo* player) | 
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|  | 264 | { | 
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|  | 265 | std::list<Quest*> quests = quest->getSubQuestList(); | 
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|  | 266 | int numQuests = 0; | 
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|  | 267 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) | 
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|  | 268 | { | 
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|  | 269 | if(!(*it)->isInactive(player)) | 
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|  | 270 | numQuests++; | 
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|  | 271 | } | 
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|  | 272 | return numQuests; | 
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| [2963] | 273 | } | 
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|  | 274 |  | 
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| [7163] | 275 | Quest* QuestManager::getSubQuest(Quest* quest, PlayerInfo* player, int index) | 
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|  | 276 | { | 
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|  | 277 | std::list<Quest*> quests = quest->getSubQuestList(); | 
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|  | 278 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) | 
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|  | 279 | { | 
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|  | 280 | if(!(*it)->isInactive(player) && index-- == 0) | 
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|  | 281 | return *it; | 
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|  | 282 | } | 
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|  | 283 | return NULL; | 
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|  | 284 | } | 
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|  | 285 |  | 
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|  | 286 | int QuestManager::getNumHints(Quest* quest, PlayerInfo* player) | 
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|  | 287 | { | 
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|  | 288 | std::list<QuestHint*> hints = quest->getHintsList(); | 
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|  | 289 | int numHints = 0; | 
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|  | 290 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) | 
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|  | 291 | { | 
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|  | 292 | if((*it)->isActive(player)) | 
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|  | 293 | numHints++; | 
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|  | 294 | } | 
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|  | 295 | return numHints; | 
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|  | 296 | } | 
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|  | 297 |  | 
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|  | 298 | QuestHint* QuestManager::getHints(Quest* quest, PlayerInfo* player, int index) | 
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|  | 299 | { | 
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|  | 300 | std::list<QuestHint*> hints = quest->getHintsList(); | 
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|  | 301 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) | 
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|  | 302 | { | 
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|  | 303 | if((*it)->isActive(player) && index-- == 0) | 
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|  | 304 | return *it; | 
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|  | 305 | } | 
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|  | 306 | return NULL; | 
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|  | 307 | } | 
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|  | 308 |  | 
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|  | 309 | QuestDescription* QuestManager::getDescription(Quest* item) | 
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|  | 310 | { | 
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|  | 311 | return item->getDescription(); | 
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|  | 312 | } | 
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|  | 313 |  | 
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|  | 314 | QuestDescription* QuestManager::getDescription(QuestHint* item) | 
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|  | 315 | { | 
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|  | 316 | return item->getDescription(); | 
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|  | 317 | } | 
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|  | 318 |  | 
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| [2993] | 319 | /** | 
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|  | 320 | @brief | 
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| [5745] | 321 | Retrieve the player for a certain GUI. | 
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|  | 322 | @param guiName | 
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|  | 323 | The name of the GUI the player is retrieved for. | 
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| [2993] | 324 | @return | 
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| [5745] | 325 | Returns the player. | 
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|  | 326 | @todo | 
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|  | 327 | This very well might be outdated. So: Check if still needed, and update if necessary. | 
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| [2993] | 328 | */ | 
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| [6536] | 329 | PlayerInfo* QuestManager::retrievePlayer(const std::string & guiName) | 
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| [2963] | 330 | { | 
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| [5745] | 331 | PlayerInfo* player = GUIManager::getInstance().getPlayer(guiName); | 
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|  | 332 | if(player == NULL) | 
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| [2963] | 333 | { | 
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| [5745] | 334 | COUT(1) << "Error: GUIOverlay with name '" << guiName << "' has no player." << std::endl; | 
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| [2993] | 335 | return NULL; | 
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|  | 336 | } | 
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| [5693] | 337 |  | 
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| [5745] | 338 | return player; | 
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| [2963] | 339 | } | 
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|  | 340 |  | 
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| [1996] | 341 | } | 
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