| [5746] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Damian 'Mozork' Frick | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "QuestGUINode.h" | 
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 | 30 |  | 
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 | 31 | #include <sstream> | 
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 | 32 |  | 
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| [5748] | 33 | #include <CEGUIWindowManager.h> | 
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 | 34 | #include <elements/CEGUIFrameWindow.h> | 
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 | 35 | #include <elements/CEGUIPushButton.h> | 
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 | 36 | #include <falagard/CEGUIFalWidgetLookFeel.h> | 
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 | 37 | #include <falagard/CEGUIFalWidgetLookManager.h> | 
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 | 38 |  | 
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| [5746] | 39 | #include "core/CoreIncludes.h" | 
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 | 40 | #include "Quest.h" | 
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 | 41 | #include "QuestHint.h" | 
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 | 42 | #include "QuestItem.h" | 
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 | 43 | #include "QuestDescription.h" | 
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 | 44 | #include "QuestGUI.h" | 
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 | 45 |  | 
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 | 46 | namespace orxonox { | 
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 | 47 |  | 
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 | 48 |     /** | 
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 | 49 |     @brief | 
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 | 50 |         Default Constructor. Registers and initializes the object. | 
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 | 51 |     */ | 
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 | 52 |     QuestGUINode::QuestGUINode(void) | 
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 | 53 |     { | 
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 | 54 |         this->initialize(); | 
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 | 55 |     } | 
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 | 56 |  | 
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 | 57 |     /** | 
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 | 58 |     @brief | 
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 | 59 |         Constructor. Registers and initializes the object. | 
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 | 60 |     @param gui | 
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 | 61 |         The QuestGUi the node beongs to. | 
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 | 62 |     @param parent | 
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 | 63 |         The parent node of the newly created node. | 
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 | 64 |     @param item | 
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 | 65 |         The QuestItem the  newly created node is for. | 
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 | 66 |     @param depth | 
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 | 67 |         Parameter to define how much the list item has to be indented. | 
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 | 68 |     @param index | 
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 | 69 |         "Counter" for Quests and Hints. | 
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 | 70 |     */ | 
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 | 71 |     QuestGUINode::QuestGUINode(QuestGUI* gui, QuestGUINode* parent, QuestItem* item, int depth, int index) | 
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 | 72 |     { | 
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 | 73 |         this->initialize();     | 
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 | 74 |  | 
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 | 75 |         this->gui_ = gui; | 
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 | 76 |         this->parent_ = parent; | 
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 | 77 |         this->item_ = item; | 
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 | 78 |         this->depth_ = depth; | 
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 | 79 |         this->index_ = index; | 
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 | 80 |  | 
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 | 81 |         this->createWindow(); | 
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 | 82 |  | 
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 | 83 |         COUT(3) << "New QuestGUINode '" << this->window_->getName() << "' created." << std::endl; | 
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 | 84 |     } | 
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 | 85 |  | 
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 | 86 |     /** | 
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 | 87 |     @brief | 
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 | 88 |         Destructor. | 
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 | 89 |     @todo | 
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 | 90 |         Destroying everything? | 
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 | 91 |     */ | 
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 | 92 |     QuestGUINode::~QuestGUINode(void) | 
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 | 93 |     { | 
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 | 94 |         if(this->window_ != NULL) | 
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 | 95 |             this->window_->destroy(); | 
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 | 96 |         if(this->details_ != NULL) | 
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 | 97 |         { | 
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 | 98 |             this->details_->destroy(); | 
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 | 99 |         } | 
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 | 100 |     } | 
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 | 101 |  | 
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 | 102 |     /** | 
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 | 103 |     @brief | 
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 | 104 |         Initialize the object. | 
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 | 105 |     */ | 
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 | 106 |     void QuestGUINode::initialize(void) | 
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 | 107 |     { | 
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 | 108 |         RegisterRootObject(QuestGUINode); | 
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 | 109 |  | 
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 | 110 |         this->parent_ = NULL; | 
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 | 111 |         this->item_ = NULL; | 
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 | 112 |         this->window_ = NULL; | 
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 | 113 |         this->details_ = NULL; | 
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 | 114 |         this->depth_ = 0; | 
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 | 115 |         this->index_ = 0; | 
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 | 116 |         this->visible_ = true; | 
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 | 117 |     } | 
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 | 118 |  | 
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| [5748] | 119 |     void QuestGUINode::toggleVisibility(void) | 
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| [5746] | 120 |     { | 
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 | 121 |          | 
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 | 122 |     } | 
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 | 123 |  | 
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 | 124 |     /** | 
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 | 125 |     @brief | 
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 | 126 |         Sets the input buffer to the name of the node. | 
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 | 127 |     @param buffer | 
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 | 128 |         The buffer that is set to the name of the node. | 
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 | 129 |     @todo | 
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 | 130 |         Needed? | 
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 | 131 |     */ | 
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 | 132 |     void QuestGUINode::getName(std::string & buffer) | 
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 | 133 |     { | 
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 | 134 |         if(this->window_ != NULL) | 
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 | 135 |         { | 
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 | 136 |             buffer = (std::string)(this->window_->getName().c_str()); | 
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 | 137 |         } | 
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 | 138 |         else | 
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 | 139 |         { | 
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 | 140 |             buffer = ""; | 
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 | 141 |         } | 
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 | 142 |     } | 
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 | 143 |  | 
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 | 144 |     /** | 
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 | 145 |     @brief | 
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 | 146 |         Creates the details window. | 
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 | 147 |     @return | 
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 | 148 |         Returns the details window. | 
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 | 149 |     @todo | 
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 | 150 |         Return necessary? | 
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 | 151 |     */ | 
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 | 152 |     CEGUI::Window* QuestGUINode::getDetails(void) | 
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 | 153 |     { | 
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 | 154 |  | 
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 | 155 |         if(this->details_ == NULL) //!< If the details window was not already created. | 
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 | 156 |         {   | 
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 | 157 |             std::ostringstream stream; | 
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 | 158 |  | 
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 | 159 |             //! Create the main window for the details. | 
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 | 160 |             stream << this->window_->getName() << "/Details"; | 
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 | 161 |             const QuestDescription* description = this->item_->getDescription(); | 
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| [5760] | 162 |             this->details_ = this->gui_->getWindowManager()->createWindow("TaharezLook/FrameWindow", stream.str()); | 
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| [5758] | 163 |             this->details_->setSize(CEGUI::UVector2(CEGUI::UDim(0.7, 0),CEGUI::UDim(0.7, 0))); | 
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| [5746] | 164 |             this->details_->setPosition(CEGUI::UVector2(CEGUI::UDim(0.1, 0),CEGUI::UDim(0.1, 0))); | 
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 | 165 |             this->details_->setText(description->getTitle()); | 
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 | 166 |             this->details_->setAlpha(1.0); | 
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 | 167 |             this->details_->setInheritsAlpha(false); | 
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 | 168 |             this->details_->setProperty("CloseButtonEnabled", "True"); | 
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 | 169 |             this->details_->subscribeEvent(CEGUI::FrameWindow::EventCloseClicked, CEGUI::Event::Subscriber(&QuestGUINode::closeDetails, this)); | 
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 | 170 |  | 
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 | 171 |             //! Create a ScrollablePane. | 
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 | 172 |             stream << "/Scrollable"; | 
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| [5760] | 173 |             CEGUI::Window* window = this->gui_->getWindowManager()->createWindow("TaharezLook/ScrollablePane", stream.str()); | 
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 | 174 |             window->setSize(CEGUI::UVector2(CEGUI::UDim(1.0, -2*QuestGUINode::BORDER_WIDTH),CEGUI::UDim(1.0, -QuestGUINode::TITLE_HEIGHT))); | 
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 | 175 |             window->setPosition(CEGUI::UVector2(CEGUI::UDim(0, QuestGUINode::BORDER_WIDTH),CEGUI::UDim(0, QuestGUINode::TITLE_HEIGHT))); | 
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| [5746] | 176 |             this->details_->addChildWindow(window); | 
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 | 177 |  | 
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 | 178 |             int height; | 
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 | 179 |             int offset = 0; | 
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 | 180 |  | 
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 | 181 |             //! Display the status of the QuestItem if it is a Quest. | 
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 | 182 |             Quest* quest = dynamic_cast<Quest*>(this->item_); | 
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 | 183 |             if(quest != NULL) //!< If the QuestItem is a Quest | 
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 | 184 |             { | 
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 | 185 |                 stream.str(""); | 
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 | 186 |                 stream << this->details_->getName() << "/Status"; | 
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| [5760] | 187 |                 CEGUI::Window* statusWindow = this->gui_->getWindowManager()->createWindow("TaharezLook/StaticText", stream.str()); | 
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| [5746] | 188 |                 window->addChildWindow(statusWindow); | 
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 | 189 |                 std::string status = ""; | 
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 | 190 |                 if(quest->isActive(this->gui_->getPlayer())) | 
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 | 191 |                 { | 
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 | 192 |                     status = "This quest is active."; | 
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 | 193 |                 } | 
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 | 194 |                 else if(quest->isCompleted(this->gui_->getPlayer())) | 
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 | 195 |                 { | 
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 | 196 |                     status = "This quest was completed."; | 
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 | 197 |                 } | 
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 | 198 |                 else if(quest->isFailed(this->gui_->getPlayer())) | 
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 | 199 |                 { | 
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 | 200 |                     status = "This quest was failed."; | 
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 | 201 |                 } | 
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 | 202 |                 statusWindow->setProperty("HorzFormatting", "WordWrapLeftAligned"); | 
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 | 203 |                 statusWindow->setProperty("VertFormatting", "TopAligned"); | 
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 | 204 |                 statusWindow->setText(status); | 
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 | 205 |                 statusWindow->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 0),CEGUI::UDim(0, offset))); | 
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| [5760] | 206 |                 statusWindow->setSize(CEGUI::UVector2(CEGUI::UDim(1.0, -QuestGUINode::SCROLLBAR_WIDTH),CEGUI::UDim(1.0, 0))); | 
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| [5746] | 207 |                 height = setHeight(statusWindow); | 
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 | 208 |  | 
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 | 209 |                 offset += height; | 
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 | 210 |             } | 
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| [5760] | 211 |              | 
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 | 212 |             //! Create title pane for the description. | 
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| [5746] | 213 |             stream.str(""); | 
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 | 214 |             stream << this->details_->getName() << "/Description"; | 
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| [5758] | 215 |             stream << "/Title"; | 
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| [5760] | 216 |             CEGUI::Window* descriptionWindowTitle = this->gui_->getWindowManager()->createWindow("TaharezLook/StaticText", stream.str()); | 
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| [5758] | 217 |             window->addChildWindow(descriptionWindowTitle); | 
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 | 218 |             descriptionWindowTitle->setProperty("HorzFormatting", "HorzCentred"); | 
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 | 219 |             descriptionWindowTitle->setProperty("VertFormatting", "TopAligned"); | 
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 | 220 |             descriptionWindowTitle->setText("Description:"); | 
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 | 221 |             descriptionWindowTitle->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 0),CEGUI::UDim(0, offset))); | 
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| [5760] | 222 |             descriptionWindowTitle->setSize(CEGUI::UVector2(CEGUI::UDim(1.0, -QuestGUINode::SCROLLBAR_WIDTH),CEGUI::UDim(1.0, 0))); | 
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 | 223 |  | 
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| [5758] | 224 |             offset += setHeight(descriptionWindowTitle); | 
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| [5760] | 225 |  | 
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 | 226 |             //! Display the Description of the QuestItem. | 
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 | 227 |             stream.str(""); | 
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 | 228 |             stream << this->details_->getName() << "/Description"; | 
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 | 229 |             CEGUI::Window* descriptionWindow = this->gui_->getWindowManager()->createWindow("TaharezLook/StaticText", stream.str()); | 
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| [5746] | 230 |             window->addChildWindow(descriptionWindow); | 
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 | 231 |             descriptionWindow->setProperty("HorzFormatting", "WordWrapLeftAligned"); | 
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 | 232 |             descriptionWindow->setProperty("VertFormatting", "TopAligned"); | 
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 | 233 |             descriptionWindow->setText(description->getDescription()); | 
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 | 234 |             descriptionWindow->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 0),CEGUI::UDim(0, offset))); | 
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| [5760] | 235 |             descriptionWindow->setSize(CEGUI::UVector2(CEGUI::UDim(1.0, -QuestGUINode::SCROLLBAR_WIDTH),CEGUI::UDim(1.0, 0))); | 
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| [5746] | 236 |             height = setHeight(descriptionWindow); | 
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 | 237 |  | 
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 | 238 |             offset += height; | 
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 | 239 |  | 
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 | 240 |             //! Display a list of hints if the QuestItem is a Quest. | 
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| [5758] | 241 |             bool title = true; | 
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| [5746] | 242 |             if(quest != NULL) | 
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 | 243 |             { | 
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 | 244 |                 for(std::list<QuestGUINode*>::iterator it = this->subNodes_.begin(); it != this->subNodes_.end(); it++) | 
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 | 245 |                 { | 
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 | 246 |                     if(dynamic_cast<QuestHint*>((*it)->item_) != NULL) //!< If the subNode belongs to a QuestHint. | 
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 | 247 |                     { | 
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| [5760] | 248 |                         if(title) //!< If no title pane for the QuestHints has been created, create one. | 
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| [5758] | 249 |                         { | 
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 | 250 |                             stream.str(""); | 
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 | 251 |                             stream << this->details_->getName() << "/Hints/Title"; | 
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| [5760] | 252 |                             CEGUI::Window* hintsTitle = this->gui_->getWindowManager()->createWindow("TaharezLook/StaticText", stream.str()); | 
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| [5758] | 253 |                             window->addChildWindow(hintsTitle); | 
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 | 254 |                             hintsTitle->setProperty("HorzFormatting", "HorzCentred"); | 
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 | 255 |                             hintsTitle->setProperty("VertFormatting", "TopAligned"); | 
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 | 256 |                             hintsTitle->setText("Hints:"); | 
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 | 257 |                             hintsTitle->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 0),CEGUI::UDim(0, offset))); | 
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| [5760] | 258 |                             hintsTitle->setSize(CEGUI::UVector2(CEGUI::UDim(1.0, -QuestGUINode::SCROLLBAR_WIDTH),CEGUI::UDim(1.0, 0))); | 
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| [5758] | 259 |                             offset += setHeight(hintsTitle);; | 
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 | 260 |                             title = false; | 
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 | 261 |                         } | 
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| [5746] | 262 |                         QuestGUINode* node = *it; | 
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| [5760] | 263 |                         node->window_->setSize(CEGUI::UVector2(CEGUI::UDim(1.0, -QuestGUINode::SCROLLBAR_WIDTH),CEGUI::UDim(0, QuestGUINode::BUTTON_HEIGHT))); | 
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| [5746] | 264 |                         node->window_->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 0),CEGUI::UDim(0, offset))); | 
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 | 265 |                         window->addChildWindow(node->window_); | 
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| [5760] | 266 |                         offset += QuestGUINode::BUTTON_HEIGHT; | 
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| [5746] | 267 |                     } | 
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 | 268 |                 } | 
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 | 269 |             } | 
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 | 270 |  | 
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 | 271 |             COUT(3) << "Show Details: " << this->details_->getName() << std::endl; | 
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 | 272 |         } | 
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 | 273 |  | 
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 | 274 |         return this->details_; | 
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 | 275 |     } | 
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 | 276 |  | 
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 | 277 |     /** | 
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 | 278 |     @brief | 
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 | 279 |         Opens the details window for the Quest/QuestHint clicked on. | 
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 | 280 |     */ | 
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 | 281 |     bool QuestGUINode::openDetails(const CEGUI::EventArgs& e) | 
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 | 282 |     { | 
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 | 283 |         COUT(3) << "Open QuestItem..." << std::endl; | 
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 | 284 |          | 
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| [5758] | 285 |         //CEGUI::Window* window = this->gui_->getRootWindow(); | 
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| [5760] | 286 |         CEGUI::Window* window = this->gui_->getWindowManager()->getWindow("orxonox/QuestGUI/Background"); | 
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| [5746] | 287 |  | 
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 | 288 |         if(window != NULL) | 
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 | 289 |             window->addChildWindow(this->getDetails()); | 
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 | 290 |  | 
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 | 291 |         return true; | 
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 | 292 |     } | 
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 | 293 |  | 
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 | 294 |     /** | 
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 | 295 |     @brief | 
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 | 296 |         Close the details window. | 
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 | 297 |     */ | 
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 | 298 |     bool QuestGUINode::closeDetails(const CEGUI::EventArgs& e) | 
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 | 299 |     {         | 
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| [5758] | 300 |         //CEGUI::Window* window = this->gui_->getRootWindow(); | 
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| [5760] | 301 |         CEGUI::Window* window = this->gui_->getWindowManager()->getWindow("orxonox/QuestGUI/Background"); | 
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| [5758] | 302 |         window->removeChildWindow(this->details_); | 
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| [5746] | 303 |  | 
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 | 304 |         return true; | 
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 | 305 |     } | 
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 | 306 |  | 
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| [5758] | 307 |     /** | 
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 | 308 |     @brief | 
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 | 309 |         Helper method for setHeight(). Gets the StaticTextArea for an input CEGUI Window. | 
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 | 310 |     @param window | 
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 | 311 |         The CEGUI window. | 
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 | 312 |     @return | 
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 | 313 |         Returns a CEGUI Rect. | 
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 | 314 |     */ | 
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| [5746] | 315 |     /*static*/ CEGUI::Rect QuestGUINode::getStaticTextArea(const CEGUI::Window* window) | 
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 | 316 |     { | 
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 | 317 |         const CEGUI::WidgetLookFeel& lookAndFeel = CEGUI::WidgetLookManager::getSingleton().getWidgetLook(window->getLookNFeel()); | 
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 | 318 |  | 
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 | 319 |         return lookAndFeel.getNamedArea("WithFrameTextRenderArea").getArea().getPixelRect(*window); | 
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 | 320 |     } | 
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 | 321 |  | 
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| [5758] | 322 |     /** | 
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 | 323 |     @brief | 
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 | 324 |         Helper method to adjust the height of an input Window (of type StaticText) to the text it holds. | 
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 | 325 |     @param window | 
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 | 326 |         The  CEGUI Window (of type StaticText) for which the height is to be adjusted to the text. | 
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 | 327 |     @return | 
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 | 328 |         Returns the set height. | 
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 | 329 |     */ | 
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| [5746] | 330 |     /*static*/ int QuestGUINode::setHeight(CEGUI::Window* window) | 
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 | 331 |     { | 
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 | 332 |         //! Get the area the text is formatted and drawn into. | 
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 | 333 |         const CEGUI::Rect formattedArea = getStaticTextArea(window); | 
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 | 334 |  | 
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 | 335 |         //! Calculate the pixel height of the frame by subtracting the height of the area above from the total height of the window. | 
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 | 336 |         const float frameHeight = window->getUnclippedPixelRect().getHeight() - formattedArea.getHeight(); | 
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 | 337 |  | 
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 | 338 |         //! Get the formatted line count - using the formatting area obtained above. | 
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 | 339 |         const float lines = window->getFont()->getFormattedLineCount(window->getText(), formattedArea, CEGUI::WordWrapLeftAligned); | 
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 | 340 |  | 
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 | 341 |         //! Calculate pixel height of window, which is the number of formatted lines multiplied by the spacing of the font, plus the pixel height of the frame. | 
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 | 342 |         const float height = lines * window->getFont()->getLineSpacing() + frameHeight; | 
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 | 343 |  | 
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 | 344 |         //! Set the height to the window. | 
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 | 345 |         window->setHeight(CEGUI::UDim(0, height)); | 
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 | 346 |          | 
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 | 347 |         //Debug | 
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 | 348 |         const CEGUI::Rect newArea = getStaticTextArea(window); | 
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 | 349 |  | 
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 | 350 |         return static_cast<int>(height); | 
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 | 351 |     } | 
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 | 352 |  | 
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 | 353 |     /** | 
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 | 354 |     @brief | 
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 | 355 |         Update the position list item. | 
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 | 356 |     */ | 
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 | 357 |     void QuestGUINode::updatePosition(void) | 
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 | 358 |     { | 
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| [5760] | 359 |         this->window_->setPosition(CEGUI::UVector2(CEGUI::UDim(0, QuestGUINode::INDENT_WIDTH*this->depth_),CEGUI::UDim(0, QuestGUINode::BUTTON_HEIGHT*this->index_))); | 
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 | 360 |         this->window_->setSize(CEGUI::UVector2(CEGUI::UDim(1, -QuestGUINode::INDENT_WIDTH*this->depth_-QuestGUINode::SCROLLBAR_WIDTH),CEGUI::UDim(0, QuestGUINode::BUTTON_HEIGHT))); | 
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| [5746] | 361 |     } | 
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 | 362 |  | 
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 | 363 |     /** | 
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 | 364 |     @brief | 
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 | 365 |         Helper method to create the CEGUI Window the node. | 
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 | 366 |     */ | 
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 | 367 |     void QuestGUINode::createWindow(void) | 
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 | 368 |     { | 
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 | 369 |         Quest* quest = dynamic_cast<Quest*>(this->item_); | 
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 | 370 |          | 
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 | 371 |         this->window_ = this->gui_->getWindow(); | 
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 | 372 |         std::ostringstream stream; | 
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 | 373 |         stream << "QuestGUI/Quests/"; | 
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 | 374 |         if(quest == NULL) | 
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 | 375 |         { | 
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 | 376 |             stream << this->parent_->index_ << "/Hints/"; | 
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 | 377 |         } | 
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 | 378 |         stream << this->index_; | 
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 | 379 |          | 
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 | 380 |         this->window_->rename(stream.str()); | 
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 | 381 |         this->window_->setText(this->item_->getDescription()->getTitle()); | 
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 | 382 |  | 
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 | 383 |         this->parent_->subNodes_.push_back(this); | 
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 | 384 |  | 
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 | 385 |         if(dynamic_cast<Quest*>(this->item_) != NULL) | 
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 | 386 |         { | 
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 | 387 |             this->gui_->getRootWindow()->addChildWindow(this->window_); | 
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 | 388 |             this->updatePosition(); | 
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 | 389 |         } | 
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 | 390 |         else | 
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 | 391 |         { | 
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 | 392 |             this->window_->setDestroyedByParent(false); | 
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 | 393 |         } | 
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 | 394 |  | 
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 | 395 |         this->window_->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&QuestGUINode::openDetails, this)); | 
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 | 396 |     } | 
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 | 397 |  | 
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 | 398 | } | 
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 | 399 |  | 
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