| [1992] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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| [6417] | 28 |  | 
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| [2261] | 29 | /** | 
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| [7456] | 30 | @file Quest.cc | 
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| [2662] | 31 | @brief Implementation of the Quest class. | 
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| [2261] | 32 | */ | 
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| [1992] | 33 |  | 
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| [2105] | 34 | #include "Quest.h" | 
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|  | 35 |  | 
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| [1992] | 36 | #include "core/CoreIncludes.h" | 
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| [3196] | 37 | #include "core/XMLPort.h" | 
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| [7456] | 38 |  | 
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| [2095] | 39 | #include "QuestDescription.h" | 
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| [7456] | 40 | #include "QuestEffect.h" | 
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| [2095] | 41 | #include "QuestHint.h" | 
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| [2662] | 42 | #include "QuestListener.h" | 
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| [7456] | 43 | #include "QuestManager.h" | 
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| [1992] | 44 |  | 
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| [2662] | 45 | namespace orxonox | 
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|  | 46 | { | 
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| [10624] | 47 | RegisterAbstractClass(Quest).inheritsFrom<QuestItem>(); | 
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| [9667] | 48 |  | 
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| [2261] | 49 | /** | 
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|  | 50 | @brief | 
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|  | 51 | Constructor. Registers and initializes object. | 
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|  | 52 | */ | 
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| [9667] | 53 | Quest::Quest(Context* context) : QuestItem(context) | 
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| [2021] | 54 | { | 
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| [2092] | 55 | RegisterObject(Quest); | 
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|  | 56 |  | 
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| [11071] | 57 | this->parentQuest_ = nullptr; | 
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| [2021] | 58 | } | 
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| [2092] | 59 |  | 
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| [1992] | 60 | /** | 
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|  | 61 | @brief | 
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|  | 62 | Destructor. | 
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|  | 63 | */ | 
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|  | 64 | Quest::~Quest() | 
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|  | 65 | { | 
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| [7163] | 66 | if(this->isRegistered()) | 
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|  | 67 | QuestManager::getInstance().unregisterQuest(this); | 
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| [1992] | 68 | } | 
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| [2092] | 69 |  | 
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| [2261] | 70 | /** | 
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|  | 71 | @brief | 
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|  | 72 | Method for creating a Quest object through XML. | 
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|  | 73 | */ | 
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| [2076] | 74 | void Quest::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 75 | { | 
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|  | 76 | SUPER(Quest, XMLPort, xmlelement, mode); | 
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| [2092] | 77 |  | 
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| [2261] | 78 | XMLPortObject(Quest, Quest, "subquests", addSubQuest, getSubQuest, xmlelement, mode); | 
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|  | 79 | XMLPortObject(Quest, QuestHint, "hints", addHint, getHint, xmlelement, mode); | 
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|  | 80 | XMLPortObject(Quest, QuestEffect, "fail-effects", addFailEffect, getFailEffect, xmlelement, mode); | 
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|  | 81 | XMLPortObject(Quest, QuestEffect, "complete-effects", addCompleteEffect, getCompleteEffect, xmlelement, mode); | 
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| [2092] | 82 |  | 
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| [7456] | 83 | QuestManager::getInstance().registerQuest(this); // Registers the Quest with the QuestManager. | 
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| [2076] | 84 | } | 
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| [2092] | 85 |  | 
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| [1992] | 86 | /** | 
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|  | 87 | @brief | 
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| [7456] | 88 | Sets the parent-quest of the Quest. | 
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| [1996] | 89 | @param quest | 
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| [7456] | 90 | A pointer to the Quest to be set as parent-quest. | 
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| [2068] | 91 | @return | 
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| [7456] | 92 | Returns true if the parent-quest could be set. | 
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| [1996] | 93 | */ | 
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| [2021] | 94 | bool Quest::setParentQuest(Quest* quest) | 
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| [1996] | 95 | { | 
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| [7552] | 96 | assert(quest); | 
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| [2092] | 97 |  | 
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| [1996] | 98 | this->parentQuest_ = quest; | 
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| [2092] | 99 |  | 
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| [8858] | 100 | orxout(verbose, context::quests) << "Parent Quest {" << quest->getId() << "} was added to Quest {" << this->getId() << "}." << endl; | 
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| [1996] | 101 | return true; | 
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|  | 102 | } | 
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| [2092] | 103 |  | 
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| [1996] | 104 | /** | 
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|  | 105 | @brief | 
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| [7456] | 106 | Adds a sub-quest to the Quest. | 
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| [1996] | 107 | @param quest | 
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| [7456] | 108 | A pointer to the Quest to be set as sub-quest. | 
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| [2068] | 109 | @return | 
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| [7456] | 110 | Returns true if the sub-quest could be set. | 
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| [1996] | 111 | */ | 
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| [2021] | 112 | bool Quest::addSubQuest(Quest* quest) | 
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| [1996] | 113 | { | 
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| [7552] | 114 | assert(quest); | 
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| [2092] | 115 |  | 
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| [7456] | 116 | quest->setParentQuest(this); // Sets the currentQuest (this) as parent-quest for the added sub-quest. | 
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|  | 117 | this->subQuests_.push_back(quest); // Adds the Quest to the end of the list of sub-quests. | 
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| [2092] | 118 |  | 
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| [8858] | 119 | orxout(verbose, context::quests) << "Sub Quest {" << quest->getId() << "} was added to Quest {" << this->getId() << "}." << endl; | 
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| [1996] | 120 | return true; | 
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|  | 121 | } | 
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| [2092] | 122 |  | 
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|  | 123 |  | 
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| [2068] | 124 | /** | 
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|  | 125 | @brief | 
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| [2261] | 126 | Adds a QuestHint to the list of QuestHints | 
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| [2076] | 127 | @param hint | 
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| [2261] | 128 | The QuestHint that should be added to the list of QuestHints. | 
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| [2076] | 129 | @return | 
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|  | 130 | Returns true if the hint was successfully added. | 
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|  | 131 | */ | 
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|  | 132 | bool Quest::addHint(QuestHint* hint) | 
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|  | 133 | { | 
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| [7552] | 134 | assert(hint); | 
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| [2092] | 135 |  | 
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| [7456] | 136 | hint->setQuest(this); // Sets the current Quest (this) as Quest for the added QuestHint. | 
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|  | 137 | this->hints_.push_back(hint); // Adds the QuestHint to the end of the list of QuestHints. | 
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| [2092] | 138 |  | 
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| [8858] | 139 | orxout(verbose, context::quests) << "QuestHint {" << hint->getId() << "} was added to Quest {" << this->getId() << "}." << endl; | 
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| [2093] | 140 | return true; | 
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| [2076] | 141 | } | 
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| [2092] | 142 |  | 
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| [2076] | 143 | /** | 
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|  | 144 | @brief | 
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| [2261] | 145 | Adds an QuestEffect to the list of fail QuestEffects. | 
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|  | 146 | @param effect | 
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|  | 147 | The QuestEffect to be added. | 
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|  | 148 | @return | 
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|  | 149 | Returns true if successful. | 
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| [2076] | 150 | */ | 
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|  | 151 | bool Quest::addFailEffect(QuestEffect* effect) | 
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|  | 152 | { | 
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| [7552] | 153 | assert(effect); | 
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| [2092] | 154 |  | 
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| [7456] | 155 | this->failEffects_.push_back(effect); // Adds the QuestEffect to the end of the list of fail QuestEffects. | 
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| [2092] | 156 |  | 
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| [8858] | 157 | orxout(verbose, context::quests) << "A FailEffect was added to Quest {" << this->getId() << "}." << endl; | 
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| [2076] | 158 | return true; | 
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|  | 159 | } | 
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| [2092] | 160 |  | 
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| [2076] | 161 | /** | 
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|  | 162 | @brief | 
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| [2261] | 163 | Adds an QuestEffect to the list of complete QuestEffects. | 
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|  | 164 | @param effect | 
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|  | 165 | The QuestEffect to be added. | 
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|  | 166 | @return | 
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|  | 167 | Returns true if successful. | 
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| [2076] | 168 | */ | 
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|  | 169 | bool Quest::addCompleteEffect(QuestEffect* effect) | 
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|  | 170 | { | 
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| [7552] | 171 | assert(effect); | 
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| [2092] | 172 |  | 
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| [7456] | 173 | this->completeEffects_.push_back(effect); // Adds the QuestEffect to the end of the list of complete QuestEffects. | 
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| [2092] | 174 |  | 
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| [8858] | 175 | orxout(verbose, context::quests) << "A CompleteEffect was added to Quest {" << this->getId() << "}." << endl; | 
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| [2076] | 176 | return true; | 
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|  | 177 | } | 
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| [2092] | 178 |  | 
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| [2076] | 179 | /** | 
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|  | 180 | @brief | 
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| [7456] | 181 | Returns the sub-quest at the given index. | 
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| [7401] | 182 | @param index | 
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| [2261] | 183 | The index. | 
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|  | 184 | @return | 
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| [11071] | 185 | Returns a pointer to the sub-quest at the given index. nullptr if there is no element at the given index. | 
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| [2076] | 186 | */ | 
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| [2261] | 187 | const Quest* Quest::getSubQuest(unsigned int index) const | 
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| [2076] | 188 | { | 
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|  | 189 | int i = index; | 
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| [6417] | 190 |  | 
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| [7456] | 191 | // Iterate through all subquests. | 
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| [11071] | 192 | for (Quest* quest : this->subQuests_) | 
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| [2093] | 193 | { | 
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| [7456] | 194 | if(i == 0) // We're counting down... | 
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| [11071] | 195 | return quest; | 
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| [7456] | 196 |  | 
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| [2093] | 197 | i--; | 
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|  | 198 | } | 
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| [6417] | 199 |  | 
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| [11071] | 200 | return nullptr; // If the index is greater than the number of elements in the list. | 
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| [2076] | 201 | } | 
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| [2092] | 202 |  | 
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| [2076] | 203 | /** | 
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|  | 204 | @brief | 
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| [2261] | 205 | Returns the QuestHint at the given index. | 
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| [7401] | 206 | @param index | 
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| [2261] | 207 | The index. | 
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|  | 208 | @return | 
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| [11071] | 209 | Returns a pointer to the QuestHint at the given index. nullptr if there is no element at the given index. | 
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| [2076] | 210 | */ | 
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| [2261] | 211 | const QuestHint* Quest::getHint(unsigned int index) const | 
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| [2076] | 212 | { | 
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|  | 213 | int i = index; | 
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| [6417] | 214 |  | 
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| [7456] | 215 | // Iterate through all QuestHints. | 
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| [11071] | 216 | for (QuestHint* hint : this->hints_) | 
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| [2093] | 217 | { | 
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| [7456] | 218 | if(i == 0) // We're counting down... | 
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| [11071] | 219 | return hint; | 
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| [7456] | 220 |  | 
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| [2093] | 221 | i--; | 
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|  | 222 | } | 
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| [11071] | 223 | return nullptr; // If the index is greater than the number of elements in the list. | 
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| [2076] | 224 | } | 
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| [2092] | 225 |  | 
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| [2076] | 226 | /** | 
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|  | 227 | @brief | 
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| [2261] | 228 | Returns the fail QuestEffect at the given index. | 
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| [7401] | 229 | @param index | 
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| [2261] | 230 | The index. | 
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|  | 231 | @return | 
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| [11071] | 232 | Returns a pointer to the fail QuestEffect at the given index. nullptr if there is no element at the given index. | 
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| [2076] | 233 | */ | 
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| [2261] | 234 | const QuestEffect* Quest::getFailEffect(unsigned int index) const | 
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| [2076] | 235 | { | 
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|  | 236 | int i = index; | 
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| [6417] | 237 |  | 
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| [7456] | 238 | // Iterate through all fail QuestEffects. | 
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| [11071] | 239 | for (QuestEffect* effect : this->failEffects_) | 
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| [2093] | 240 | { | 
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| [7456] | 241 | if(i == 0) // We're counting down... | 
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| [11071] | 242 | return effect; | 
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| [7456] | 243 |  | 
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| [2093] | 244 | i--; | 
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|  | 245 | } | 
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| [11071] | 246 | return nullptr; // If the index is greater than the number of elements in the list. | 
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| [2076] | 247 | } | 
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| [2092] | 248 |  | 
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| [2076] | 249 | /** | 
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|  | 250 | @brief | 
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| [2261] | 251 | Returns the complete QuestEffect at the given index. | 
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| [7401] | 252 | @param index | 
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| [2261] | 253 | The index. | 
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|  | 254 | @return | 
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| [11071] | 255 | Returns a pointer to the complete QuestEffect at the given index. nullptr if there is no element at the given index. | 
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| [2076] | 256 | */ | 
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| [2261] | 257 | const QuestEffect* Quest::getCompleteEffect(unsigned int index) const | 
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| [2076] | 258 | { | 
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|  | 259 | int i = index; | 
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| [6417] | 260 |  | 
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| [7456] | 261 | // Iterate through all complete QuestEffects. | 
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| [11071] | 262 | for (QuestEffect* effect : this->completeEffects_) | 
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| [2093] | 263 | { | 
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| [7456] | 264 | if(i == 0) // We're counting down... | 
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| [11071] | 265 | return effect; | 
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| [7456] | 266 |  | 
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| [2093] | 267 | i--; | 
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|  | 268 | } | 
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| [11071] | 269 | return nullptr; // If the index is greater than the number of elements in the list. | 
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| [2076] | 270 | } | 
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| [2092] | 271 |  | 
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| [2076] | 272 | /** | 
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|  | 273 | @brief | 
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| [2068] | 274 | Returns true if the quest status for the specific player is 'inactive'. | 
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|  | 275 | @param player | 
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|  | 276 | The player. | 
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|  | 277 | @return | 
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|  | 278 | Returns true if the quest status for the specific player is 'inactive'. | 
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|  | 279 | */ | 
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| [2261] | 280 | bool Quest::isInactive(const PlayerInfo* player) const | 
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| [2068] | 281 | { | 
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| [11071] | 282 | if(player == nullptr) | 
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| [7552] | 283 | return true; | 
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| [3280] | 284 | return this->getStatus(player) == QuestStatus::Inactive; | 
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| [2068] | 285 | } | 
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| [2092] | 286 |  | 
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| [2068] | 287 | /** | 
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|  | 288 | @brief | 
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|  | 289 | Returns true if the quest status for the specific player is 'active'. | 
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|  | 290 | @param player | 
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|  | 291 | The player. | 
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|  | 292 | @return | 
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|  | 293 | Returns true if the quest status for the specific player is 'active'. | 
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|  | 294 | */ | 
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| [2261] | 295 | bool Quest::isActive(const PlayerInfo* player) const | 
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| [2068] | 296 | { | 
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| [11071] | 297 | if(player == nullptr) | 
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| [7552] | 298 | return false; | 
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| [3280] | 299 | return this->getStatus(player) == QuestStatus::Active; | 
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| [2068] | 300 | } | 
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| [2092] | 301 |  | 
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| [1996] | 302 | /** | 
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|  | 303 | @brief | 
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| [2068] | 304 | Returns true if the quest status for the specific player is 'failed'. | 
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|  | 305 | @param player | 
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|  | 306 | The player. | 
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|  | 307 | @return | 
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|  | 308 | Returns true if the quest status for the specific player is 'failed'. | 
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|  | 309 | */ | 
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| [2261] | 310 | bool Quest::isFailed(const PlayerInfo* player) const | 
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| [2068] | 311 | { | 
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| [11071] | 312 | if(player == nullptr) | 
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| [7552] | 313 | return false; | 
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| [3280] | 314 | return this->getStatus(player) == QuestStatus::Failed; | 
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| [2068] | 315 | } | 
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| [2092] | 316 |  | 
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| [2068] | 317 | /** | 
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|  | 318 | @brief | 
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|  | 319 | Returns true if the quest status for the specific player is 'completed'. | 
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|  | 320 | @param player | 
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|  | 321 | The player. | 
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|  | 322 | @return | 
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|  | 323 | Returns true if the quest status for the specific player is 'completed'. | 
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|  | 324 | */ | 
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| [2261] | 325 | bool Quest::isCompleted(const PlayerInfo* player) const | 
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| [2068] | 326 | { | 
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| [11071] | 327 | if(player == nullptr) | 
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| [7552] | 328 | return false; | 
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| [3280] | 329 | return this->getStatus(player) == QuestStatus::Completed; | 
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| [2068] | 330 | } | 
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| [6417] | 331 |  | 
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| [2662] | 332 | /** | 
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|  | 333 | @brief | 
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|  | 334 | Fails the Quest for an input player. | 
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|  | 335 | @param player | 
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|  | 336 | The player. | 
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|  | 337 | @return | 
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|  | 338 | Returns true if the Quest could be failed, false if not. | 
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|  | 339 | */ | 
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|  | 340 | bool Quest::fail(PlayerInfo* player) | 
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|  | 341 | { | 
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| [7456] | 342 | QuestListener::advertiseStatusChange(this->listeners_, "fail"); // Tells the QuestListeners, that the status has changed to failed. | 
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| [3280] | 343 | this->setStatus(player, QuestStatus::Failed); | 
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| [6417] | 344 |  | 
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| [8858] | 345 | orxout(verbose, context::quests) << "Quest {" << this->getId() << "} is failed for player: " << player << " ." << endl; | 
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| [6417] | 346 |  | 
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| [7403] | 347 | this->getDescription()->sendFailQuestNotification(player); | 
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| [2662] | 348 | return true; | 
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|  | 349 | } | 
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| [6417] | 350 |  | 
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| [2662] | 351 | /** | 
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|  | 352 | @brief | 
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|  | 353 | Completes the Quest for an input player. | 
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|  | 354 | @param player | 
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|  | 355 | The player. | 
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|  | 356 | @return | 
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|  | 357 | Returns true if the Quest could be completed, false if not. | 
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|  | 358 | */ | 
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|  | 359 | bool Quest::complete(PlayerInfo* player) | 
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|  | 360 | { | 
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| [7456] | 361 | QuestListener::advertiseStatusChange(this->listeners_, "complete"); // Tells the QuestListeners, that the status has changed to completed. | 
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| [3280] | 362 | this->setStatus(player, QuestStatus::Completed); | 
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| [6417] | 363 |  | 
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| [8858] | 364 | orxout(verbose, context::quests) << "Quest {" << this->getId() << "} is completed for player: " << player << " ." << endl; | 
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| [6417] | 365 |  | 
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| [7403] | 366 | this->getDescription()->sendCompleteQuestNotification(player); | 
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| [2662] | 367 | return true; | 
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|  | 368 | } | 
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| [2092] | 369 |  | 
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| [1992] | 370 | /** | 
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|  | 371 | @brief | 
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| [2261] | 372 | Starts the Quest for an input player. | 
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| [1992] | 373 | @param player | 
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|  | 374 | The player. | 
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| [1996] | 375 | @return | 
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| [2261] | 376 | Returns true if the Quest could be started, false if not. | 
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| [1992] | 377 | */ | 
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| [2261] | 378 | bool Quest::start(PlayerInfo* player) | 
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| [1992] | 379 | { | 
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| [7456] | 380 | if(!this->isStartable(player)) // Checks whether the quest can be started. | 
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| [1992] | 381 | { | 
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| [8858] | 382 | orxout(verbose, context::quests) << "A non-startable quest was trying to be started." << endl; | 
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| [2662] | 383 | return false; | 
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| [1992] | 384 | } | 
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| [6417] | 385 |  | 
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| [8858] | 386 | orxout(verbose, context::quests) << "Quest {" << this->getId() << "} is started for player: " << player << " ." << endl; | 
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| [6417] | 387 |  | 
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| [7456] | 388 | QuestListener::advertiseStatusChange(this->listeners_, "start"); // Tells the QuestListeners, that the status has changed to active. | 
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| [6417] | 389 |  | 
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| [3280] | 390 | this->setStatus(player, QuestStatus::Active); | 
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| [6417] | 391 |  | 
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| [7403] | 392 | this->getDescription()->sendAddQuestNotification(player); | 
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| [2662] | 393 | return true; | 
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| [1992] | 394 | } | 
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| [6417] | 395 |  | 
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| [2662] | 396 | /** | 
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|  | 397 | @brief | 
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|  | 398 | Adds a QuestListener to the list of QuestListeners listening to this Quest. | 
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|  | 399 | @param listener | 
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|  | 400 | The QuestListener to be added. | 
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|  | 401 | @return | 
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|  | 402 | Returns true if successful, false if not. | 
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|  | 403 | */ | 
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|  | 404 | bool Quest::addListener(QuestListener* listener) | 
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|  | 405 | { | 
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| [7552] | 406 | assert(listener); | 
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| [6417] | 407 |  | 
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| [2662] | 408 | this->listeners_.push_back(listener); | 
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|  | 409 | return true; | 
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|  | 410 | } | 
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| [2092] | 411 |  | 
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| [1992] | 412 | } | 
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