| [1992] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
|  | 23 | *      Damian 'Mozork' Frick | 
|---|
|  | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
| [2261] | 29 | /** | 
|---|
| [3196] | 30 | @file | 
|---|
| [2662] | 31 | @brief Definition of the ChangeQuestStatus class. | 
|---|
| [2261] | 32 | */ | 
|---|
|  | 33 |  | 
|---|
| [1992] | 34 | #ifndef _ChangeQuestStatus_H__ | 
|---|
|  | 35 | #define _ChangeQuestStatus_H__ | 
|---|
|  | 36 |  | 
|---|
| [5722] | 37 | #include "questsystem/QuestsystemPrereqs.h" | 
|---|
| [2095] | 38 |  | 
|---|
| [1992] | 39 | #include <string> | 
|---|
|  | 40 | #include "QuestEffect.h" | 
|---|
|  | 41 |  | 
|---|
| [2662] | 42 | namespace orxonox | 
|---|
|  | 43 | { | 
|---|
| [1992] | 44 | /** | 
|---|
|  | 45 | @brief | 
|---|
| [2261] | 46 | A QuestEffect which changes the status of a specified Quest for the player invoking the QuestEffect. | 
|---|
| [1992] | 47 | @author | 
|---|
| [2093] | 48 | Damian 'Mozork' Frick | 
|---|
| [1992] | 49 | */ | 
|---|
| [5722] | 50 | class _QuestsystemExport ChangeQuestStatus : public QuestEffect | 
|---|
| [1992] | 51 | { | 
|---|
| [2093] | 52 | public: | 
|---|
| [2092] | 53 | ChangeQuestStatus(BaseObject* creator); | 
|---|
| [2093] | 54 | virtual ~ChangeQuestStatus(); | 
|---|
| [2092] | 55 |  | 
|---|
| [2261] | 56 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a ChangeQuestStatus object through XML. | 
|---|
| [2092] | 57 |  | 
|---|
| [2261] | 58 | virtual bool invoke(PlayerInfo* player) = 0; //!< Invokes the QuestEffect. | 
|---|
| [2092] | 59 |  | 
|---|
| [2093] | 60 | protected: | 
|---|
| [2261] | 61 | /** | 
|---|
| [2662] | 62 | @brief Returns the id of the Quest. | 
|---|
|  | 63 | @return Returns the id of the Quest. | 
|---|
| [2261] | 64 | */ | 
|---|
|  | 65 | inline const std::string & getQuestId(void) const | 
|---|
| [2076] | 66 | { return this->questId_; } | 
|---|
| [2092] | 67 |  | 
|---|
| [2093] | 68 | private: | 
|---|
| [2261] | 69 | std::string questId_; //!< The id of the Quest the status should be changed of. | 
|---|
| [5693] | 70 |  | 
|---|
| [2261] | 71 | bool setQuestId(const std::string & id); //!< Sets the id of the Quest. | 
|---|
| [1992] | 72 |  | 
|---|
|  | 73 | }; | 
|---|
|  | 74 |  | 
|---|
|  | 75 | } | 
|---|
|  | 76 |  | 
|---|
|  | 77 | #endif /* _ChangeQuestStatus_H__ */ | 
|---|