| [3078] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [8108] | 29 | /** | 
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 | 30 |     @file PongScore.h | 
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 | 31 |     @brief Declaration of the PongScore class. | 
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 | 32 |     @ingroup Pong | 
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 | 33 | */ | 
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 | 34 |  | 
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| [3078] | 35 | #ifndef _PongScore_H__ | 
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 | 36 | #define _PongScore_H__ | 
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 | 37 |  | 
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| [5725] | 38 | #include "pong/PongPrereqs.h" | 
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| [3078] | 39 |  | 
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| [5693] | 40 | #include "tools/interfaces/Tickable.h" | 
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| [8108] | 41 |  | 
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| [3078] | 42 | #include "overlays/OverlayText.h" | 
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 | 43 |  | 
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 | 44 | namespace orxonox | 
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 | 45 | { | 
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| [8108] | 46 |  | 
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 | 47 |     /** | 
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 | 48 |     @brief | 
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 | 49 |         The PongScore class displays the score for a game of @ref orxonox::Pong "Pong". | 
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 | 50 |  | 
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 | 51 |     @author | 
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 | 52 |         Fabian 'x3n' Landau | 
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 | 53 |  | 
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 | 54 |     @ingroup Pong | 
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 | 55 |     */ | 
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| [5725] | 56 |     class _PongExport PongScore : public OverlayText, public Tickable | 
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| [3078] | 57 |     { | 
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 | 58 |         public: | 
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| [9667] | 59 |             PongScore(Context* context); | 
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| [3196] | 60 |             virtual ~PongScore(); | 
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| [3078] | 61 |  | 
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| [11071] | 62 |             virtual void tick(float dt) override; //!< Creates and sets the caption to be displayed by the PongScore. | 
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 | 63 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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 | 64 |             virtual void changedOwner() override; //!< Is called when the owner changes. | 
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| [3078] | 65 |  | 
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| [8108] | 66 |             /** | 
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 | 67 |             @brief Set whether the PongScore displays the players' names. | 
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 | 68 |             @param value If true the players' names are displayed. | 
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 | 69 |             */ | 
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| [3078] | 70 |             inline void setShowName(bool value) | 
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 | 71 |                 { this->bShowName_ = value; } | 
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| [8108] | 72 |             /** | 
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 | 73 |             @brief Get whether the PongScore displays the players' names. | 
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 | 74 |             @return Returns true if the players' names are displayed, false otherwise. | 
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 | 75 |             */ | 
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| [3078] | 76 |             inline bool getShowName() const | 
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 | 77 |                 { return this->bShowName_; } | 
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 | 78 |  | 
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| [8108] | 79 |             /** | 
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 | 80 |             @brief Set whether the PongScore displays the players' scores. | 
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 | 81 |             @param value If true the players' scores are displayed. | 
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 | 82 |             */ | 
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| [3078] | 83 |             inline void setShowScore(bool value) | 
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 | 84 |                 { this->bShowScore_ = value; } | 
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| [8108] | 85 |             /** | 
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 | 86 |             @brief Get whether the PongScore displays the players' scores. | 
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 | 87 |             @return Returns true if the players' scores are displayed, false otherwise. | 
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 | 88 |             */ | 
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| [3078] | 89 |             inline bool getShowScore() const | 
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 | 90 |                 { return this->bShowScore_; } | 
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 | 91 |  | 
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| [8108] | 92 |             /** | 
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 | 93 |             @brief Set whether the PongScore displays the left player. | 
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 | 94 |             @param value If true the left player is displayed. | 
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 | 95 |             */ | 
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| [3078] | 96 |             inline void setShowLeftPlayer(bool value) | 
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 | 97 |                 { this->bShowLeftPlayer_ = value; } | 
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| [8108] | 98 |             /** | 
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 | 99 |             @brief Get whether the PongScore displays the left player. | 
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 | 100 |             @return Returns true if the left player is displayed, false otherwise. | 
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 | 101 |             */ | 
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| [3078] | 102 |             inline bool getShowLeftPlayer() const | 
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 | 103 |                 { return this->bShowLeftPlayer_; } | 
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 | 104 |  | 
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| [8108] | 105 |             /** | 
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 | 106 |             @brief Set whether the PongScore displays the right player. | 
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 | 107 |             @param value If true the right player is displayed. | 
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 | 108 |             */ | 
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| [3078] | 109 |             inline void setShowRightPlayer(bool value) | 
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 | 110 |                 { this->bShowRightPlayer_ = value; } | 
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| [8108] | 111 |             /** | 
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 | 112 |             @brief Get whether the PongScore displays the right player. | 
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 | 113 |             @return Returns true if the right player is displayed, false otherwise. | 
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 | 114 |             */ | 
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| [3078] | 115 |             inline bool getShowRightPlayer() const | 
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 | 116 |                 { return this->bShowRightPlayer_; } | 
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 | 117 |  | 
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 | 118 |         private: | 
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| [8108] | 119 |             Pong* owner_; //!< The Pong game that owns this PongScore. | 
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 | 120 |             bool bShowName_; //!< Whether the names of the players are shown. | 
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 | 121 |             bool bShowScore_; //!< Whether the score of the players is shown. | 
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 | 122 |             bool bShowLeftPlayer_; //!< Whether the left player is shown. | 
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 | 123 |             bool bShowRightPlayer_; //!< Whether the right player is shown. | 
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| [9258] | 124 |             WeakPtr<PlayerInfo> player1_; //!< Store information about left player permanently. | 
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 | 125 |             WeakPtr<PlayerInfo> player2_; //!< Same for the right player. To end the game properly. | 
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| [9939] | 126 |             WorldSound* scoreSound_; | 
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 | 127 |  | 
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| [3078] | 128 |     }; | 
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 | 129 | } | 
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 | 130 | #endif /* _PongScore_H__ */ | 
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