| [2825] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [8108] | 29 | /** | 
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 | 30 |     @file PongBat.h | 
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 | 31 |     @brief Declaration of the PongBat class. | 
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 | 32 |     @ingroup Pong | 
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 | 33 | */ | 
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 | 34 |  | 
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| [2825] | 35 | #ifndef _PongBat_H__ | 
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 | 36 | #define _PongBat_H__ | 
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 | 37 |  | 
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| [5725] | 38 | #include "pong/PongPrereqs.h" | 
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| [8108] | 39 |  | 
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| [5735] | 40 | #include "worldentities/ControllableEntity.h" | 
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| [2825] | 41 |  | 
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 | 42 | namespace orxonox | 
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 | 43 | { | 
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| [8108] | 44 |  | 
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 | 45 |     /** | 
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 | 46 |     @brief | 
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 | 47 |         The PongBat class manages the bats for @ref orxonox::Pong "Pong", which are the elements controlled by the players. | 
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 | 48 |  | 
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 | 49 |         It is responsible for the movement (controlled by the players) of the bat. | 
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 | 50 |  | 
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 | 51 |     @author | 
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 | 52 |         Fabian 'x3n' Landau | 
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 | 53 |  | 
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 | 54 |     @ingroup Pong | 
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 | 55 |     */ | 
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| [5725] | 56 |     class _PongExport PongBat : public ControllableEntity | 
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| [2825] | 57 |     { | 
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 | 58 |         public: | 
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| [8108] | 59 |             PongBat(BaseObject* creator); //!< Constructor. Registers and initializes the object. | 
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| [2825] | 60 |             virtual ~PongBat() {} | 
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 | 61 |  | 
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 | 62 |             virtual void tick(float dt); | 
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 | 63 |  | 
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| [8108] | 64 |             virtual void moveFrontBack(const Vector2& value); //!< Overloaded the function to steer the bat up and down. | 
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 | 65 |             virtual void moveRightLeft(const Vector2& value); //!< Overloaded the function to steer the bat up and down. | 
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| [2825] | 66 |  | 
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| [8108] | 67 |             virtual void changedPlayer(); //!< Is called when the player changed. | 
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| [2839] | 68 |  | 
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| [8108] | 69 |             /** | 
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 | 70 |             @brief Set the speed of the bat. | 
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 | 71 |             @param speed The speed to be set. | 
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 | 72 |             */ | 
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| [2825] | 73 |             void setSpeed(float speed) | 
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 | 74 |                 { this->speed_ = speed; } | 
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| [8108] | 75 |             /** | 
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 | 76 |             @brief Get the speed of the bat. | 
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 | 77 |             @return Returns the speed of the bat. | 
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 | 78 |             */ | 
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| [2825] | 79 |             float getSpeed() const | 
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 | 80 |                 { return this->speed_; } | 
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 | 81 |  | 
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| [8108] | 82 |             /** | 
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 | 83 |             @brief Set the height of the playing field. | 
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 | 84 |             @param height The height of the playing field. | 
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 | 85 |             */ | 
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| [2825] | 86 |             void setFieldHeight(float height) | 
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 | 87 |                 { this->fieldHeight_ = height; } | 
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| [8108] | 88 |             /** | 
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 | 89 |             @brief Get the height of the playing field. | 
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 | 90 |             @return Returns the height of the playing field. | 
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 | 91 |             */ | 
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| [2825] | 92 |             float getFieldHeight() const | 
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 | 93 |                 { return this->fieldHeight_; } | 
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 | 94 |  | 
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| [8108] | 95 |             /** | 
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 | 96 |             @brief Set the length of the bat. | 
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 | 97 |             @param length The length of the bat (in z-direction) as percentage of the height of the playing field. | 
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 | 98 |             */ | 
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| [2825] | 99 |             void setLength(float length) | 
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 | 100 |                 { this->length_ = length; } | 
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| [8108] | 101 |             /** | 
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| [8706] | 102 |             @brief Get the length of the bat. | 
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| [8108] | 103 |             @return Returns the length of the bat (in z-direction) as percentage of the height of the playing field. | 
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 | 104 |             */ | 
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| [2825] | 105 |             float getLength() const | 
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 | 106 |                 { return this->length_; } | 
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 | 107 |  | 
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 | 108 |         private: | 
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| [8108] | 109 |             void registerVariables(); //!< Registers variables to be synchronized over the network. | 
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| [7163] | 110 |  | 
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| [8108] | 111 |             float movement_; //!< The amount (and direction), in z-direction, of movement of the bat. | 
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 | 112 |             bool bMoveLocal_; //!< Helper to know whether the movement is caused by moveFrontBack() or moveRightLeft(). | 
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 | 113 |             float speed_; //!< The movement speed of the bat. | 
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 | 114 |             float length_; //!< The length of the bat (in z-direction) as percentage of the height of the playing field. | 
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 | 115 |             float fieldHeight_; //!< The height of the playing field. | 
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 | 116 |             bool bSteadiedPosition_; //!< Helper boolean, to keep track of when to steady the position, to ensure network synchronicity. | 
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| [2825] | 117 |     }; | 
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 | 118 | } | 
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 | 119 |  | 
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 | 120 | #endif /* _PongBat_H__ */ | 
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