| [2825] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
|  | 23 | *      Fabian 'x3n' Landau | 
|---|
|  | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
| [8108] | 29 | /** | 
|---|
|  | 30 | @file PongBat.h | 
|---|
|  | 31 | @brief Declaration of the PongBat class. | 
|---|
|  | 32 | @ingroup Pong | 
|---|
|  | 33 | */ | 
|---|
|  | 34 |  | 
|---|
| [2825] | 35 | #ifndef _PongBat_H__ | 
|---|
|  | 36 | #define _PongBat_H__ | 
|---|
|  | 37 |  | 
|---|
| [5725] | 38 | #include "pong/PongPrereqs.h" | 
|---|
| [8108] | 39 |  | 
|---|
| [5735] | 40 | #include "worldentities/ControllableEntity.h" | 
|---|
| [2825] | 41 |  | 
|---|
|  | 42 | namespace orxonox | 
|---|
|  | 43 | { | 
|---|
| [8108] | 44 |  | 
|---|
|  | 45 | /** | 
|---|
|  | 46 | @brief | 
|---|
|  | 47 | The PongBat class manages the bats for @ref orxonox::Pong "Pong", which are the elements controlled by the players. | 
|---|
|  | 48 |  | 
|---|
|  | 49 | It is responsible for the movement (controlled by the players) of the bat. | 
|---|
|  | 50 |  | 
|---|
|  | 51 | @author | 
|---|
|  | 52 | Fabian 'x3n' Landau | 
|---|
|  | 53 |  | 
|---|
|  | 54 | @ingroup Pong | 
|---|
|  | 55 | */ | 
|---|
| [5725] | 56 | class _PongExport PongBat : public ControllableEntity | 
|---|
| [2825] | 57 | { | 
|---|
|  | 58 | public: | 
|---|
| [9667] | 59 | PongBat(Context* context); //!< Constructor. Registers and initializes the object. | 
|---|
| [2825] | 60 | virtual ~PongBat() {} | 
|---|
|  | 61 |  | 
|---|
| [11071] | 62 | virtual void tick(float dt) override; | 
|---|
| [2825] | 63 |  | 
|---|
| [11071] | 64 | virtual void moveFrontBack(const Vector2& value) override; //!< Overloaded the function to steer the bat up and down. | 
|---|
|  | 65 | virtual void moveRightLeft(const Vector2& value) override; //!< Overloaded the function to steer the bat up and down. | 
|---|
| [2825] | 66 |  | 
|---|
| [11071] | 67 | virtual void changedPlayer() override; //!< Is called when the player changed. | 
|---|
| [2839] | 68 |  | 
|---|
| [8108] | 69 | /** | 
|---|
|  | 70 | @brief Set the speed of the bat. | 
|---|
|  | 71 | @param speed The speed to be set. | 
|---|
|  | 72 | */ | 
|---|
| [2825] | 73 | void setSpeed(float speed) | 
|---|
|  | 74 | { this->speed_ = speed; } | 
|---|
| [8108] | 75 | /** | 
|---|
|  | 76 | @brief Get the speed of the bat. | 
|---|
|  | 77 | @return Returns the speed of the bat. | 
|---|
|  | 78 | */ | 
|---|
| [2825] | 79 | float getSpeed() const | 
|---|
|  | 80 | { return this->speed_; } | 
|---|
|  | 81 |  | 
|---|
| [8108] | 82 | /** | 
|---|
|  | 83 | @brief Set the height of the playing field. | 
|---|
|  | 84 | @param height The height of the playing field. | 
|---|
|  | 85 | */ | 
|---|
| [2825] | 86 | void setFieldHeight(float height) | 
|---|
|  | 87 | { this->fieldHeight_ = height; } | 
|---|
| [8108] | 88 | /** | 
|---|
|  | 89 | @brief Get the height of the playing field. | 
|---|
|  | 90 | @return Returns the height of the playing field. | 
|---|
|  | 91 | */ | 
|---|
| [2825] | 92 | float getFieldHeight() const | 
|---|
|  | 93 | { return this->fieldHeight_; } | 
|---|
|  | 94 |  | 
|---|
| [8108] | 95 | /** | 
|---|
|  | 96 | @brief Set the length of the bat. | 
|---|
|  | 97 | @param length The length of the bat (in z-direction) as percentage of the height of the playing field. | 
|---|
|  | 98 | */ | 
|---|
| [2825] | 99 | void setLength(float length) | 
|---|
|  | 100 | { this->length_ = length; } | 
|---|
| [8108] | 101 | /** | 
|---|
| [8706] | 102 | @brief Get the length of the bat. | 
|---|
| [8108] | 103 | @return Returns the length of the bat (in z-direction) as percentage of the height of the playing field. | 
|---|
|  | 104 | */ | 
|---|
| [2825] | 105 | float getLength() const | 
|---|
|  | 106 | { return this->length_; } | 
|---|
|  | 107 |  | 
|---|
|  | 108 | private: | 
|---|
| [8108] | 109 | void registerVariables(); //!< Registers variables to be synchronized over the network. | 
|---|
| [7163] | 110 |  | 
|---|
| [8108] | 111 | float movement_; //!< The amount (and direction), in z-direction, of movement of the bat. | 
|---|
|  | 112 | bool bMoveLocal_; //!< Helper to know whether the movement is caused by moveFrontBack() or moveRightLeft(). | 
|---|
|  | 113 | float speed_; //!< The movement speed of the bat. | 
|---|
|  | 114 | float length_; //!< The length of the bat (in z-direction) as percentage of the height of the playing field. | 
|---|
|  | 115 | float fieldHeight_; //!< The height of the playing field. | 
|---|
|  | 116 | bool bSteadiedPosition_; //!< Helper boolean, to keep track of when to steady the position, to ensure network synchronicity. | 
|---|
| [2825] | 117 | }; | 
|---|
|  | 118 | } | 
|---|
|  | 119 |  | 
|---|
|  | 120 | #endif /* _PongBat_H__ */ | 
|---|