| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Eric Beier | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file SpeedPickup.h | 
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| 31 |     @brief Declaration of the SpeedPickup class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _SpeedPickup_H__ | 
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| 35 | #define _SpeedPickup_H__ | 
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| 36 |  | 
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| 37 | #include "pickup/PickupPrereqs.h" | 
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| 38 |  | 
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| 39 | #include <string> | 
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| 40 | #include "worldentities/pawns/Pawn.h" | 
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| 41 | #include "worldentities/StaticEntity.h" | 
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| 42 |  | 
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| 43 | #include "pickup/Pickup.h" | 
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| 44 |  | 
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| 45 | namespace orxonox { | 
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| 46 |  | 
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| 47 |     /** | 
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| 48 |     @brief | 
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| 49 |         A Pickup which can manipulate the Speed of a Pawn. | 
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| 50 |  | 
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| 51 |         1) The speed multiplier: | 
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| 52 |            The additional (forward) speed: | 
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| 53 |         2) The activation type: 'immediate' or 'onUse'. defines if the item is used when it's picked up or only after the player chooses to use it. | 
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| 54 |         4) The duration: the activation time of the pickup. | 
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| 55 |  | 
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| 56 |     @author | 
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| 57 |         Eric Beier | 
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| 58 |     */ | 
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| 59 |     class _PickupExport SpeedPickup : public Pickup | 
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| 60 |     { | 
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| 61 |         public: | 
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| 62 |  | 
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| 63 |             SpeedPickup(BaseObject* creator); //!< Constructor. | 
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| 64 |             virtual ~SpeedPickup(); //!< Destructor. | 
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| 65 |  | 
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| 66 |             virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a HealthPickup object through XML. | 
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| 67 |  | 
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| 68 |             virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around. | 
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| 69 |             virtual void clone(OrxonoxClass*& item); //!< Creates a duplicate of the input OrxonoxClass. | 
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| 70 |  | 
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| 71 |             inline float getDuration(void) | 
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| 72 |                 { return this->duration_; } | 
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| 73 |             inline float getSpeedAdd(void) | 
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| 74 |                 { return this->speedAdd_; } | 
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| 75 |             inline float getSpeedMultiply(void) | 
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| 76 |                 { return this->speedMultiply_; } | 
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| 77 |  | 
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| 78 |         protected: | 
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| 79 |             void initializeIdentifier(void); //!< Initializes the PickupIdentifier of this pickup. | 
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| 80 |  | 
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| 81 |             virtual void pickupTimerCallback(void); //!< Function that gets called when timer ends. | 
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| 82 |  | 
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| 83 |             void setDuration(float duration); | 
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| 84 |             void setSpeedAdd(float speedAdd); | 
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| 85 |             void setSpeedMultiply(float speedMultiply); | 
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| 86 |  | 
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| 87 |         private: | 
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| 88 |             void initialize(void); //!< Initializes the member variables. | 
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| 89 |             Engine* carrierToEngineHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails. | 
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| 90 |  | 
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| 91 |             float duration_; //!< The health that is transferred to the Pawn. | 
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| 92 |             float speedAdd_; | 
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| 93 |             float speedMultiply_; | 
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| 94 |     }; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | #endif // _SpeedPickup_H__ | 
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