| [10692] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabien Vultier | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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|  | 30 | @file MunitionPickup.h | 
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|  | 31 | @brief Declaration of the MunitionPickup class. | 
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|  | 32 | @ingroup PickupItems | 
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|  | 33 | */ | 
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|  | 34 |  | 
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|  | 35 | #ifndef _MunitionPickup_H__ | 
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|  | 36 | #define _MunitionPickup_H__ | 
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|  | 37 |  | 
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|  | 38 | #include "pickup/PickupPrereqs.h" | 
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|  | 39 |  | 
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|  | 40 | #include <string> | 
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| [10715] | 41 | #include <vector> | 
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| [10692] | 42 |  | 
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|  | 43 | #include "pickup/Pickup.h" | 
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| [10715] | 44 | #include "pickup/items/MunitionContainer.h" | 
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| [10692] | 45 | #include "core/class/SubclassIdentifier.h" | 
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|  | 46 | #include "weaponsystem/Munition.h" | 
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|  | 47 |  | 
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|  | 48 | namespace orxonox | 
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|  | 49 | { | 
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| [10746] | 50 | /** | 
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|  | 51 | @brief | 
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|  | 52 | The MunitionPickup gives munition to the user (a @ref Pawn). | 
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|  | 53 | */ | 
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| [10692] | 54 | class _PickupExport MunitionPickup : public Pickup | 
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|  | 55 | { | 
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|  | 56 | public: | 
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|  | 57 |  | 
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|  | 58 | MunitionPickup(Context* context); //!< Constructor. | 
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|  | 59 | virtual ~MunitionPickup(); //!< Destructor. | 
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|  | 60 |  | 
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|  | 61 | virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a MunitionPickup object through XML. | 
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|  | 62 |  | 
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|  | 63 | virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around. | 
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|  | 64 |  | 
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| [10715] | 65 | virtual void addMunitionContainer(MunitionContainer* munitionContainer); | 
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|  | 66 | MunitionContainer* getMunitionContainer(unsigned int index); | 
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| [10692] | 67 |  | 
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|  | 68 | private: | 
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|  | 69 | void initialize(void); //!< Initializes the member variables. | 
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|  | 70 | Pawn* carrierToPawnHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails. | 
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| [10715] | 71 |  | 
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|  | 72 | std::vector<MunitionContainer*> munitionContainers_; | 
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| [10692] | 73 |  | 
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|  | 74 | }; | 
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|  | 75 | } | 
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|  | 76 |  | 
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|  | 77 | #endif // _MunitionPickup_H__ | 
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