| [10721] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabien Vultier | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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|  | 30 | @file MunitionContainer.cc | 
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|  | 31 | @brief Implementation of the MunitionContainer class. This class is only used by the MunitionPickup class to defines  how much munition of what type the pickup contains. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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|  | 34 | #include "MunitionContainer.h" | 
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|  | 35 |  | 
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|  | 36 | #include <sstream> | 
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|  | 37 | #include "core/CoreIncludes.h" | 
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|  | 38 | #include "core/XMLPort.h" | 
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|  | 39 |  | 
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|  | 40 | namespace orxonox | 
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|  | 41 | { | 
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|  | 42 | RegisterClass(MunitionContainer); | 
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|  | 43 |  | 
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|  | 44 | /** | 
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|  | 45 | @brief | 
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|  | 46 | Constructor. Registers the object and initializes the member variables. | 
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|  | 47 | */ | 
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|  | 48 | MunitionContainer::MunitionContainer(Context* context) : BaseObject(context) | 
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|  | 49 | { | 
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|  | 50 | RegisterObject(MunitionContainer); | 
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|  | 51 |  | 
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|  | 52 | this->munitionName_ = ""; | 
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|  | 53 | this->munitionAmount_ = 1; | 
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|  | 54 | this->magazinesAmount_ = 1; | 
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|  | 55 | } | 
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|  | 56 |  | 
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|  | 57 | /** | 
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|  | 58 | @brief | 
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|  | 59 | Destructor. | 
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|  | 60 | */ | 
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|  | 61 | MunitionContainer::~MunitionContainer() | 
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|  | 62 | { | 
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|  | 63 | } | 
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|  | 64 |  | 
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|  | 65 | /** | 
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|  | 66 | @brief | 
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|  | 67 | Method for creating a MunitionContainer object through XML. | 
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|  | 68 | */ | 
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|  | 69 | void MunitionContainer::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode) | 
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|  | 70 | { | 
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|  | 71 | SUPER(MunitionContainer, XMLPort, xmlelement, mode); | 
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|  | 72 |  | 
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|  | 73 | XMLPortParam(MunitionContainer, "munitiontype", setMunitionName, getMunitionName, xmlelement, mode).defaultValues("LaserMunition"); | 
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|  | 74 | XMLPortParam(MunitionContainer, "munitionamount", setMunitionAmount, getMunitionAmount, xmlelement, mode).defaultValues(1); | 
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|  | 75 | XMLPortParam(MunitionContainer, "magazinesamount", setMagazinesAmount, getMagazinesAmount, xmlelement, mode).defaultValues(0); | 
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|  | 76 | } | 
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|  | 77 |  | 
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|  | 78 | void MunitionContainer::setMunitionName(const std::string& munitionName) | 
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|  | 79 | { | 
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|  | 80 | Identifier* identifier = ClassByString(munitionName); | 
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|  | 81 | if (identifier) | 
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|  | 82 | { | 
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|  | 83 | this->munitionName_ = munitionName; | 
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|  | 84 | this->munitionType_ = identifier; | 
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|  | 85 | } | 
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|  | 86 | else | 
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|  | 87 | { | 
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|  | 88 | this->munitionName_ = ""; | 
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|  | 89 | orxout(internal_warning) << "Invalid munition class defined in MunitionContainer." << endl; | 
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|  | 90 | } | 
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|  | 91 | } | 
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|  | 92 |  | 
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|  | 93 | void MunitionContainer::setMunitionAmount(int munitionAmount) | 
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|  | 94 | { | 
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|  | 95 | if (munitionAmount > 0) | 
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|  | 96 | { | 
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|  | 97 | munitionAmount_ = munitionAmount; | 
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|  | 98 | } | 
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|  | 99 | else | 
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|  | 100 | { | 
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|  | 101 | munitionAmount_ = 0; | 
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|  | 102 | } | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 | void MunitionContainer::setMagazinesAmount(int magazinesAmount) | 
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|  | 106 | { | 
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|  | 107 | if (magazinesAmount > 0) | 
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|  | 108 | { | 
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|  | 109 | magazinesAmount_ = magazinesAmount; | 
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|  | 110 | } | 
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|  | 111 | else | 
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|  | 112 | { | 
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|  | 113 | magazinesAmount_ = 0; | 
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|  | 114 | } | 
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|  | 115 | } | 
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|  | 116 | } | 
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|  | 117 |  | 
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