| [10721] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabien Vultier | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file MunitionContainer.cc | 
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 | 31 |     @brief Implementation of the MunitionContainer class. This class is only used by the MunitionPickup class to defines  how much munition of what type the pickup contains. | 
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 | 32 | */ | 
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 | 33 |  | 
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 | 34 | #include "MunitionContainer.h" | 
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 | 35 |  | 
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 | 36 | #include <sstream> | 
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 | 37 | #include "core/CoreIncludes.h" | 
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 | 38 | #include "core/XMLPort.h" | 
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 | 39 |  | 
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 | 40 | namespace orxonox | 
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 | 41 | { | 
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 | 42 |     RegisterClass(MunitionContainer); | 
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 | 43 |  | 
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 | 44 |     /** | 
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 | 45 |     @brief | 
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 | 46 |         Constructor. Registers the object and initializes the member variables. | 
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 | 47 |     */ | 
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 | 48 |     MunitionContainer::MunitionContainer(Context* context) : BaseObject(context) | 
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 | 49 |     { | 
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 | 50 |         RegisterObject(MunitionContainer); | 
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 | 51 |  | 
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 | 52 |         this->munitionName_ = ""; | 
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 | 53 |         this->munitionAmount_ = 1; | 
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 | 54 |         this->magazinesAmount_ = 1; | 
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 | 55 |     } | 
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 | 56 |  | 
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 | 57 |     /** | 
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 | 58 |     @brief | 
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 | 59 |         Destructor. | 
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 | 60 |     */ | 
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 | 61 |     MunitionContainer::~MunitionContainer() | 
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 | 62 |     { | 
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 | 63 |     }     | 
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 | 64 |  | 
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 | 65 |     /** | 
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 | 66 |     @brief | 
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 | 67 |         Method for creating a MunitionContainer object through XML. | 
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 | 68 |     */ | 
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 | 69 |     void MunitionContainer::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode) | 
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 | 70 |     { | 
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 | 71 |         SUPER(MunitionContainer, XMLPort, xmlelement, mode); | 
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 | 72 |  | 
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 | 73 |         XMLPortParam(MunitionContainer, "munitiontype", setMunitionName, getMunitionName, xmlelement, mode).defaultValues("LaserMunition"); | 
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 | 74 |         XMLPortParam(MunitionContainer, "munitionamount", setMunitionAmount, getMunitionAmount, xmlelement, mode).defaultValues(1); | 
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 | 75 |         XMLPortParam(MunitionContainer, "magazinesamount", setMagazinesAmount, getMagazinesAmount, xmlelement, mode).defaultValues(0); | 
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 | 76 |     } | 
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 | 77 |  | 
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 | 78 |     void MunitionContainer::setMunitionName(const std::string& munitionName) | 
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 | 79 |     { | 
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 | 80 |         Identifier* identifier = ClassByString(munitionName); | 
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 | 81 |         if (identifier) | 
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 | 82 |         { | 
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 | 83 |             this->munitionName_ = munitionName; | 
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 | 84 |             this->munitionType_ = identifier; | 
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 | 85 |         } | 
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 | 86 |         else | 
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 | 87 |         { | 
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 | 88 |             this->munitionName_ = "";             | 
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 | 89 |             orxout(internal_warning) << "Invalid munition class defined in MunitionContainer." << endl; | 
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 | 90 |         } | 
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 | 91 |     }    | 
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 | 92 |  | 
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 | 93 |     void MunitionContainer::setMunitionAmount(int munitionAmount) | 
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 | 94 |     { | 
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 | 95 |         if (munitionAmount > 0) | 
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 | 96 |         { | 
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 | 97 |             munitionAmount_ = munitionAmount; | 
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 | 98 |         } | 
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 | 99 |         else | 
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 | 100 |         { | 
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 | 101 |             munitionAmount_ = 0; | 
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 | 102 |         } | 
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 | 103 |     } | 
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 | 104 |  | 
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 | 105 |     void MunitionContainer::setMagazinesAmount(int magazinesAmount) | 
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 | 106 |     { | 
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 | 107 |         if (magazinesAmount > 0) | 
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 | 108 |         { | 
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 | 109 |             magazinesAmount_ = magazinesAmount; | 
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 | 110 |         } | 
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 | 111 |         else | 
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 | 112 |         { | 
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 | 113 |             magazinesAmount_ = 0; | 
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 | 114 |         } | 
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 | 115 |     }          | 
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 | 116 | } | 
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 | 117 |  | 
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