| [2917] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Daniel 'Huty' Haggenmueller | 
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|  | 24 | *   Co-authors: | 
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| [6475] | 25 | *      Damian 'Mozork' Frick | 
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| [2917] | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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| [6540] | 30 | @file PickupSpawner.h | 
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|  | 31 | @brief Definition of the PickupSpawner class. | 
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| [2917] | 32 | */ | 
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|  | 33 |  | 
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|  | 34 | #ifndef _PickupSpawner_H__ | 
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|  | 35 | #define _PickupSpawner_H__ | 
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|  | 36 |  | 
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| [6466] | 37 | #include "PickupPrereqs.h" | 
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| [2917] | 38 |  | 
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| [3196] | 39 | #include <string> | 
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| [6475] | 40 | #include "interfaces/Pickupable.h" | 
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| [3196] | 41 | #include "tools/Timer.h" | 
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| [6475] | 42 |  | 
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| [5693] | 43 | #include "tools/interfaces/Tickable.h" | 
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| [5735] | 44 | #include "worldentities/StaticEntity.h" | 
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| [2917] | 45 |  | 
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|  | 46 | namespace orxonox | 
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|  | 47 | { | 
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|  | 48 | /** | 
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| [6475] | 49 | @brief | 
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|  | 50 | The PickupSpawner class is responsible for spawning pickups of a specific type. | 
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|  | 51 | Forthermore it can be specified how long the time interval between spawning two items is and how many pickups are spawned at maximum, amongst other things. | 
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|  | 52 | @author | 
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|  | 53 | Daniel 'Huty' Haggenmueller | 
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|  | 54 | Damian 'Mozork' Frick | 
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| [2917] | 55 | */ | 
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| [6496] | 56 | class _PickupExport PickupSpawner : public StaticEntity, public Tickable | 
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| [2917] | 57 | { | 
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| [5947] | 58 | public: | 
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| [6475] | 59 | PickupSpawner(BaseObject* creator); //!< Default Constructor. | 
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|  | 60 | PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems); //!< Constructor. | 
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|  | 61 | virtual ~PickupSpawner(); //!< Destructor. | 
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| [2917] | 62 |  | 
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| [5947] | 63 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);  //!< Method for creating a PickupSpawner through XML. | 
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| [6475] | 64 | virtual void changedActivity(); //!< Invoked when activity has changed (set visibilty). | 
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| [5947] | 65 | virtual void tick(float dt); | 
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| [2917] | 66 |  | 
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| [5947] | 67 | /** | 
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| [6475] | 68 | @brief Get the distance in which to trigger. | 
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|  | 69 | @return Returns the distance in which this gets triggered. | 
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| [5947] | 70 | */ | 
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|  | 71 | inline float getTriggerDistance() const | 
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|  | 72 | { return this->triggerDistance_; } | 
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|  | 73 | /** | 
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| [6475] | 74 | @brief Set the distance in which to trigger. | 
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|  | 75 | @param value The new distance in which to trigger. | 
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| [5947] | 76 | */ | 
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|  | 77 | inline void setTriggerDistance(float value) | 
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|  | 78 | { this->triggerDistance_ = value; } | 
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| [2917] | 79 |  | 
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| [5947] | 80 | /** | 
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| [6475] | 81 | @brief Get the time to respawn. | 
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|  | 82 | @returns Returns the time after which this gets re-actived. | 
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| [5947] | 83 | */ | 
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|  | 84 | inline float getRespawnTime() const | 
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|  | 85 | { return this->respawnTime_; } | 
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|  | 86 | /** | 
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| [6475] | 87 | @brief Set the time to respawn. | 
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|  | 88 | @param time New time after which this gets re-actived. | 
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| [5947] | 89 | */ | 
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|  | 90 | inline void setRespawnTime(float time) | 
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|  | 91 | { this->respawnTime_ = time; } | 
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| [5953] | 92 |  | 
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| [6421] | 93 | /** | 
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| [6475] | 94 | @brief Get the maximum number of items that will be spawned by this PickupSpawner. | 
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|  | 95 | @return Returns the maximum number of items spawned by this PickupSpawner. | 
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| [6421] | 96 | */ | 
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| [5953] | 97 | inline int getMaxSpawnedItems(void) | 
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|  | 98 | { return this->maxSpawnedItems_; } | 
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| [6475] | 99 | void setMaxSpawnedItems(int items); //!< Sets the maximum number of spawned items. | 
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| [5953] | 100 |  | 
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|  | 101 | protected: | 
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| [6475] | 102 | void decrementSpawnsRemaining(void); //!< Decrements the number of remaining spawns. | 
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| [7163] | 103 |  | 
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| [6512] | 104 | void startRespawnTimer(void); | 
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| [7163] | 105 |  | 
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| [6475] | 106 | virtual Pickupable* getPickup(void); //!< Creates a new Pickupable. | 
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| [7163] | 107 |  | 
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| [6475] | 108 | void setPickupable(Pickupable* pickup); //!< Sets a Pickupable for the PickupSpawner to spawn. | 
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|  | 109 | const Pickupable* getPickupable(void); //!< Get the Pickupable that is spawned by this PickupSpawner. | 
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| [7163] | 110 |  | 
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| [6421] | 111 | Pickupable* pickup_; //!< The pickup to be spawned. | 
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| [5953] | 112 |  | 
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| [5947] | 113 | private: | 
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| [5953] | 114 | void initialize(void); | 
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| [7163] | 115 |  | 
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| [6475] | 116 | void trigger(Pawn* pawn); //!< Method called when a Pawn is close enough. | 
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|  | 117 | void respawnTimerCallback(); //!< Method called when the timer runs out. | 
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| [5953] | 118 |  | 
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| [6475] | 119 | int maxSpawnedItems_; //!< Maximum number of items spawned by this PickupSpawner. | 
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|  | 120 | int spawnsRemaining_; //!< Number of items that can be spawned by this PickupSpawner until it selfdestructs. | 
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| [5953] | 121 |  | 
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| [6475] | 122 | float triggerDistance_; //!< Distance in which this gets triggered. | 
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| [2917] | 123 |  | 
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| [6475] | 124 | float respawnTime_; //!< Time after which this gets re-actived. | 
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|  | 125 | Timer respawnTimer_; //!< Timer used for re-activating. | 
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| [3046] | 126 |  | 
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| [7163] | 127 | bool selfDestruct_; //!< True if the PickupSpawner is selfdestructing. | 
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|  | 128 |  | 
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| [6475] | 129 | static const int INF = -1; //!< Constant for infinity. | 
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| [2917] | 130 | }; | 
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|  | 131 | } | 
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|  | 132 |  | 
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|  | 133 | #endif /* _PickupSpawner_H__ */ | 
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