| [2917] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Daniel 'Huty' Haggenmueller | 
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 | 24 |  *   Co-authors: | 
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| [6475] | 25 |  *      Damian 'Mozork' Frick | 
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| [2917] | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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| [6540] | 30 |     @file PickupSpawner.h | 
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 | 31 |     @brief Definition of the PickupSpawner class. | 
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| [2917] | 32 | */ | 
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 | 33 |  | 
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 | 34 | #ifndef _PickupSpawner_H__ | 
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 | 35 | #define _PickupSpawner_H__ | 
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 | 36 |  | 
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| [6466] | 37 | #include "PickupPrereqs.h" | 
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| [2917] | 38 |  | 
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| [3196] | 39 | #include <string> | 
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| [6475] | 40 | #include "interfaces/Pickupable.h" | 
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| [3196] | 41 | #include "tools/Timer.h" | 
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| [6475] | 42 |  | 
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| [5693] | 43 | #include "tools/interfaces/Tickable.h" | 
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| [5735] | 44 | #include "worldentities/StaticEntity.h" | 
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| [2917] | 45 |  | 
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 | 46 | namespace orxonox | 
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 | 47 | { | 
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 | 48 |     /** | 
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| [6475] | 49 |         @brief | 
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 | 50 |             The PickupSpawner class is responsible for spawning pickups of a specific type. | 
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 | 51 |             Forthermore it can be specified how long the time interval between spawning two items is and how many pickups are spawned at maximum, amongst other things. | 
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 | 52 |         @author | 
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 | 53 |             Daniel 'Huty' Haggenmueller | 
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 | 54 |             Damian 'Mozork' Frick | 
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| [2917] | 55 |     */ | 
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| [6496] | 56 |     class _PickupExport PickupSpawner : public StaticEntity, public Tickable | 
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| [2917] | 57 |     { | 
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| [5947] | 58 |         public: | 
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| [6475] | 59 |             PickupSpawner(BaseObject* creator); //!< Default Constructor. | 
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 | 60 |             PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems); //!< Constructor. | 
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 | 61 |             virtual ~PickupSpawner(); //!< Destructor. | 
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| [2917] | 62 |  | 
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| [5947] | 63 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);  //!< Method for creating a PickupSpawner through XML. | 
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| [6475] | 64 |             virtual void changedActivity(); //!< Invoked when activity has changed (set visibilty). | 
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| [5947] | 65 |             virtual void tick(float dt); | 
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| [2917] | 66 |  | 
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| [5947] | 67 |             /** | 
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| [6475] | 68 |             @brief Get the distance in which to trigger. | 
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 | 69 |             @return Returns the distance in which this gets triggered. | 
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| [5947] | 70 |             */ | 
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 | 71 |             inline float getTriggerDistance() const | 
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 | 72 |                 { return this->triggerDistance_; } | 
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 | 73 |             /** | 
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| [6475] | 74 |             @brief Set the distance in which to trigger. | 
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 | 75 |             @param value The new distance in which to trigger. | 
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| [5947] | 76 |             */ | 
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 | 77 |             inline void setTriggerDistance(float value) | 
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 | 78 |                 { this->triggerDistance_ = value; } | 
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| [2917] | 79 |  | 
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| [5947] | 80 |             /** | 
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| [6475] | 81 |             @brief Get the time to respawn. | 
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 | 82 |             @returns Returns the time after which this gets re-actived. | 
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| [5947] | 83 |             */ | 
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 | 84 |             inline float getRespawnTime() const | 
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 | 85 |                 { return this->respawnTime_; } | 
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 | 86 |             /** | 
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| [6475] | 87 |             @brief Set the time to respawn. | 
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 | 88 |             @param time New time after which this gets re-actived. | 
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| [5947] | 89 |             */ | 
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 | 90 |             inline void setRespawnTime(float time) | 
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 | 91 |                 { this->respawnTime_ = time; } | 
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| [5953] | 92 |  | 
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| [6421] | 93 |             /** | 
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| [6475] | 94 |             @brief Get the maximum number of items that will be spawned by this PickupSpawner. | 
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 | 95 |             @return Returns the maximum number of items spawned by this PickupSpawner. | 
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| [6421] | 96 |             */ | 
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| [5953] | 97 |             inline int getMaxSpawnedItems(void) | 
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 | 98 |                 { return this->maxSpawnedItems_; } | 
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| [6475] | 99 |             void setMaxSpawnedItems(int items); //!< Sets the maximum number of spawned items. | 
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| [5953] | 100 |  | 
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 | 101 |         protected: | 
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| [6475] | 102 |             void decrementSpawnsRemaining(void); //!< Decrements the number of remaining spawns. | 
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| [6512] | 103 |                          | 
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 | 104 |             void startRespawnTimer(void); | 
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| [6405] | 105 |              | 
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| [6475] | 106 |             virtual Pickupable* getPickup(void); //!< Creates a new Pickupable. | 
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| [6405] | 107 |              | 
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| [6475] | 108 |             void setPickupable(Pickupable* pickup); //!< Sets a Pickupable for the PickupSpawner to spawn. | 
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 | 109 |             const Pickupable* getPickupable(void); //!< Get the Pickupable that is spawned by this PickupSpawner. | 
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| [6421] | 110 |              | 
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 | 111 |             Pickupable* pickup_; //!< The pickup to be spawned. | 
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| [5953] | 112 |  | 
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| [5947] | 113 |         private: | 
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| [5953] | 114 |             void initialize(void); | 
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| [6405] | 115 |              | 
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| [6475] | 116 |             void trigger(Pawn* pawn); //!< Method called when a Pawn is close enough. | 
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 | 117 |             void respawnTimerCallback(); //!< Method called when the timer runs out. | 
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| [5953] | 118 |  | 
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| [6475] | 119 |             int maxSpawnedItems_; //!< Maximum number of items spawned by this PickupSpawner. | 
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 | 120 |             int spawnsRemaining_; //!< Number of items that can be spawned by this PickupSpawner until it selfdestructs. | 
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| [5953] | 121 |  | 
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| [6475] | 122 |             float triggerDistance_; //!< Distance in which this gets triggered. | 
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| [2917] | 123 |  | 
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| [6475] | 124 |             float respawnTime_; //!< Time after which this gets re-actived. | 
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 | 125 |             Timer respawnTimer_; //!< Timer used for re-activating. | 
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| [3046] | 126 |  | 
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| [6475] | 127 |             static const int INF = -1; //!< Constant for infinity. | 
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| [2917] | 128 |     }; | 
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 | 129 | } | 
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 | 130 |  | 
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 | 131 | #endif /* _PickupSpawner_H__ */ | 
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