| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Daniel 'Huty' Haggenmueller | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Damian 'Mozork' Frick | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file PickupSpawner.cc | 
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| 31 |     @brief Implementation of the PickupSpawner class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "PickupSpawner.h" | 
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| 35 |  | 
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| 36 | #include "core/CoreIncludes.h" | 
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| 37 | #include "core/GameMode.h" | 
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| 38 | #include "core/Template.h" | 
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| 39 | #include "core/XMLPort.h" | 
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| 40 |  | 
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| 41 | #include "worldentities/pawns/Pawn.h" | 
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| 42 |  | 
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| 43 | #include "PickupManager.h" | 
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| 44 | #include "PickupRepresentation.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 |  | 
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| 49 |     CreateFactory(PickupSpawner); | 
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| 50 |  | 
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| 51 |     /** | 
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| 52 |     @brief | 
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| 53 |         Constructor. Creates a blank PickupSpawner. | 
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| 54 |     @param creator | 
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| 55 |         Pointer to the object which created this item. | 
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| 56 |     */ | 
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| 57 |     PickupSpawner::PickupSpawner(BaseObject* creator) : StaticEntity(creator), pickup_(NULL) | 
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| 58 |     { | 
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| 59 |         RegisterObject(PickupSpawner); | 
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| 60 |  | 
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| 61 |         this->initialize(); | 
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| 62 |     } | 
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| 63 |  | 
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| 64 |     /** | 
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| 65 |     @brief | 
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| 66 |         Constructor, Creates a fully functional PickupSpawner. | 
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| 67 |     @param creator | 
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| 68 |         The creator of this PickupSpawner. | 
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| 69 |     @param pickup | 
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| 70 |         The Pickupable to be spawned by this PickupSpawner. | 
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| 71 |     @param triggerDistance | 
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| 72 |         The distance at which the PickupSpawner will trigger. | 
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| 73 |     @param respawnTime | 
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| 74 |         The minimum time between two spawns. | 
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| 75 |     @param maxSpawnedItems | 
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| 76 |         The maximum number of items spawned by this PickupSpawner. | 
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| 77 |     */ | 
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| 78 |     PickupSpawner::PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems) : StaticEntity(creator), pickup_(NULL) | 
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| 79 |     { | 
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| 80 |         RegisterObject(PickupSpawner); | 
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| 81 |  | 
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| 82 |         this->initialize(); | 
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| 83 |  | 
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| 84 |         this->pickup_ = pickup; | 
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| 85 |  | 
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| 86 |         this->triggerDistance_ = triggerDistance; | 
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| 87 |         this->respawnTime_ = respawnTime; | 
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| 88 |         this->setMaxSpawnedItems(maxSpawnedItems); | 
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| 89 |  | 
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| 90 |         if(this->pickup_ == NULL) | 
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| 91 |         { | 
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| 92 |             COUT(2) << "A PickupSpawner was created without a valid Pickupable. This won't work." << std::endl; | 
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| 93 |             this->setActive(false); | 
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| 94 |         } | 
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| 95 |         else | 
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| 96 |         { | 
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| 97 |             PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(this->pickup_->getPickupIdentifier()); | 
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| 98 |             this->attach(representation->getSpawnerRepresentation(this)); | 
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| 99 |             this->setActive(true); | 
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| 100 |         } | 
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| 101 |     } | 
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| 102 |  | 
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| 103 |     /** | 
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| 104 |     @brief | 
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| 105 |         Registers the object and sets some default values. | 
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| 106 |     */ | 
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| 107 |     void PickupSpawner::initialize(void) | 
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| 108 |     { | 
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| 109 |         this->triggerDistance_ = 10; | 
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| 110 |         this->respawnTime_ = 5.0f; | 
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| 111 |         this->maxSpawnedItems_ = INF; | 
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| 112 |         this->spawnsRemaining_ = INF; | 
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| 113 |         this->selfDestruct_ = false; | 
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| 114 |     } | 
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| 115 |  | 
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| 116 |     /** | 
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| 117 |     @brief | 
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| 118 |         Destructor. | 
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| 119 |     */ | 
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| 120 |     PickupSpawner::~PickupSpawner() | 
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| 121 |     { | 
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| 122 |         if(this->selfDestruct_ && this->pickup_ != NULL) | 
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| 123 |             this->pickup_->destroy(); | 
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| 124 |     } | 
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| 125 |  | 
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| 126 |     /** | 
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| 127 |     @brief | 
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| 128 |         Method for creating a PickupSpawner through XML. | 
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| 129 |     @param xmlelement | 
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| 130 |         XML element which contains the PickupSpawner. | 
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| 131 |     @param mode | 
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| 132 |         XMLPort mode. | 
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| 133 |     */ | 
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| 134 |     void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 135 |     { | 
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| 136 |         SUPER(PickupSpawner, XMLPort, xmlelement, mode); | 
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| 137 |  | 
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| 138 |         XMLPortObject(PickupSpawner, Pickupable, "pickup", setPickupable, getPickupable, xmlelement, mode); | 
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| 139 |  | 
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| 140 |         XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); | 
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| 141 |         XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); | 
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| 142 |         XMLPortParam(PickupSpawner, "maxSpawnedItems", setMaxSpawnedItems, getMaxSpawnedItems, xmlelement, mode); | 
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| 143 |  | 
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| 144 |         if(this->pickup_ == NULL) | 
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| 145 |         { | 
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| 146 |             COUT(2) << "A PickupSpawner was created without a valid Pickupable. This won't work." << std::endl; | 
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| 147 |             this->setActive(false); | 
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| 148 |         } | 
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| 149 |         else | 
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| 150 |         { | 
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| 151 |             PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(this->pickup_->getPickupIdentifier()); | 
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| 152 |             this->attach(representation->getSpawnerRepresentation(this)); | 
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| 153 |             this->setActive(true); | 
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| 154 |         } | 
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| 155 |     } | 
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| 156 |  | 
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| 157 |     /** | 
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| 158 |     @brief | 
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| 159 |         Invoked when the activity has changed. Sets visibility of attached objects. | 
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| 160 |     */ | 
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| 161 |     void PickupSpawner::changedActivity() | 
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| 162 |     { | 
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| 163 |         SUPER(PickupSpawner, changedActivity); | 
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| 164 |  | 
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| 165 |         if(GameMode::isMaster()) | 
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| 166 |             this->setVisible(this->isActive()); | 
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| 167 |     } | 
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| 168 |  | 
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| 169 |     /** | 
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| 170 |     @brief | 
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| 171 |         Tick, checks if any Pawn is close enough to trigger. | 
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| 172 |     @param dt | 
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| 173 |         Time since last tick. | 
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| 174 |     */ | 
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| 175 |     //TODO: Replace with collisions? | 
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| 176 |     void PickupSpawner::tick(float dt) | 
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| 177 |     { | 
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| 178 |         SUPER(PickupSpawner, tick, dt); | 
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| 179 |  | 
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| 180 |         // If the PickupSpawner is active. | 
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| 181 |         if(GameMode::isMaster() && this->isActive()) | 
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| 182 |         { | 
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| 183 |             SmartPtr<PickupSpawner> temp = this; //Create a smart pointer to keep the PickupSpawner alive until we iterated through all Pawns (in case a Pawn takes the last pickup) | 
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| 184 |  | 
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| 185 |             // Remove PickupCarriers from the blocked list if they have exceeded their time. | 
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| 186 |             for(std::map<PickupCarrier*, std::time_t>::iterator it = this->blocked_.begin(); it != this->blocked_.end(); ) | 
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| 187 |             { | 
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| 188 |                 std::map<PickupCarrier*, std::time_t>::iterator temp = it; | 
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| 189 |                 it++; | 
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| 190 |                 if(temp->second < std::time(0)) | 
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| 191 |                     this->blocked_.erase(temp); | 
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| 192 |             } | 
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| 193 |  | 
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| 194 |             // Iterate trough all Pawns. | 
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| 195 |             for(ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) | 
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| 196 |             { | 
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| 197 |                 Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); | 
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| 198 |                 PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(*it); | 
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| 199 |                 // If a PickupCarrier, that fits the target-range of the Pickupable spawned by this PickupSpawnder, is in trigger-distance and the carrier is not blocked. | 
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| 200 |                 if(distance.length() < this->triggerDistance_ && carrier != NULL && this->blocked_.find(carrier) == this->blocked_.end()) | 
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| 201 |                 { | 
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| 202 |                     if(carrier->isTarget(this->pickup_)) | 
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| 203 |                         this->trigger(*it); | 
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| 204 |                 } | 
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| 205 |             } | 
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| 206 |         } | 
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| 207 |     } | 
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| 208 |  | 
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| 209 |     /** | 
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| 210 |     @brief | 
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| 211 |         Sets the maximum number of spawned items. | 
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| 212 |     @param items | 
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| 213 |         The maximum number of spawned items to be set. | 
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| 214 |     */ | 
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| 215 |     void PickupSpawner::setMaxSpawnedItems(int items) | 
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| 216 |     { | 
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| 217 |         this->maxSpawnedItems_ = items; | 
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| 218 |         this->spawnsRemaining_ = items; | 
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| 219 |     } | 
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| 220 |  | 
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| 221 |     /** | 
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| 222 |     @brief | 
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| 223 |         Decrements the number of remaining spawns. | 
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| 224 |         Sets the PickupSpawner to inactive for the duration of the respawnTime. | 
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| 225 |         Destroys the PickupSpawner if the number of remaining spawns has reached zero. | 
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| 226 |     */ | 
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| 227 |     void PickupSpawner::decrementSpawnsRemaining(void) | 
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| 228 |     { | 
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| 229 |         if(this->spawnsRemaining_ != INF) | 
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| 230 |             this->spawnsRemaining_--; | 
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| 231 |  | 
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| 232 |         if(this->spawnsRemaining_ != 0 && this->respawnTime_ > 0) | 
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| 233 |         { | 
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| 234 |             this->startRespawnTimer(); | 
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| 235 |  | 
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| 236 |             this->setActive(false); | 
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| 237 |             this->fireEvent(); | 
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| 238 |         } | 
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| 239 |         else | 
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| 240 |         { | 
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| 241 |             COUT(4) << "PickupSpawner (&" << this << ") empty, selfdestruct initialized." << std::endl; | 
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| 242 |             this->setActive(false); | 
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| 243 |             this->destroy(); | 
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| 244 |         } | 
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| 245 |     } | 
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| 246 |  | 
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| 247 |     /** | 
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| 248 |     @brief | 
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| 249 |         Starts the respawn timer. | 
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| 250 |     */ | 
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| 251 |     void PickupSpawner::startRespawnTimer(void) | 
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| 252 |     { | 
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| 253 |         this->respawnTimer_.setTimer(this->respawnTime_, false, createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback, this))); | 
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| 254 |     } | 
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| 255 |  | 
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| 256 |     /** | 
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| 257 |     @brief | 
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| 258 |         Sets a Pickupable for the PickupSpawner to spawn. | 
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| 259 |     @param pickup | 
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| 260 |         The Pickupable to be set. | 
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| 261 |     */ | 
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| 262 |     void PickupSpawner::setPickupable(Pickupable* pickup) | 
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| 263 |     { | 
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| 264 |         if(this->pickup_ != NULL) | 
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| 265 |         { | 
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| 266 |             COUT(1) << "In PickupSpawner (&" << this << "): setPickupable called, with this->pickup_ already set." << std::endl; | 
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| 267 |             return; | 
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| 268 |         } | 
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| 269 |         if(pickup == NULL) | 
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| 270 |         { | 
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| 271 |             COUT(1) << "In PickupSpawner (&" << this << "): Argument of setPickupable is NULL." << std::endl; | 
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| 272 |             return; | 
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| 273 |         } | 
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| 274 |  | 
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| 275 |         this->pickup_ = pickup; | 
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| 276 |     } | 
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| 277 |  | 
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| 278 |     /** | 
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| 279 |     @brief | 
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| 280 |         Get the Pickupable that is spawned by this PickupSpawner. | 
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| 281 |     @return | 
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| 282 |         Returns the Pickupable that is spawned by this PickupSpawner. | 
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| 283 |     */ | 
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| 284 |     const Pickupable* PickupSpawner::getPickupable(void) const | 
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| 285 |     { | 
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| 286 |         return this->pickup_; | 
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| 287 |     } | 
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| 288 |  | 
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| 289 |     /** | 
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| 290 |     @brief | 
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| 291 |         Trigger the PickupSpawner. | 
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| 292 |         Adds the pickup to the Pawn that triggered, sets the timer to re-activate and deactives the PickupSpawner. | 
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| 293 |     @param pawn | 
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| 294 |         Pawn which triggered the PickupSpawner. | 
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| 295 |     */ | 
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| 296 |     void PickupSpawner::trigger(Pawn* pawn) | 
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| 297 |     { | 
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| 298 |         if(this->isActive()) // Checks whether PickupSpawner is active. | 
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| 299 |         { | 
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| 300 |             COUT(4) << "PickupSpawner (&" << this << ") triggered and active." << std::endl; | 
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| 301 |  | 
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| 302 |             PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(pawn); | 
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| 303 |             assert(carrier); | 
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| 304 |  | 
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| 305 |             // If the Pawn isn't a target of the Pickupable. | 
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| 306 |             if(!carrier->isTarget(this->pickup_)) | 
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| 307 |             { | 
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| 308 |                 COUT(4) << "PickupSpawner (&" << this << ") triggered but Pawn wasn't a target of the Pickupable." << std::endl; | 
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| 309 |                 return; | 
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| 310 |             } | 
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| 311 |  | 
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| 312 |             PickupCarrier* target = carrier->getTarget(this->pickup_); | 
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| 313 |             Pickupable* pickup = this->getPickup(); | 
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| 314 |  | 
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| 315 |             this->block(carrier); | 
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| 316 |  | 
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| 317 |             assert(pickup); | 
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| 318 |             assert(target); | 
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| 319 |             assert(pickup->pickup(target)); | 
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| 320 |  | 
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| 321 |             this->decrementSpawnsRemaining(); | 
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| 322 |         } | 
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| 323 |     } | 
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| 324 |  | 
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| 325 |     /** | 
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| 326 |     @brief | 
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| 327 |         Creates a new Pickupable. | 
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| 328 |     @return | 
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| 329 |         The Pickupable created. | 
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| 330 |     */ | 
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| 331 |     Pickupable* PickupSpawner::getPickup(void) | 
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| 332 |     { | 
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| 333 |         if(this->spawnsRemaining_ == 0) | 
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| 334 |         { | 
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| 335 |             COUT(1) << "Massive Error: PickupSpawner still alive until having spawned last item." << std::endl; | 
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| 336 |             return NULL; | 
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| 337 |         } | 
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| 338 |  | 
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| 339 |         Pickupable* pickup = this->pickup_->clone(); | 
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| 340 |         return pickup; | 
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| 341 |     } | 
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| 342 |  | 
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| 343 |     /** | 
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| 344 |     @brief | 
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| 345 |         Invoked by the timer, re-activates the PickupSpawner. | 
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| 346 |     */ | 
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| 347 |     void PickupSpawner::respawnTimerCallback() | 
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| 348 |     { | 
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| 349 |         COUT(4) << "PickupSpawner (&" << this << ") reactivated." << std::endl; | 
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| 350 |  | 
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| 351 |         this->setActive(true); | 
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| 352 |     } | 
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| 353 | } | 
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