| [6474] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [6540] | 29 | /** | 
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|  | 30 | @file PickupRepresentation.cc | 
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|  | 31 | @brief Implementation of the PickupRepresentation class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [6474] | 34 | #include "PickupRepresentation.h" | 
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|  | 35 |  | 
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|  | 36 | #include "core/CoreIncludes.h" | 
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| [7504] | 37 | #include "core/GameMode.h" | 
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| [7540] | 38 | #include "util/StringUtils.h" | 
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|  | 39 |  | 
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| [6475] | 40 | #include "graphics/Billboard.h" | 
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| [7540] | 41 |  | 
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| [6474] | 42 | #include "PickupManager.h" | 
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|  | 43 |  | 
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|  | 44 | namespace orxonox | 
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|  | 45 | { | 
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| [7163] | 46 |  | 
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| [6474] | 47 | CreateFactory(PickupRepresentation); | 
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| [7163] | 48 |  | 
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| [6475] | 49 | /** | 
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|  | 50 | @brief | 
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|  | 51 | Constructor. Registers the object and initializes its member variables. | 
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|  | 52 | This is primarily for use of the PickupManager in creating a default PickupRepresentation. | 
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|  | 53 | */ | 
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| [7504] | 54 | PickupRepresentation::PickupRepresentation() : BaseObject(NULL), Synchronisable(NULL), spawnerRepresentation_(NULL), pickup_(NULL) | 
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| [6474] | 55 | { | 
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|  | 56 | RegisterObject(PickupRepresentation); | 
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| [7163] | 57 |  | 
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| [6474] | 58 | this->initialize(); | 
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| [7540] | 59 | this->setSyncMode(0x0); // The default PickupRperesentation created by each PickupManager is not synchronised, since it only exists locally. | 
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| [6474] | 60 | } | 
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| [7163] | 61 |  | 
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| [6475] | 62 | /** | 
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|  | 63 | @brief | 
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|  | 64 | Default Constructor. Registers the object and initializes its member variables. | 
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|  | 65 | */ | 
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| [7504] | 66 | PickupRepresentation::PickupRepresentation(BaseObject* creator) : BaseObject(creator), Synchronisable(creator), spawnerRepresentation_(NULL), pickup_(NULL) | 
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| [6474] | 67 | { | 
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|  | 68 | RegisterObject(PickupRepresentation); | 
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| [7163] | 69 |  | 
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| [6474] | 70 | this->initialize(); | 
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| [7504] | 71 | this->registerVariables(); | 
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|  | 72 |  | 
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| [7540] | 73 | PickupManager::getInstance().registerRepresentation(this); // Registers the PickupRepresentation with the PickupManager. | 
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| [6474] | 74 | } | 
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| [7163] | 75 |  | 
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| [6475] | 76 | /** | 
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|  | 77 | @brief | 
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|  | 78 | Destructor. | 
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|  | 79 | */ | 
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| [6474] | 80 | PickupRepresentation::~PickupRepresentation() | 
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|  | 81 | { | 
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| [6475] | 82 | if(this->spawnerRepresentation_ != NULL) | 
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|  | 83 | this->spawnerRepresentation_->destroy(); | 
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| [7163] | 84 |  | 
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| [7504] | 85 | if(this->isInitialized()) | 
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|  | 86 | { | 
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|  | 87 | if(GameMode::isMaster() && this->pickup_ != NULL) | 
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|  | 88 | { | 
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|  | 89 | PickupManager::getInstance().unregisterRepresentation(this->pickup_->getPickupIdentifier(), this); | 
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|  | 90 | } | 
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| [7548] | 91 | PickupManager::getInstance().unregisterRepresentation(this); | 
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| [7504] | 92 | } | 
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| [6474] | 93 | } | 
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| [7163] | 94 |  | 
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| [6475] | 95 | /** | 
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|  | 96 | @brief | 
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|  | 97 | Initializes the member variables of this PickupRepresentation. | 
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|  | 98 | */ | 
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| [6474] | 99 | void PickupRepresentation::initialize(void) | 
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|  | 100 | { | 
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|  | 101 | this->description_ = "This is a pickup."; | 
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|  | 102 | this->name_ = "Pickup"; | 
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|  | 103 | this->spawnerTemplate_ = ""; | 
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| [6711] | 104 | this->inventoryRepresentation_ = "Default"; | 
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| [6474] | 105 | } | 
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| [7163] | 106 |  | 
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| [7540] | 107 | /** | 
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|  | 108 | @brief | 
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|  | 109 | Registers the variables that need to be synchornised. | 
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|  | 110 | */ | 
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| [7504] | 111 | void PickupRepresentation::registerVariables(void) | 
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|  | 112 | { | 
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|  | 113 | registerVariable(this->description_, VariableDirection::ToClient); | 
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|  | 114 | registerVariable(this->name_, VariableDirection::ToClient); | 
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|  | 115 | registerVariable(this->inventoryRepresentation_, VariableDirection::ToClient); | 
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|  | 116 | } | 
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|  | 117 |  | 
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| [6475] | 118 | /** | 
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|  | 119 | @brief | 
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|  | 120 | Method for creating a PickupRepresentation object through XML. | 
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|  | 121 | */ | 
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| [6474] | 122 | void PickupRepresentation::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 123 | { | 
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|  | 124 | SUPER(PickupRepresentation, XMLPort, xmlelement, mode); | 
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| [7163] | 125 |  | 
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| [6711] | 126 | XMLPortParam(PickupRepresentation, "pickupName", setPickupName, getPickupName, xmlelement, mode); | 
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|  | 127 | XMLPortParam(PickupRepresentation, "pickupDescription", setPickupDescription, getPickupDescription, xmlelement, mode); | 
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| [6474] | 128 | XMLPortParam(PickupRepresentation, "spawnerTemplate", setSpawnerTemplate, getSpawnerTemplate, xmlelement, mode); | 
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| [6711] | 129 | XMLPortParam(PickupRepresentation, "inventoryRepresentation", setInventoryRepresentation, getInventoryRepresentation, xmlelement, mode); | 
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| [6474] | 130 | XMLPortObject(PickupRepresentation, Pickupable, "pickup", setPickup, getPickup, xmlelement, mode); | 
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|  | 131 | XMLPortObject(PickupRepresentation, StaticEntity, "spawner-representation", setSpawnerRepresentation, getSpawnerRepresentationIndex, xmlelement, mode); | 
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| [7163] | 132 |  | 
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| [7504] | 133 | if(GameMode::isMaster()) | 
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|  | 134 | { | 
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| [7540] | 135 | // Registers the PickupRepresentation with the PickupManager through the PickupIdentifier of the Pickupable it represents. | 
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|  | 136 | PickupManager::getInstance().registerRepresentation(this->pickup_->getPickupIdentifier(), this); | 
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| [7504] | 137 | } | 
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| [7163] | 138 |  | 
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| [6484] | 139 | if(this->spawnerRepresentation_ != NULL) | 
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|  | 140 | this->spawnerRepresentation_->setVisible(false); | 
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| [7163] | 141 |  | 
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| [6484] | 142 | COUT(4) << "PickupRepresentation created: name: '" << this->name_ << "', description: '" << this->description_ << "', spawnerTemplate: '" << this->spawnerTemplate_ << "'." << std::endl; | 
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| [6474] | 143 | } | 
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| [7163] | 144 |  | 
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| [6475] | 145 | /** | 
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|  | 146 | @brief | 
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|  | 147 | Get a spawnerRepresentation for a specific PickupSpawner. | 
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|  | 148 | @param spawner | 
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|  | 149 | A pointer to the PickupSpawner. | 
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|  | 150 | @return | 
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|  | 151 | Returns a pointer to the StaticEntity. | 
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|  | 152 | */ | 
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| [6474] | 153 | StaticEntity* PickupRepresentation::getSpawnerRepresentation(PickupSpawner* spawner) | 
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|  | 154 | { | 
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|  | 155 | if(this->spawnerRepresentation_ == NULL) | 
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|  | 156 | { | 
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|  | 157 | COUT(4) << "PickupRepresentation: No spawner representation found." << std::endl; | 
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| [8079] | 158 | if(this->spawnerTemplate_ == "") | 
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| [6474] | 159 | { | 
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|  | 160 | COUT(4) << "PickupRepresentation: Spawner template is empty." << std::endl; | 
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| [7540] | 161 | // If neither spawnerRepresentation nor spawnerTemplate was specified | 
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| [6474] | 162 | return this->getDefaultSpawnerRepresentation(spawner); | 
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|  | 163 | } | 
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|  | 164 | this->addTemplate(this->spawnerTemplate_); | 
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|  | 165 | } | 
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| [7163] | 166 |  | 
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| [6474] | 167 | StaticEntity* representation = this->spawnerRepresentation_; | 
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| [6484] | 168 | representation->setVisible(true); | 
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| [7163] | 169 |  | 
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| [6474] | 170 | this->addTemplate(this->spawnerTemplate_); | 
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| [6484] | 171 | this->spawnerRepresentation_->setVisible(false); | 
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| [7163] | 172 |  | 
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| [6474] | 173 | return representation; | 
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|  | 174 | } | 
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| [7163] | 175 |  | 
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| [6475] | 176 | /** | 
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|  | 177 | @brief | 
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|  | 178 | Get the default spawnerRepresentation for a specific PickupSpawner. | 
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|  | 179 | Helper method of internal use. | 
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|  | 180 | @param spawner | 
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|  | 181 | A pointer to the PickupSpawner. | 
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|  | 182 | @return | 
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|  | 183 | Returns a pointer to the StaticEntity. | 
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|  | 184 | */ | 
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| [7540] | 185 | //TODO: Possibility to define default representation through XML? | 
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| [6474] | 186 | StaticEntity* PickupRepresentation::getDefaultSpawnerRepresentation(PickupSpawner* spawner) | 
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|  | 187 | { | 
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|  | 188 | StaticEntity* representation = new StaticEntity(spawner); | 
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| [6512] | 189 | Billboard* sphere = new Billboard(spawner); | 
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| [6676] | 190 | sphere->setColour(ColourValue(0.95f, 0.85f, 0.27f)); | 
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| [6512] | 191 | sphere->setMaterial("Sphere2"); | 
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| [6676] | 192 | sphere->setScale(0.1f); | 
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| [6512] | 193 | Billboard* icon = new Billboard(spawner); | 
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| [6676] | 194 | icon->setColour(ColourValue(0.89f, 0.79f, 0.08f)); | 
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| [6512] | 195 | icon->setMaterial("Asterix"); | 
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|  | 196 | icon->setScale(0.5); | 
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|  | 197 | sphere->attach(icon); | 
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|  | 198 | representation->attach(sphere); | 
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| [6474] | 199 | return representation; | 
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|  | 200 | } | 
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| [7163] | 201 |  | 
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| [6474] | 202 | } | 
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