| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Damian 'Mozork' Frick | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file Pickup.h | 
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| 31 |     @brief Declaration of the Pickup class. | 
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| 32 |     @ingroup Pickup | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _Pickup_H__ | 
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| 36 | #define _Pickup_H__ | 
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| 37 |  | 
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| 38 | #include "pickup/PickupPrereqs.h" | 
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| 39 |  | 
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| 40 | #include "core/BaseObject.h" | 
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| 41 | #include "core/XMLPort.h" | 
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| 42 | #include "tools/Timer.h" | 
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| 43 |  | 
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| 44 | #include "CollectiblePickup.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 |  | 
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| 49 |     /** | 
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| 50 |     @brief | 
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| 51 |         Enum for the @ref orxonox::Pickup "Pickup" activation type. | 
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| 52 |  | 
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| 53 |     @ingroup Pickup | 
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| 54 |     */ | 
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| 55 |     enum class PickupActivationType | 
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| 56 |     { | 
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| 57 |         immediate, //!< Means that the @ref orxonox::Pickup "Pickup" will be used immediately after pickup. | 
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| 58 |         onUse, //!< Means that the @ref orxonox::Pickup "Pickup" will be used at a later point trough some external influence. | 
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| 59 |     }; | 
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| 60 |  | 
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| 61 |     /** | 
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| 62 |     @brief | 
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| 63 |         Enum for the @ref orxonox::Pickup "Pickup" duration type. | 
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| 64 |  | 
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| 65 |     @ingroup Pickup | 
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| 66 |     */ | 
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| 67 |     enum class PickupDurationType | 
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| 68 |     { | 
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| 69 |         once, //!< Means that the @ref orxonox::Pickup "Pickup" will be used only once at a singular time instant. | 
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| 70 |         continuous, //!< Means that the @ref orxonox::Pickup "Pickup" will be used over a continuous timespan. | 
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| 71 |     }; | 
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| 72 |  | 
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| 73 |     /** | 
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| 74 |     @brief | 
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| 75 |         The Pickup class offers (useful) base functionality for a wide range of pickups. | 
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| 76 |  | 
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| 77 |         Pickups inheriting from this class can choose an activation type and a duration type. | 
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| 78 |         - The <b>activationType</b> deals with what happens to the Pickup as soon as it is picked up. It can either be set to <em>immediate</em>, which means that the Pickup is activated/used immediately upon being picked up. Or to <em>onUse</em>, which means, that the Pickup will be activated/used if some outside entity (most commonly the player through the PickupInventory) decides to use it. Default is <em>immediate</em>. | 
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| 79 |         - The <b>durationType</b> deals with whether the Pickup has a continuous effect or whether its effect is focused on a singular instant. It can either be set to <em>once</em>, which means, that the Pickup just has an effect (at a singular instant in time) and is done once that effect has been applied. Or to <em>continuous</em>, which means that the effect of the Pickup unfolds over some timespan. Default is <em>once</em>. | 
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| 80 |  | 
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| 81 |         If it were not an abstract class it could for example be used as follows in XML. | 
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| 82 |         @code | 
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| 83 |         <Pickup activationType="onUse" durationType="continuous" /> | 
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| 84 |         @endcode | 
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| 85 |         In reality you can (naturally) use the parameters <b>activation type</b> and <b>duration type</b> in any pickup inheriting from Pickup, unless the pickup already specifies one (or both) of the parameters. | 
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| 86 |  | 
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| 87 |     @author | 
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| 88 |         Damian 'Mozork' Frick | 
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| 89 |  | 
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| 90 |     @ingroup Pickup | 
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| 91 |     */ | 
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| 92 |     class _PickupExport Pickup : public CollectiblePickup, public BaseObject | 
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| 93 |     { | 
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| 94 |  | 
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| 95 |         public: | 
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| 96 |             Pickup(Context* context); //!< Constructor. | 
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| 97 |             virtual ~Pickup(); //!< Destructor. | 
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| 98 |  | 
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| 99 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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| 100 |  | 
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| 101 |             virtual const std::string& getRepresentationName() const override | 
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| 102 |                 { return this->representationName_; } | 
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| 103 |  | 
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| 104 |             /** | 
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| 105 |             @brief Get the activation type of the Pickup. | 
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| 106 |             @return Returns the activation type of the Pickup. | 
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| 107 |             */ | 
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| 108 |             inline PickupActivationType getActivationType(void) const | 
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| 109 |                 { return this->activationType_; } | 
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| 110 |             /** | 
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| 111 |             @brief Get the duration type of the Pickup. | 
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| 112 |             @return Returns the duration type of the Pickup. | 
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| 113 |             */ | 
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| 114 |             inline PickupDurationType getDurationType(void) const | 
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| 115 |                 { return this->durationType_; } | 
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| 116 |  | 
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| 117 |             const std::string& getActivationTypeAsString(void) const; //!< Get the activation type of the Pickup. | 
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| 118 |             const std::string& getDurationTypeAsString(void) const; //!< Get the duration type of the Pickup. | 
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| 119 |  | 
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| 120 |             /** | 
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| 121 |             @brief Get whether the activation type is 'immediate'. | 
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| 122 |             @return Returns true if the activation type is 'immediate'. | 
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| 123 |             */ | 
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| 124 |             inline bool isImmediate(void) const | 
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| 125 |                 { return this->getActivationType() == PickupActivationType::immediate; } | 
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| 126 |             /** | 
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| 127 |             @brief Get whether the activation type is 'onUse'. | 
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| 128 |             @return Returns true if the activation type is 'onUse'. | 
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| 129 |             */ | 
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| 130 |             inline bool isOnUse(void) const | 
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| 131 |                 { return this->getActivationType() == PickupActivationType::onUse; } | 
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| 132 |             /** | 
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| 133 |             @brief Get whether the duration type is 'once'. | 
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| 134 |             @return Returns true if the duration type is 'once'. | 
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| 135 |             */ | 
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| 136 |             inline bool isOnce(void) const | 
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| 137 |                 { return this->getDurationType() == PickupDurationType::once; } | 
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| 138 |             /** | 
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| 139 |             @brief Get whether the duration type is 'continuous'. | 
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| 140 |             @return Returns true if the duration type is 'continuous'. | 
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| 141 |             */ | 
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| 142 |             inline bool isContinuous(void) const | 
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| 143 |                 { return this->getDurationType() == PickupDurationType::continuous; } | 
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| 144 |  | 
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| 145 |             virtual void changedPickedUp(void) override; //!< Should be called when the pickup has transited from picked up to dropped or the other way around. | 
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| 146 |  | 
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| 147 |         protected: | 
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| 148 |             virtual bool createSpawner(void) override; //!< Facilitates the creation of a PickupSpawner upon dropping of the Pickupable. | 
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| 149 |  | 
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| 150 |             /** | 
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| 151 |             @brief Sets the representation name which refers to the name of the PickupRepresentation that is used to represent this pickup. | 
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| 152 |             */ | 
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| 153 |             inline void setRepresentationName(const std::string& name) | 
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| 154 |                 { this->representationName_ = name; } | 
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| 155 |  | 
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| 156 |             /** | 
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| 157 |             @brief Set the activation type of the Pickup. | 
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| 158 |             @param type The activation type of the Pickup. | 
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| 159 |             */ | 
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| 160 |             inline void setActivationType(PickupActivationType type) | 
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| 161 |                 { this->activationType_ = type; } | 
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| 162 |             /** | 
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| 163 |             @brief Set the duration type of the Pickup. | 
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| 164 |             @param type The duration type of the Pickup. | 
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| 165 |             */ | 
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| 166 |             inline void setDurationType(PickupDurationType type) | 
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| 167 |                 { this->durationType_ = type; } | 
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| 168 |  | 
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| 169 |             void setActivationTypeAsString(const std::string& type); //!< Set the activation type of the Pickup. | 
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| 170 |             void setDurationTypeAsString(const std::string& type); //!< Set the duration type of the Pickup. | 
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| 171 |  | 
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| 172 |         private: | 
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| 173 |             void initialize(void); //!< Initializes the member variables. | 
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| 174 |  | 
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| 175 |             std::string representationName_; //!< The name of the associated PickupRepresentation. | 
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| 176 |             PickupActivationType activationType_; //!< The activation type of the Pickup. | 
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| 177 |             PickupDurationType durationType_; //!< The duration type of the Pickup. | 
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| 178 |  | 
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| 179 |             //! Strings for the activation and duration types. | 
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| 180 |             static const std::string activationTypeImmediate_s; | 
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| 181 |             static const std::string activationTypeOnUse_s; | 
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| 182 |             static const std::string durationTypeOnce_s; | 
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| 183 |             static const std::string durationTypeContinuous_s; | 
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| 184 |     }; | 
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| 185 |  | 
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| 186 | } | 
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| 187 | #endif // _Pickup_H__ | 
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