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source: code/trunk/src/modules/pickup/DroppedPickup.h @ 7456

Last change on this file since 7456 was 7456, checked in by dafrick, 14 years ago

Reviewing documentation fo Questsystem, moving documentation fully into doxygen.
Added some files to modules they belong to.

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Daniel 'Huty' Haggenmueller
24 *   Co-authors:
25 *      Damian 'Mozork' Frick
26 *
27 */
28
29/**
30    @file DroppedPickup.h
31    @brief Definition of the DroppedPickup class.
32    @ingroup Pickup
33*/
34
35#ifndef _DroppedPickup_H__
36#define _DroppedPickup_H__
37
38#include "PickupPrereqs.h"
39
40#include "PickupSpawner.h"
41
42namespace orxonox
43{
44
45    /**
46    @brief
47        Special PickupSpawner that is created whe a Pickupable is dropped. It just spawns one pickup, the one that was dropped.
48    @author
49        Daniel 'Huty' Haggenmueller
50        Damian 'Mozork' Frick
51    */
52    class _PickupExport DroppedPickup : public PickupSpawner
53    {
54        public:
55            DroppedPickup(BaseObject* creator); //!< Default constructor.
56            DroppedPickup(BaseObject* creator, Pickupable* pickup, PickupCarrier* carrier, float triggerDistance = 10.0); //!< Constructor.
57            virtual ~DroppedPickup(); //!< Destructor.
58
59        protected:
60            virtual Pickupable* getPickup(void); //!< Creates the Pickupable that is going to get picked up.
61
62    };
63}
64
65#endif /* _DroppedPickup_H__ */
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