| [2970] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Aurelian Jaggi | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | #include "HUDTimer.h" | 
|---|
 | 30 |  | 
|---|
| [3196] | 31 | #include "util/Convert.h" | 
|---|
| [2970] | 32 | #include "core/CoreIncludes.h" | 
|---|
| [5735] | 33 | #include "worldentities/ControllableEntity.h" | 
|---|
 | 34 | #include "gametypes/Gametype.h" | 
|---|
| [2970] | 35 |  | 
|---|
 | 36 | namespace orxonox | 
|---|
 | 37 | { | 
|---|
| [9667] | 38 |     RegisterClass(HUDTimer); | 
|---|
| [2970] | 39 |  | 
|---|
| [9667] | 40 |     HUDTimer::HUDTimer(Context* context) : OverlayText(context) | 
|---|
| [3196] | 41 |     { | 
|---|
 | 42 |         RegisterObject(HUDTimer); | 
|---|
| [2970] | 43 |  | 
|---|
| [3196] | 44 |         this->owner_ = 0; | 
|---|
 | 45 |     } | 
|---|
| [2970] | 46 |  | 
|---|
| [3196] | 47 |     HUDTimer::~HUDTimer() | 
|---|
 | 48 |     { | 
|---|
 | 49 |     } | 
|---|
| [2970] | 50 |  | 
|---|
| [3196] | 51 |     void HUDTimer::tick(float dt) | 
|---|
 | 52 |     { | 
|---|
 | 53 |         SUPER(HUDTimer, tick, dt); | 
|---|
| [2970] | 54 |  | 
|---|
| [3196] | 55 |         Gametype* gametype = this->getGametype(); | 
|---|
 | 56 |  | 
|---|
 | 57 |         if (gametype) | 
|---|
 | 58 |         { | 
|---|
 | 59 |             if (gametype->getTimerIsActive()) | 
|---|
 | 60 |             { | 
|---|
| [3300] | 61 |                 this->setCaption(multi_cast<std::string>(static_cast<int>(gametype->getTime()) + 1)); | 
|---|
| [3196] | 62 |             } | 
|---|
 | 63 |         } | 
|---|
| [2970] | 64 |     } | 
|---|
 | 65 |  | 
|---|
| [3196] | 66 |     void HUDTimer::changedOwner() | 
|---|
 | 67 |     { | 
|---|
 | 68 |         SUPER(HUDTimer, changedOwner); | 
|---|
| [2970] | 69 |  | 
|---|
| [3325] | 70 |         this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner()); | 
|---|
| [3196] | 71 |     } | 
|---|
| [2970] | 72 | } | 
|---|