| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Yuning Chai | 
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| 24 | *      Felix Schulthess | 
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| 25 | *   Co-authors: | 
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| 26 | *      Reto Grieder | 
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| 27 | * | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | #ifndef _HUDRadar_H__ | 
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| 31 | #define _HUDRadar_H__ | 
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| 32 |  | 
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| 33 | #include "overlays/OverlaysPrereqs.h" | 
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| 34 |  | 
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| 35 | #include <map> | 
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| 36 | #include <vector> | 
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| 37 | #include <string> | 
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| 38 |  | 
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| 39 | #include "util/OgreForwardRefs.h" | 
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| 40 | #include "interfaces/RadarListener.h" | 
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| 41 | #include "interfaces/RadarViewable.h" | 
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| 42 | #include "overlays/OrxonoxOverlay.h" | 
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| 43 |  | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 | class _OverlaysExport HUDRadar : public OrxonoxOverlay, public RadarListener | 
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| 47 | { | 
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| 48 | public: | 
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| 49 | HUDRadar(Context* context); | 
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| 50 | virtual ~HUDRadar(); | 
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| 51 |  | 
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| 52 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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| 53 | virtual void changedOwner() override; | 
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| 54 | void setConfigValues(); | 
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| 55 |  | 
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| 56 | private: | 
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| 57 | // XML accessors | 
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| 58 | float getHalfDotSizeDistance() const { return this->halfDotSizeDistance_; } | 
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| 59 | void setHalfDotSizeDistance(float distance) { this->halfDotSizeDistance_ = distance; } | 
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| 60 |  | 
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| 61 | void setDetectionLimit( float limit ) { this->detectionLimit_ = limit; } | 
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| 62 | float getDetectionLimit() const { return this->detectionLimit_; } | 
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| 63 |  | 
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| 64 | float getMaximumDotSize() const { return this->maximumDotSize_; } | 
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| 65 | void setMaximumDotSize(float size) { this->maximumDotSize_ = size; } | 
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| 66 |  | 
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| 67 | float getMaximumDotSize3D() const { return this->maximumDotSize3D_; } | 
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| 68 | void setMaximumDotSize3D(float size) { this->maximumDotSize3D_ = size;} | 
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| 69 |  | 
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| 70 | std::string get2DMaterial() const {return this->material2D_; } | 
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| 71 | void set2DMaterial(std::string material2D) { this->material2D_ = material2D; } | 
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| 72 |  | 
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| 73 | std::string get3DMaterial() const {return this->material3D_; } | 
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| 74 | void set3DMaterial(std::string material3D) { this->material3D_ = material3D; } | 
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| 75 |  | 
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| 76 | std::string get3DMaterialFront() const {return this->material3DFront_; } | 
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| 77 | void set3DMaterialFront(std::string material3DFront) { this->material3DFront_ = material3DFront; } | 
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| 78 |  | 
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| 79 | std::string get3DMaterialBack() const {return this->material3DBack_; } | 
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| 80 | void set3DMaterialBack(std::string material3DBack) { this->material3DBack_ = material3DBack; } | 
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| 81 |  | 
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| 82 | virtual float getRadarSensitivity() const override { return this->sensitivity_; } | 
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| 83 | // used also by RadarListener interface! | 
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| 84 | void setRadarSensitivity(float sensitivity) { this->sensitivity_ = sensitivity; } | 
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| 85 |  | 
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| 86 | // Determines angle between line of sight and x/z-plain on the 3D minimap | 
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| 87 | float getMapAngle() const { return this->mapAngle_; } | 
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| 88 | void setMapAngle(float mapAngle) { this->mapAngle_ = mapAngle; } | 
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| 89 |  | 
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| 90 | // RadarListener interface | 
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| 91 | virtual void addObject(RadarViewable* viewable) override; | 
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| 92 | virtual void removeObject(RadarViewable* viewable) override; | 
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| 93 | virtual void objectChanged( RadarViewable* rv ) override; | 
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| 94 | virtual void radarTick(float dt) override; | 
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| 95 | bool showObject( RadarViewable* rv ); //!< Do not display an object on radar, if showObject(.) is false. | 
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| 96 |  | 
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| 97 | void gatherObjects(); | 
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| 98 |  | 
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| 99 | std::map<RadarViewable::Shape, std::string> shapeMaterials_; | 
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| 100 |  | 
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| 101 | //         std::vector<Ogre::PanelOverlayElement*> radarDots_; | 
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| 102 | //         std::vector<Ogre::PanelOverlayElement*>::iterator itRadarDots_; | 
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| 103 | std::map<RadarViewable*, Ogre::PanelOverlayElement*> radarObjects_; | 
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| 104 | Ogre::PanelOverlayElement* marker_; | 
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| 105 |  | 
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| 106 | bool RadarMode_; // Determines, if Radar runs in 3D or 2D Mode | 
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| 107 |  | 
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| 108 | float halfDotSizeDistance_; | 
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| 109 | float maximumDotSize_; | 
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| 110 | float maximumDotSize3D_; | 
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| 111 | float mapAngle_; | 
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| 112 |  | 
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| 113 | std::string material2D_;        //Material name for 2D map | 
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| 114 | std::string material3D_;        //Material names For the 3D minimap | 
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| 115 | std::string material3DFront_; | 
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| 116 | std::string material3DBack_; | 
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| 117 |  | 
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| 118 | Ogre::PanelOverlayElement* map3DFront_; //Overlayelements for the 3D minimap to be able to draw the points in a semi 3D matter | 
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| 119 | Ogre::PanelOverlayElement* map3DBack_; | 
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| 120 |  | 
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| 121 | float sensitivity_; | 
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| 122 | float detectionLimit_; | 
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| 123 | ControllableEntity* owner_; | 
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| 124 | }; | 
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| 125 | } | 
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| 126 |  | 
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| 127 | #endif /* _HUDRadar_H__ */ | 
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