| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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| [1502] | 4 | * | 
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| [1505] | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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| [1502] | 22 | *   Author: | 
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|  | 23 | *      Yuning Chai | 
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| [1614] | 24 | *      Felix Schulthess | 
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| [1502] | 25 | *   Co-authors: | 
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| [1614] | 26 | *      Reto Grieder | 
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| [1502] | 27 | * | 
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|  | 28 | */ | 
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| [1283] | 29 |  | 
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| [1604] | 30 | #ifndef _HUDRadar_H__ | 
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|  | 31 | #define _HUDRadar_H__ | 
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| [1283] | 32 |  | 
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| [5693] | 33 | #include "overlays/OverlaysPrereqs.h" | 
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| [1502] | 34 |  | 
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| [3196] | 35 | #include <map> | 
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| [1614] | 36 | #include <vector> | 
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| [9939] | 37 | #include <string> | 
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| [3196] | 38 |  | 
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|  | 39 | #include "util/OgreForwardRefs.h" | 
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|  | 40 | #include "interfaces/RadarListener.h" | 
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|  | 41 | #include "interfaces/RadarViewable.h" | 
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| [1604] | 42 | #include "overlays/OrxonoxOverlay.h" | 
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| [1407] | 43 |  | 
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| [1283] | 44 | namespace orxonox | 
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|  | 45 | { | 
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| [5693] | 46 | class _OverlaysExport HUDRadar : public OrxonoxOverlay, public RadarListener | 
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| [1329] | 47 | { | 
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| [1615] | 48 | public: | 
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| [9667] | 49 | HUDRadar(Context* context); | 
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| [3196] | 50 | virtual ~HUDRadar(); | 
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| [1400] | 51 |  | 
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| [7401] | 52 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [2662] | 53 | virtual void changedOwner(); | 
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| [9939] | 54 | void setConfigValues(); | 
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| [1604] | 55 |  | 
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| [1615] | 56 | private: | 
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|  | 57 | // XML accessors | 
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| [1613] | 58 | float getHalfDotSizeDistance() const { return this->halfDotSizeDistance_; } | 
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|  | 59 | void setHalfDotSizeDistance(float distance) { this->halfDotSizeDistance_ = distance; } | 
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| [1604] | 60 |  | 
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| [9939] | 61 | void setDetectionLimit( float limit ) { this->detectionLimit_ = limit; } | 
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|  | 62 | float getDetectionLimit() const { return this->detectionLimit_; } | 
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| [8891] | 63 |  | 
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| [1613] | 64 | float getMaximumDotSize() const { return this->maximumDotSize_; } | 
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|  | 65 | void setMaximumDotSize(float size) { this->maximumDotSize_ = size; } | 
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|  | 66 |  | 
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| [9939] | 67 | float getMaximumDotSize3D() const { return this->maximumDotSize3D_; } | 
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|  | 68 | void setMaximumDotSize3D(float size) { this->maximumDotSize3D_ = size;} | 
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|  | 69 |  | 
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|  | 70 | std::string get2DMaterial() const {return this->material2D_; } | 
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|  | 71 | void set2DMaterial(std::string material2D) { this->material2D_ = material2D; } | 
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|  | 72 |  | 
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|  | 73 | std::string get3DMaterial() const {return this->material3D_; } | 
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|  | 74 | void set3DMaterial(std::string material3D) { this->material3D_ = material3D; } | 
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|  | 75 |  | 
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|  | 76 | std::string get3DMaterialFront() const {return this->material3DFront_; } | 
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|  | 77 | void set3DMaterialFront(std::string material3DFront) { this->material3DFront_ = material3DFront; } | 
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|  | 78 |  | 
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|  | 79 | std::string get3DMaterialBack() const {return this->material3DBack_; } | 
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|  | 80 | void set3DMaterialBack(std::string material3DBack) { this->material3DBack_ = material3DBack; } | 
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|  | 81 |  | 
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| [1615] | 82 | float getRadarSensitivity() const { return this->sensitivity_; } | 
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|  | 83 | // used also by RadarListener interface! | 
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|  | 84 | void setRadarSensitivity(float sensitivity) { this->sensitivity_ = sensitivity; } | 
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|  | 85 |  | 
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| [9939] | 86 | // Determines angle between line of sight and x/z-plain on the 3D minimap | 
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|  | 87 | float getMapAngle() const { return this->mapAngle_; } | 
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|  | 88 | void setMapAngle(float mapAngle) { this->mapAngle_ = mapAngle; } | 
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|  | 89 |  | 
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| [1615] | 90 | // RadarListener interface | 
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| [7163] | 91 | virtual void addObject(RadarViewable* viewable); | 
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|  | 92 | virtual void removeObject(RadarViewable* viewable); | 
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|  | 93 | virtual void objectChanged( RadarViewable* rv ); | 
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| [1613] | 94 | void radarTick(float dt); | 
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| [8891] | 95 | bool showObject( RadarViewable* rv ); //!< Do not display an object on radar, if showObject(.) is false. | 
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| [1604] | 96 |  | 
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| [7163] | 97 | void gatherObjects(); | 
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|  | 98 |  | 
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| [1613] | 99 | std::map<RadarViewable::Shape, std::string> shapeMaterials_; | 
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| [1604] | 100 |  | 
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| [7163] | 101 | //         std::vector<Ogre::PanelOverlayElement*> radarDots_; | 
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|  | 102 | //         std::vector<Ogre::PanelOverlayElement*>::iterator itRadarDots_; | 
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|  | 103 | std::map<RadarViewable*, Ogre::PanelOverlayElement*> radarObjects_; | 
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| [1613] | 104 | Ogre::PanelOverlayElement* marker_; | 
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|  | 105 |  | 
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| [9939] | 106 | bool RadarMode_; // Determines, if Radar runs in 3D or 2D Mode | 
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|  | 107 |  | 
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| [1613] | 108 | float halfDotSizeDistance_; | 
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|  | 109 | float maximumDotSize_; | 
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| [9939] | 110 | float maximumDotSize3D_; | 
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|  | 111 | float mapAngle_; | 
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| [1613] | 112 |  | 
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| [9945] | 113 | std::string material2D_;        //Material name for 2D map | 
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|  | 114 | std::string material3D_;        //Material names For the 3D minimap | 
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| [9939] | 115 | std::string material3DFront_; | 
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|  | 116 | std::string material3DBack_; | 
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|  | 117 |  | 
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|  | 118 | Ogre::PanelOverlayElement* map3DFront_; //Overlayelements for the 3D minimap to be able to draw the points in a semi 3D matter | 
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|  | 119 | Ogre::PanelOverlayElement* map3DBack_; | 
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|  | 120 |  | 
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| [1613] | 121 | float sensitivity_; | 
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| [8891] | 122 | float detectionLimit_; | 
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| [7880] | 123 | ControllableEntity* owner_; | 
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| [1604] | 124 | }; | 
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| [1302] | 125 | } | 
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| [1283] | 126 |  | 
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| [1604] | 127 | #endif /* _HUDRadar_H__ */ | 
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