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source: code/trunk/src/modules/overlays/hud/HUDRadar.cc @ 6502

Last change on this file since 6502 was 6502, checked in by rgrieder, 14 years ago

Removed a ton of msvc warnings revealed with OGRE v1.7 (they removed the warning suppressors in OgrePrerequisites.h).
All of them are conversions from one type to another that might be lossy (mostly double to float, please always use "3.7f" instead of "3.7" as constants when using floats).

  • Property svn:eol-style set to native
File size: 6.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *      Felix Schulthess
25 *   Co-authors:
26 *      Reto Grieder
27 *
28 */
29
30#include "HUDRadar.h"
31
32#include <OgreOverlayManager.h>
33#include <OgrePanelOverlayElement.h>
34
35#include "util/Math.h"
36#include "util/StringUtils.h"
37#include "core/CoreIncludes.h"
38#include "core/XMLPort.h"
39#include "tools/TextureGenerator.h"
40#include "worldentities/WorldEntity.h"
41#include "worldentities/pawns/Pawn.h"
42
43namespace orxonox
44{
45    CreateFactory(HUDRadar);
46
47    HUDRadar::HUDRadar(BaseObject* creator)
48        : OrxonoxOverlay(creator)
49    {
50        RegisterObject(HUDRadar);
51
52        this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
53            .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString()));
54        this->marker_->setMaterialName("Orxonox/RadarMarker");
55        this->overlay_->add2D(this->marker_);
56        this->marker_->hide();
57
58        this->setRadarSensitivity(1.0f);
59        this->setHalfDotSizeDistance(3000.0f);
60        this->setMaximumDotSize(0.1f);
61
62        this->shapeMaterials_[RadarViewable::Dot]      = "RadarDot.tga";
63        this->shapeMaterials_[RadarViewable::Triangle] = "RadarTriangle.tga";
64        this->shapeMaterials_[RadarViewable::Square]   = "RadarSquare.tga";
65
66        this->owner_ = 0;
67    }
68
69    HUDRadar::~HUDRadar()
70    {
71        if (this->isInitialized())
72        {
73            Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_);
74            for (std::vector<Ogre::PanelOverlayElement*>::iterator it = this->radarDots_.begin();
75                it != this->radarDots_.end(); ++it)
76            {
77                Ogre::OverlayManager::getSingleton().destroyOverlayElement(*it);
78            }
79        }
80    }
81
82    void HUDRadar::XMLPort(Element& xmlElement, XMLPort::Mode mode)
83    {
84        SUPER(HUDRadar, XMLPort, xmlElement, mode);
85
86        XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlElement, mode);
87        XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlElement, mode);
88        XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlElement, mode);
89    }
90
91    void HUDRadar::displayObject(RadarViewable* object, bool bIsMarked)
92    {
93        if (object == static_cast<RadarViewable*>(this->owner_))
94            return;
95
96        const WorldEntity* wePointer = object->getWorldEntity();
97
98        // Just to be sure that we actually have a WorldEntity.
99        // We could do a dynamic_cast, but that would be a lot slower.
100        if (!wePointer || !this->owner_)
101        {
102            if (!wePointer)
103                CCOUT(2) << "Cannot display a non-WorldEntitiy on the radar" << std::endl;
104            if (!this->owner_)
105                CCOUT(2) << "No owner defined" << std::endl;
106            return;
107        }
108
109        // try to find a panel already created
110        Ogre::PanelOverlayElement* panel;
111        //std::map<RadarViewable*, Ogre::PanelOverlayElement*>::iterator it = this->radarDots_.find(object);
112        if (itRadarDots_ == this->radarDots_.end())
113        {
114            // we have to create a new entry
115            panel = static_cast<Ogre::PanelOverlayElement*>(
116                Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString()));
117            radarDots_.push_back(panel);
118            // get right material
119            panel->setMaterialName(TextureGenerator::getMaterialName(
120                shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour()));
121            this->overlay_->add2D(panel);
122            this->itRadarDots_ = this->radarDots_.end();
123        }
124        else
125        {
126            panel = *itRadarDots_;
127            ++itRadarDots_;
128            const std::string& materialName = TextureGenerator::getMaterialName(
129                shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour());
130            if (materialName != panel->getMaterialName())
131                panel->setMaterialName(materialName);
132        }
133        panel->show();
134
135        // set size to fit distance...
136        float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length();
137        // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda)
138        float size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance);
139        panel->setDimensions(size, size);
140
141        // calc position on radar...
142        Vector2 coord = get2DViewcoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition());
143        coord *= Ogre::Math::PI / 3.5f; // small adjustment to make it fit the texture
144        panel->setPosition((1.0f + coord.x - size) * 0.5f, (1.0f - coord.y - size) * 0.5f);
145
146        if (bIsMarked)
147        {
148            this->marker_->show();
149            this->marker_->setDimensions(size * 1.5f, size * 1.5f);
150            this->marker_->setPosition((1.0f + coord.x - size * 1.5f) * 0.5f, (1.0f - coord.y - size * 1.5f) * 0.5f);
151        }
152    }
153
154    void HUDRadar::radarTick(float dt)
155    {
156        for (itRadarDots_ = radarDots_.begin(); itRadarDots_ != radarDots_.end(); ++itRadarDots_)
157            (*itRadarDots_)->hide();
158        this->itRadarDots_ = this->radarDots_.begin();
159        this->marker_->hide();
160    }
161
162    void HUDRadar::changedOwner()
163    {
164        SUPER(HUDRadar, changedOwner);
165
166        this->owner_ = orxonox_cast<Pawn*>(this->getOwner());
167    }
168}
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