| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Yuning Chai | 
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| 24 | *      Felix Schulthess | 
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| 25 | *   Co-authors: | 
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| 26 | *      Reto Grieder | 
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| 27 | *      Wolfgang Roenninger | 
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| 28 | * | 
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| 29 | */ | 
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| 30 |  | 
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| 31 | #include "HUDRadar.h" | 
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| 32 |  | 
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| 33 | #include <OgreOverlayManager.h> | 
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| 34 | #include <OgrePanelOverlayElement.h> | 
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| 35 |  | 
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| 36 | #include "util/Math.h" | 
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| 37 | #include "util/StringUtils.h" | 
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| 38 | #include "core/CoreIncludes.h" | 
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| 39 | #include "core/XMLPort.h" | 
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| 40 | #include "tools/TextureGenerator.h" | 
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| 41 | #include "worldentities/ControllableEntity.h" | 
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| 42 | #include "Scene.h" | 
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| 43 | #include "Radar.h" | 
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| 44 | #include "core/config/ConfigValueIncludes.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 | RegisterClass(HUDRadar); | 
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| 49 |  | 
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| 50 | HUDRadar::HUDRadar(Context* context) | 
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| 51 | : OrxonoxOverlay(context) | 
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| 52 | { | 
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| 53 | RegisterObject(HUDRadar); | 
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| 54 | this->setConfigValues(); | 
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| 55 |  | 
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| 56 | this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() | 
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| 57 | .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString())); | 
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| 58 | this->marker_->setMaterialName("Orxonox/RadarMarker"); | 
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| 59 | this->overlay_->add2D(this->marker_); | 
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| 60 | this->marker_->hide(); | 
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| 61 |  | 
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| 62 | this->setRadarSensitivity(1.0f); | 
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| 63 | this->setHalfDotSizeDistance(3000.0f); | 
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| 64 | this->setMaximumDotSize(0.1f); | 
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| 65 | this->setMaximumDotSize3D(0.07f); | 
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| 66 |  | 
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| 67 | this->shapeMaterials_[RadarViewable::Dot]      = "RadarDot.png"; | 
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| 68 | this->shapeMaterials_[RadarViewable::Triangle] = "RadarTriangle.png"; | 
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| 69 | this->shapeMaterials_[RadarViewable::Square]   = "RadarSquare.png"; | 
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| 70 | this->owner_ = 0; | 
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| 71 |  | 
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| 72 | this->map3DFront_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() | 
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| 73 | .createOverlayElement("Panel", "HUDRadar_mapDreiDFront_" + getUniqueNumberString())); | 
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| 74 | this->map3DFront_->setMaterialName("Orxonox/Radar3DFront"); | 
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| 75 | this->overlay_->add2D(this->map3DFront_); | 
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| 76 | this->map3DFront_->hide(); | 
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| 77 |  | 
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| 78 | this->map3DBack_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() | 
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| 79 | .createOverlayElement("Panel", "HUDRadar_mapDreiDBack_" + getUniqueNumberString())); | 
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| 80 | this->map3DBack_->setMaterialName("Orxonox/Radar3DBack"); | 
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| 81 | this->overlay_->add2D(this->map3DBack_); | 
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| 82 | this->map3DBack_->hide(); | 
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| 83 |  | 
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| 84 | } | 
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| 85 |  | 
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| 86 | HUDRadar::~HUDRadar() | 
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| 87 | { | 
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| 88 | if (this->isInitialized()) | 
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| 89 | { | 
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| 90 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_); | 
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| 91 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->map3DFront_); | 
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| 92 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->map3DBack_); | 
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| 93 |  | 
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| 94 | for (std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it = this->radarObjects_.begin(); | 
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| 95 | it != this->radarObjects_.end(); ++it) | 
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| 96 | { | 
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| 97 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second); | 
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| 98 | } | 
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| 99 | } | 
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| 100 | } | 
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| 101 |  | 
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| 102 |  | 
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| 103 |  | 
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| 104 | void HUDRadar::setConfigValues() | 
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| 105 | { | 
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| 106 | SetConfigValue(RadarMode_, true); | 
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| 107 | } | 
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| 108 |  | 
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| 109 | void HUDRadar::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 110 | { | 
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| 111 | SUPER(HUDRadar, XMLPort, xmlelement, mode); | 
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| 112 |  | 
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| 113 | XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlelement, mode); | 
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| 114 | XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlelement, mode); | 
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| 115 | XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlelement, mode); | 
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| 116 | XMLPortParam(HUDRadar, "maximumDotSize3D", setMaximumDotSize3D, getMaximumDotSize3D, xmlelement, mode); | 
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| 117 | XMLPortParam(HUDRadar, "material2D", set2DMaterial, get2DMaterial, xmlelement, mode); | 
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| 118 | XMLPortParam(HUDRadar, "material3DMiddle", set3DMaterial, get3DMaterial, xmlelement, mode); | 
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| 119 | XMLPortParam(HUDRadar, "material3DFront", set3DMaterialFront, get3DMaterialFront, xmlelement, mode); | 
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| 120 | XMLPortParam(HUDRadar, "material3DBack", set3DMaterialBack, get3DMaterialBack, xmlelement, mode); | 
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| 121 | XMLPortParam(HUDRadar, "mapAngle3D", setMapAngle, getMapAngle, xmlelement, mode); | 
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| 122 | XMLPortParam(HUDRadar, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | void HUDRadar::addObject(RadarViewable* object) | 
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| 126 | { | 
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| 127 | if (object == orxonox_cast<RadarViewable*>(this->owner_)) | 
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| 128 | return; | 
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| 129 | if( showObject(object) == false ) //do not show objects that are "invisible" or "radar invisible" | 
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| 130 | return; | 
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| 131 |  | 
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| 132 | // Make sure the object hasn't been added yet | 
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| 133 | assert( this->radarObjects_.find(object) == this->radarObjects_.end() ); | 
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| 134 |  | 
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| 135 | // Create everything needed to display the object on the radar and add it to the map | 
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| 136 | Ogre::PanelOverlayElement* panel; | 
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| 137 | panel = static_cast<Ogre::PanelOverlayElement*>( | 
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| 138 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString())); | 
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| 139 | this->overlay_->add2D(panel); | 
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| 140 | // get right material | 
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| 141 | panel->setMaterialName(TextureGenerator::getMaterialName( | 
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| 142 | shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour())); | 
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| 143 | panel->hide(); | 
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| 144 | this->radarObjects_[object] = panel; | 
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| 145 | } | 
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| 146 |  | 
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| 147 | void HUDRadar::removeObject(RadarViewable* object) | 
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| 148 | { | 
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| 149 | // If object was added at all then remove it | 
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| 150 | std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it; | 
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| 151 | it = this->radarObjects_.find( object ); | 
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| 152 | if( it != this->radarObjects_.end() ) | 
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| 153 | { | 
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| 154 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second); | 
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| 155 | this->radarObjects_.erase(it); | 
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| 156 | } | 
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| 157 | } | 
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| 158 |  | 
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| 159 | void HUDRadar::objectChanged( RadarViewable* rv ) | 
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| 160 | {// The new implementation behaves more precisely, since inactive RadarViewables are not displayed anymore. | 
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| 161 | this->removeObject(rv); | 
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| 162 | this->addObject(rv); | 
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| 163 | } | 
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| 164 |  | 
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| 165 | void HUDRadar::gatherObjects() | 
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| 166 | { | 
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| 167 | const std::set<RadarViewable*>& objectSet = this->getCreator()->getScene()->getRadar()->getRadarObjects(); | 
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| 168 | std::set<RadarViewable*>::const_iterator it; | 
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| 169 | for( it=objectSet.begin(); it!=objectSet.end(); ++it ) | 
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| 170 | this->addObject(*it); | 
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| 171 | this->radarTick(0); | 
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| 172 | } | 
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| 173 |  | 
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| 174 | void HUDRadar::radarTick(float dt) | 
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| 175 | { | 
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| 176 | // Make sure the owner of the radar was defined | 
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| 177 | if( !this->owner_ ) | 
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| 178 | return; | 
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| 179 |  | 
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| 180 | this->marker_->hide();      // in case that no object is in focus | 
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| 181 | // get the focus object | 
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| 182 | Radar* radar = this->getOwner()->getScene()->getRadar(); | 
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| 183 | const RadarViewable* focusObject = radar->getFocus(); | 
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| 184 |  | 
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| 185 | // update the distances for all objects | 
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| 186 | std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it; | 
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| 187 |  | 
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| 188 |  | 
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| 189 | if(RadarMode_) | 
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| 190 | { | 
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| 191 | this->setBackgroundMaterial(material3D_); | 
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| 192 | this->map3DFront_->_notifyZOrder(this->overlay_->getZOrder() * 100 + 250); // it seems that the ZOrder of overlayelements is 100 times the ZOrder of the overlay | 
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| 193 | this->map3DBack_->_notifyZOrder(this->overlay_->getZOrder() * 100 - 250); // 250 a little bit buffer so that the two shels are displayed all in the front / in the back | 
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| 194 | this->map3DFront_->show(); | 
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| 195 | this->map3DBack_->show(); | 
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| 196 | } | 
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| 197 | else | 
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| 198 | { | 
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| 199 | this->setBackgroundMaterial(material2D_); | 
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| 200 | this->map3DFront_->hide(); | 
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| 201 | this->map3DBack_->hide(); | 
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| 202 | } | 
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| 203 |  | 
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| 204 | for( it = this->radarObjects_.begin(); it != this->radarObjects_.end(); ++it ) | 
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| 205 | { | 
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| 206 | // Make sure the object really is a WorldEntity | 
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| 207 | const WorldEntity* wePointer = it->first->getWorldEntity(); | 
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| 208 | if( !wePointer ) | 
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| 209 | { | 
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| 210 | orxout(internal_error) << "Cannot display a non-WorldEntitiy on the radar" << endl; | 
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| 211 | assert(0); | 
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| 212 | } | 
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| 213 | bool isFocus = (it->first == focusObject); | 
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| 214 | // set size to fit distance... | 
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| 215 | float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length(); | 
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| 216 | // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda) | 
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| 217 |  | 
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| 218 | float size; | 
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| 219 | if(RadarMode_) | 
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| 220 | size = maximumDotSize3D_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale(); | 
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| 221 | else | 
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| 222 | size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale(); | 
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| 223 | it->second->setDimensions(size, size); | 
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| 224 |  | 
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| 225 | // calc position on radar... | 
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| 226 | Vector2 coord; | 
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| 227 |  | 
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| 228 | if(RadarMode_) | 
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| 229 | { | 
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| 230 | coord = get3DProjection(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), 0.6435011, detectionLimit_); | 
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| 231 |  | 
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| 232 | // set zOrder on screen | 
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| 233 | bool overXZPlain = isObjectHigherThanShipOnMap(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), this->mapAngle_); | 
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| 234 |  | 
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| 235 | int zOrder = determineMap3DZOrder(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), detectionLimit_); | 
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| 236 | if(overXZPlain == false /*&& (it->second->getZOrder() >  100 * this->overlay_->getZOrder())*/) // it appears that zOrder of attached Overlayelements is 100 times the zOrder of the Overlay | 
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| 237 | it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 - 70 + zOrder); | 
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| 238 | if(overXZPlain == true /*&& (it->second->getZOrder() <= 100 * this->overlay_->getZOrder())*/) | 
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| 239 | it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 + 70 + zOrder); | 
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| 240 | } | 
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| 241 | else | 
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| 242 | coord = get2DViewCoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition()); | 
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| 243 |  | 
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| 244 | coord *= math::pi / 3.5f; // small adjustment to make it fit the texture | 
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| 245 | it->second->setPosition((1.0f + coord.x - size) * 0.5f, (1.0f - coord.y - size) * 0.5f); | 
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| 246 |  | 
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| 247 | if( distance < detectionLimit_ || detectionLimit_ < 0 ) | 
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| 248 | it->second->show(); | 
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| 249 | else | 
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| 250 | it->second->hide(); | 
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| 251 |  | 
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| 252 | // if this object is in focus, then set the focus marker | 
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| 253 | if (isFocus) | 
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| 254 | { | 
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| 255 | this->marker_->setDimensions(size * 1.5f, size * 1.5f); | 
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| 256 | this->marker_->setPosition((1.0f + coord.x - size * 1.5f) * 0.5f, (1.0f - coord.y - size * 1.5f) * 0.5f); | 
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| 257 | if(RadarMode_) | 
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| 258 | this->marker_->_notifyZOrder(it->second->getZOrder() -1); | 
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| 259 | this->marker_->show(); | 
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| 260 | } | 
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| 261 | } | 
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| 262 | } | 
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| 263 |  | 
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| 264 | bool HUDRadar::showObject(RadarViewable* rv) | 
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| 265 | { | 
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| 266 | if ( rv == orxonox_cast<RadarViewable*> ( this->getOwner() ) ) | 
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| 267 | return false; | 
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| 268 | assert( rv->getWorldEntity() ); | 
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| 269 | if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false ) | 
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| 270 | return false; | 
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| 271 | return true; | 
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| 272 | } | 
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| 273 |  | 
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| 274 |  | 
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| 275 | void HUDRadar::changedOwner() | 
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| 276 | { | 
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| 277 | SUPER(HUDRadar, changedOwner); | 
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| 278 |  | 
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| 279 | this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner()); | 
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| 280 | assert(this->radarObjects_.size() == 0); | 
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| 281 | this->gatherObjects(); | 
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| 282 | } | 
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| 283 | } | 
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