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source: code/trunk/src/modules/overlays/hud/HUDPickupSystem.h @ 11708

Last change on this file since 11708 was 11708, checked in by landauf, 8 years ago

[HUD_HS16] fixed issue that the hud shows pickups of ALL players/bots instead of just the own spaceship. fixed this by comparing objectIDs
note: network calls currently support only 5 arguments, so I removed representationObjectId which doesn't seem to be used (neither in C++ nor in Lua)

File size: 1.8 KB
RevLine 
[11263]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Patrick Wintermeyer
24 *   Co-authors:
25 *      ...
26 *
27 */
[11305]28
29
30#ifndef _HUDPickupSystem_H__
31#define _HUDPickupSystem_H__
32
[11263]33#include "overlays/OverlaysPrereqs.h"
[11708]34#include "pickup/PickupPrereqs.h"
[11263]35
36#include <vector>
37
[11702]38#include "util/OgreForwardRefs.h"
[11263]39#include "overlays/OrxonoxOverlay.h"
[11704]40#include "tools/interfaces/Tickable.h"
[11263]41
42namespace orxonox
43{
[11704]44    class _OverlaysExport HUDPickupSystem : public OrxonoxOverlay, public Tickable
[11263]45    {
46    public:
47        HUDPickupSystem(Context* context);
48        virtual ~HUDPickupSystem();
49
[11704]50        virtual void tick(float dt) override;
[11708]51
[11704]52        virtual void sizeChanged() override;
[11708]53        virtual void changedOwner() override;
[11325]54
[11277]55    private:
[11708]56        std::vector<const PickupInventoryContainer*> getPickupsForOwner() const;
57        std::string getIcon(const std::string& repName) const;
[11277]58
[11705]59        std::vector<Ogre::OverlayElement*> items_;
[11708]60        WeakPtr<Pawn> owner_;
[11263]61    };
[11305]62}
63
[11702]64#endif
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