| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Matthias Spalinger | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      Fabian 'x3n' Landau | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "HUDEnemyHealthBar.h" | 
|---|
| 30 |  | 
|---|
| 31 | #include "core/config/ConfigValueIncludes.h" | 
|---|
| 32 | #include "worldentities/pawns/Pawn.h" | 
|---|
| 33 |  | 
|---|
| 34 | namespace orxonox | 
|---|
| 35 | { | 
|---|
| 36 |     RegisterClass(HUDEnemyHealthBar); | 
|---|
| 37 |  | 
|---|
| 38 |     HUDEnemyHealthBar::HUDEnemyHealthBar(Context* context) : HUDHealthBar(context) | 
|---|
| 39 |     { | 
|---|
| 40 |         RegisterObject(HUDEnemyHealthBar); | 
|---|
| 41 |  | 
|---|
| 42 |         this->setConfigValues(); | 
|---|
| 43 |         this->owner_ = 0; | 
|---|
| 44 |     } | 
|---|
| 45 |  | 
|---|
| 46 |     HUDEnemyHealthBar::~HUDEnemyHealthBar() | 
|---|
| 47 |     { | 
|---|
| 48 |     } | 
|---|
| 49 |  | 
|---|
| 50 |     void HUDEnemyHealthBar::setConfigValues() | 
|---|
| 51 |     { | 
|---|
| 52 |         SetConfigValue(useEnemyBar_, true); | 
|---|
| 53 |     } | 
|---|
| 54 |  | 
|---|
| 55 |     void HUDEnemyHealthBar::tick(float dt) | 
|---|
| 56 |     { | 
|---|
| 57 |         this->updateTarget(); | 
|---|
| 58 |  | 
|---|
| 59 |         SUPER(HUDEnemyHealthBar, tick, dt); | 
|---|
| 60 |     } | 
|---|
| 61 |  | 
|---|
| 62 |     void HUDEnemyHealthBar::updateTarget() | 
|---|
| 63 |     { | 
|---|
| 64 |         Pawn* pawn = NULL; | 
|---|
| 65 |         if (this->owner_ && this->useEnemyBar_) | 
|---|
| 66 |         { | 
|---|
| 67 |             // Get the owner's current target (target is usually a Model) | 
|---|
| 68 |             WorldEntity* target = this->owner_->getTarget(); | 
|---|
| 69 |             // Find the Pawn that belongs to this target (if any) | 
|---|
| 70 |             while (target && !target->isA(Class(Pawn))) | 
|---|
| 71 |                 target = target->getParent(); | 
|---|
| 72 |             pawn = orxonox_cast<Pawn*>(target); | 
|---|
| 73 |             // Don't show the HealthBar if the pawn is invisible | 
|---|
| 74 |             if (pawn && !pawn->isVisible()) | 
|---|
| 75 |                 pawn = NULL; | 
|---|
| 76 |         } | 
|---|
| 77 |         // Set the pawn as owner of the HealthBar | 
|---|
| 78 |         this->setHealthBarOwner(pawn); | 
|---|
| 79 |         this->setVisible(pawn != NULL); | 
|---|
| 80 |     } | 
|---|
| 81 |  | 
|---|
| 82 |     void HUDEnemyHealthBar::changedOwner() | 
|---|
| 83 |     { | 
|---|
| 84 |         SUPER(HUDEnemyHealthBar, changedOwner); | 
|---|
| 85 |  | 
|---|
| 86 |         this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner()); | 
|---|
| 87 |         this->updateTarget(); | 
|---|
| 88 |     } | 
|---|
| 89 | } | 
|---|