| [5749] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Reto Grieder | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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|  | 30 | @file | 
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|  | 31 | @brief | 
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|  | 32 | Compilation of the most often used header files in the overlays module | 
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|  | 33 | @details | 
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|  | 34 | Updated: 19. September 2009 | 
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|  | 35 | Total Files: 21 | 
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|  | 36 | */ | 
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|  | 37 |  | 
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|  | 38 | #include "OrxonoxConfig.h" | 
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|  | 39 |  | 
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|  | 40 | /////////////////////////////////////////// | 
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|  | 41 | /////          Stable Headers         ///// | 
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|  | 42 | /////////////////////////////////////////// | 
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|  | 43 |  | 
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|  | 44 | #include <tinyxml/ticpp.h> // 14 | 
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|  | 45 | //#include <OgreOverlayelement.h> // 7, 7.2MB | 
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| [5750] | 46 | #include <bullet/LinearMath/btMotionState.h> // 6 | 
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| [5749] | 47 | //#include <OgrePanelOverlayelement.h> // 5 | 
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|  | 48 |  | 
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|  | 49 | /////////////////////////////////////////// | 
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|  | 50 | /////       All Rebuild Headers       ///// | 
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|  | 51 | /////////////////////////////////////////// | 
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|  | 52 |  | 
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|  | 53 | #include "overlays/OrxonoxOverlay.h" // 21 | 
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|  | 54 | #include "core/CoreIncludes.h"       // 20 | 
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|  | 55 |  | 
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|  | 56 | /////////////////////////////////////////// | 
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|  | 57 | /////      Not so Stable Headers      ///// | 
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|  | 58 | /////////////////////////////////////////// | 
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|  | 59 |  | 
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| [7284] | 60 | #include "core/command/Executor.h"     // 13 | 
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| [5749] | 61 | //#include "network/synchronisable/Synchronisable.h" // 13 | 
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|  | 62 | //#include "core/XMLPort.h"    // 9 | 
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|  | 63 |  | 
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|  | 64 |  | 
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|  | 65 | // Just in case some header included windows.h | 
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|  | 66 | #undef min | 
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|  | 67 | #undef max | 
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