| [3099] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _FadeoutText_H__ | 
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 | 30 | #define _FadeoutText_H__ | 
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 | 31 |  | 
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| [5693] | 32 | #include "overlays/OverlaysPrereqs.h" | 
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| [3099] | 33 |  | 
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| [3196] | 34 | #include "tools/Timer.h" | 
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| [5693] | 35 | #include "tools/interfaces/Tickable.h" | 
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| [3099] | 36 | #include "overlays/OverlayText.h" | 
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 | 37 |  | 
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 | 38 | namespace orxonox | 
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 | 39 | { | 
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| [5693] | 40 |     class _OverlaysExport FadeoutText : public OverlayText, public Tickable | 
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| [3099] | 41 |     { | 
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 | 42 |         public: | 
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 | 43 |             FadeoutText(BaseObject* creator); | 
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 | 44 |             virtual ~FadeoutText() {} | 
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 | 45 |  | 
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| [7401] | 46 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [3099] | 47 |             virtual void tick(float dt); | 
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 | 48 |  | 
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 | 49 |             inline void setDelay(float delay) | 
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 | 50 |                 { this->delay_ = delay; } | 
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 | 51 |             inline float getDelay() const | 
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 | 52 |                 { return this->delay_; } | 
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 | 53 |  | 
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 | 54 |             inline void setFadeouttime(float fadeouttime) | 
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 | 55 |                 { this->fadeouttime_ = fadeouttime; } | 
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 | 56 |             inline float getFadeouttime() const | 
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 | 57 |                 { return this->fadeouttime_; } | 
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 | 58 |  | 
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 | 59 |         private: | 
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 | 60 |             virtual void changedColour(); | 
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 | 61 |             virtual void changedCaption(); | 
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 | 62 |  | 
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 | 63 |             void fadeout(); | 
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 | 64 |             void reset(); | 
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 | 65 |  | 
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 | 66 |             float delay_; | 
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 | 67 |             float fadeouttime_; | 
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 | 68 |  | 
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 | 69 |             bool bFadingOut_; | 
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| [5929] | 70 |             Timer fadeouttimer_; | 
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| [3099] | 71 |  | 
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 | 72 |             float initialAlpha_; | 
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 | 73 |     }; | 
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 | 74 | } | 
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 | 75 | #endif /* _FadeoutText_H__ */ | 
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