| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Damian 'Mozork' Frick | 
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| 24 | *   Co-authors: | 
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| 25 | *      Benjamin Knecht | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #ifndef _MultiTrigger_H__ | 
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| 30 | #define _MultiTrigger_H__ | 
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| 31 |  | 
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| 32 | #include "objects/ObjectsPrereqs.h" | 
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| 33 |  | 
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| 34 | #include "core/BaseObject.h" | 
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| 35 | #include "core/ClassTreeMask.h" | 
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| 36 |  | 
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| 37 | #include <set> | 
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| 38 | #include <deque> | 
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| 39 |  | 
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| 40 | #include "tools/interfaces/Tickable.h" | 
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| 41 | #include "worldentities/StaticEntity.h" | 
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| 42 |  | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 |  | 
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| 46 | namespace MultiTriggerMode | 
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| 47 | { | 
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| 48 | enum Value | 
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| 49 | { | 
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| 50 | EventTriggerAND, | 
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| 51 | EventTriggerOR, | 
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| 52 | EventTriggerXOR, | 
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| 53 | }; | 
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| 54 | } | 
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| 55 |  | 
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| 56 | struct MultiTriggerState | 
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| 57 | { | 
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| 58 | BaseObject* originator; | 
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| 59 | bool bActive; | 
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| 60 | bool bTriggered; | 
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| 61 | }; | 
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| 62 |  | 
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| 63 | class _ObjectsExport MultiTrigger : public StaticEntity, public Tickable | 
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| 64 | { | 
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| 65 | public: | 
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| 66 | MultiTrigger(BaseObject* creator); | 
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| 67 | ~MultiTrigger(); | 
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| 68 |  | 
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| 69 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| 70 | virtual void tick(float dt); | 
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| 71 |  | 
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| 72 | bool isActive(BaseObject* triggerer = NULL); | 
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| 73 | void addTrigger(MultiTrigger* trigger); | 
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| 74 | const MultiTrigger* getTrigger(unsigned int index) const; | 
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| 75 |  | 
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| 76 | void addTargets(const std::string& targets); | 
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| 77 | void removeTargets(const std::string& targets); | 
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| 78 | inline bool isTarget(BaseObject* target) | 
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| 79 | { return targetMask_.isIncluded(target->getIdentifier()); } | 
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| 80 |  | 
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| 81 | void setMode(const std::string& modeName); | 
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| 82 | const std::string& getModeString(void) const; | 
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| 83 | inline void setMode(MultiTriggerMode::Value mode) | 
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| 84 | { this->mode_ = mode; } | 
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| 85 | inline MultiTriggerMode::Value getMode() const | 
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| 86 | { return mode_; } | 
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| 87 |  | 
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| 88 | inline void setInvert(bool bInvert) | 
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| 89 | { this->bInvertMode_ = bInvert; } | 
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| 90 | inline bool getInvert() const | 
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| 91 | { return this->bInvertMode_; } | 
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| 92 |  | 
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| 93 | inline void setSwitch(bool bSwitch) | 
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| 94 | { this->bSwitch_ = bSwitch; } | 
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| 95 | inline bool getSwitch() const | 
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| 96 | { return this->bSwitch_; } | 
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| 97 |  | 
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| 98 | inline void setStayActive(bool bStayActive) | 
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| 99 | { this->bStayActive_ = bStayActive; } | 
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| 100 | inline bool getStayActive() const | 
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| 101 | { return this->bStayActive_; } | 
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| 102 |  | 
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| 103 | inline void setActivations(int activations) | 
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| 104 | { this->remainingActivations_ = activations; } | 
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| 105 | inline int getActivations() const | 
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| 106 | { return this->remainingActivations_; } | 
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| 107 |  | 
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| 108 | inline void setSimultaniousTriggerers(int triggerers) | 
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| 109 | { this->maxNumSimultaniousTriggerers_ = triggerers; } | 
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| 110 | inline int getSimultaniousTriggerers(void) | 
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| 111 | { return this->maxNumSimultaniousTriggerers_; } | 
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| 112 |  | 
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| 113 | inline void setDelay(float delay) | 
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| 114 | { this->delay_= delay; } | 
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| 115 | inline float getDelay() const | 
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| 116 | { return this->delay_; } | 
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| 117 |  | 
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| 118 | protected: | 
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| 119 | void fire(bool status, BaseObject* originator = NULL); | 
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| 120 |  | 
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| 121 | bool isModeTriggered(BaseObject* triggerer = NULL); | 
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| 122 | bool isTriggered(BaseObject* triggerer = NULL); | 
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| 123 |  | 
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| 124 | virtual std::queue<MultiTriggerState*>* letTrigger(void); | 
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| 125 |  | 
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| 126 | inline ClassTreeMask& getTargetMask(void) | 
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| 127 | { return this->targetMask_; } | 
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| 128 | virtual void notifyMaskUpdate(void) {} | 
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| 129 |  | 
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| 130 | private: | 
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| 131 | static const int INF_s; | 
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| 132 | static const std::string or_s; | 
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| 133 | static const std::string and_s; | 
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| 134 | static const std::string xor_s; | 
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| 135 |  | 
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| 136 | bool addState(bool bTriggered, BaseObject* originator = NULL); | 
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| 137 |  | 
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| 138 | bool checkAnd(BaseObject* triggerer); | 
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| 139 | bool checkOr(BaseObject* triggerer); | 
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| 140 | bool checkXor(BaseObject* triggerer); | 
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| 141 |  | 
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| 142 | bool bFirstTick_; | 
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| 143 |  | 
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| 144 | MultiTriggerMode::Value mode_; | 
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| 145 | bool bInvertMode_; | 
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| 146 | bool bSwitch_; | 
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| 147 | bool bStayActive_; | 
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| 148 | float delay_; | 
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| 149 | int remainingActivations_; | 
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| 150 | int maxNumSimultaniousTriggerers_; | 
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| 151 |  | 
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| 152 | std::set<BaseObject*> active_; | 
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| 153 | std::set<BaseObject*> triggered_; | 
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| 154 |  | 
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| 155 | std::set<MultiTrigger*> children_; | 
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| 156 | std::deque<std::pair<float, MultiTriggerState*> > stateQueue_; | 
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| 157 |  | 
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| 158 | ClassTreeMask targetMask_; | 
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| 159 |  | 
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| 160 | }; | 
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| 161 |  | 
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| 162 | } | 
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| 163 |  | 
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| 164 | #endif // _MultiTrigger_H__ | 
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