| [2071] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [7601] | 29 | /** | 
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 | 30 |     @file EventTrigger.h | 
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 | 31 |     @brief Definition of the EventTrigger class. | 
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 | 32 |     @ingroup NormalTrigger | 
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 | 33 | */ | 
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 | 34 |  | 
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| [2071] | 35 | #ifndef _EventTrigger_H__ | 
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 | 36 | #define _EventTrigger_H__ | 
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 | 37 |  | 
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| [5730] | 38 | #include "objects/ObjectsPrereqs.h" | 
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| [8213] | 39 |  | 
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| [2071] | 40 | #include "Trigger.h" | 
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 | 41 |  | 
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 | 42 | namespace orxonox | 
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 | 43 | { | 
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| [7601] | 44 |  | 
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 | 45 |     /** | 
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 | 46 |     @brief | 
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| [8213] | 47 |         The EventTrigger class provides a way to have a Trigger triggered by any kinds of @ref orxonox::Event "Events". | 
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| [7601] | 48 |  | 
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| [8213] | 49 |         Example: | 
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 | 50 |         @code | 
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 | 51 |         <EventTrigger invert="true"> | 
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 | 52 |             <events> | 
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 | 53 |                 <trigger> | 
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 | 54 |                     <TriggerBase ... /> | 
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 | 55 |                     <EventListener ... /> | 
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 | 56 |                 </trigger> | 
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 | 57 |             </events> | 
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 | 58 |         </EventTrigger> | 
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 | 59 |         @endcode | 
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 | 60 |  | 
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 | 61 |     @see Trigger | 
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| [8706] | 62 |         For more information on @ref orxonox::Trigger "Triggers". | 
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| [8213] | 63 |  | 
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| [7601] | 64 |     @author | 
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 | 65 |         Fabian 'x3n' Landau | 
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 | 66 |  | 
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 | 67 |     @ingroup NormalTrigger | 
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 | 68 |     */ | 
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| [5730] | 69 |     class _ObjectsExport EventTrigger : public Trigger | 
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| [2071] | 70 |     { | 
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 | 71 |         public: | 
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| [8213] | 72 |             EventTrigger(BaseObject* creator); // Constructor. Registers and initializes the object. | 
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| [2071] | 73 |             virtual ~EventTrigger(); | 
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 | 74 |  | 
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| [8213] | 75 |             virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); // Creates an event port. | 
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| [2071] | 76 |  | 
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| [8213] | 77 |             /** | 
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 | 78 |             @brief Method that is called when a new event comes in. | 
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 | 79 |                    The tick call makes sure the state change takes effect immediately. | 
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 | 80 |             @param bTriggered The state of the incoming event. | 
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 | 81 |             */ | 
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| [2071] | 82 |             inline void trigger(bool bTriggered) | 
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 | 83 |                 { this->bEventTriggered_ = bTriggered; this->tick(0); } | 
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 | 84 |  | 
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 | 85 |         protected: | 
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| [8213] | 86 |             virtual bool isTriggered(TriggerMode::Value mode); // Check whether the EventTrigger should be triggered. | 
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| [2071] | 87 |  | 
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 | 88 |         private: | 
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| [8213] | 89 |             bool bEventTriggered_; //!< Boolean to keep track of what the state of the last event was. | 
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| [2071] | 90 |     }; | 
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 | 91 | } | 
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 | 92 |  | 
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 | 93 | #endif /* _EventTrigger_H__ */ | 
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