| [2071] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [7601] | 29 | /** | 
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|  | 30 | @file EventTrigger.cc | 
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|  | 31 | @brief Implementation of the EventTrigger class. | 
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|  | 32 | @ingroup NormalTrigger | 
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|  | 33 | */ | 
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|  | 34 |  | 
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| [2071] | 35 | #include "EventTrigger.h" | 
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|  | 36 |  | 
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|  | 37 | #include "core/CoreIncludes.h" | 
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|  | 38 | #include "core/EventIncludes.h" | 
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|  | 39 |  | 
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|  | 40 | namespace orxonox | 
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|  | 41 | { | 
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|  | 42 | CreateFactory(EventTrigger); | 
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|  | 43 |  | 
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| [8213] | 44 | /** | 
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|  | 45 | @brief | 
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|  | 46 | Constructor. Registers and initializes the object. | 
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|  | 47 | @param creator | 
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|  | 48 | The creator of the EventTrigger. | 
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|  | 49 | */ | 
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| [2071] | 50 | EventTrigger::EventTrigger(BaseObject* creator) : Trigger(creator) | 
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|  | 51 | { | 
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|  | 52 | RegisterObject(EventTrigger); | 
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|  | 53 |  | 
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|  | 54 | this->bEventTriggered_ = false; | 
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|  | 55 | } | 
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|  | 56 |  | 
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| [8213] | 57 | /** | 
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|  | 58 | @brief | 
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|  | 59 | Destructor. | 
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|  | 60 | */ | 
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| [2071] | 61 | EventTrigger::~EventTrigger() | 
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|  | 62 | { | 
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|  | 63 | } | 
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|  | 64 |  | 
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| [8213] | 65 | /** | 
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|  | 66 | @brief | 
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|  | 67 | Creates an event port. | 
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|  | 68 | */ | 
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| [5929] | 69 | void EventTrigger::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [2071] | 70 | { | 
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| [5929] | 71 | SUPER(EventTrigger, XMLEventPort, xmlelement, mode); | 
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| [2071] | 72 |  | 
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| [5929] | 73 | XMLPortEventState(EventTrigger, BaseObject, "trigger", trigger, xmlelement, mode); | 
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| [2071] | 74 | } | 
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|  | 75 |  | 
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| [8213] | 76 | /** | 
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|  | 77 | @brief | 
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|  | 78 | Check whether the EventTrigger should be triggered. | 
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|  | 79 | It should be triggered if it is triggered according just to its sub-triggers and if the last event that came in was an event that changed from not triggered to triggered. | 
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|  | 80 | */ | 
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| [3280] | 81 | bool EventTrigger::isTriggered(TriggerMode::Value mode) | 
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| [2071] | 82 | { | 
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|  | 83 | if (Trigger::isTriggered(mode)) | 
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|  | 84 | return this->bEventTriggered_; | 
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|  | 85 | else | 
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|  | 86 | return false; | 
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|  | 87 | } | 
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|  | 88 | } | 
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