| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Benjamin Knecht | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Damian 'Mozork' Frick | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _DistanceTrigger_H__ | 
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| 30 | #define _DistanceTrigger_H__ | 
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| 31 |  | 
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| 32 | #include "objects/ObjectsPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <set> | 
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| 35 | #include "core/ClassTreeMask.h" | 
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| 36 | #include "Trigger.h" | 
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| 37 | #include "interfaces/PlayerTrigger.h" | 
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| 38 |  | 
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| 39 | namespace orxonox | 
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| 40 | { | 
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| 41 |   class _ObjectsExport DistanceTrigger : public Trigger, public PlayerTrigger | 
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| 42 |   { | 
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| 43 |     public: | 
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| 44 |       DistanceTrigger(BaseObject* creator); | 
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| 45 |       virtual ~DistanceTrigger(); | 
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| 46 |  | 
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| 47 |       virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| 48 |  | 
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| 49 |       void addTarget(Ogre::Node* targetNode); | 
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| 50 |       void addTargets(const std::string& targets); | 
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| 51 |       void removeTarget(Ogre::Node* targetNode); | 
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| 52 |       void removeTargets(const std::string& targets); | 
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| 53 |  | 
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| 54 |       inline void setTargetName(const std::string& targetname) | 
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| 55 |         { if(targetname.compare(BLANKSTRING) != 0) this->singleTargetMode_ = true; else this->singleTargetMode_ = false; this->targetName_ = targetname; } | 
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| 56 |       inline const std::string& getTargetName(void) | 
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| 57 |         { return this->targetName_; } | 
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| 58 |  | 
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| 59 |       inline void setDistance(float distance) | 
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| 60 |         { this->distance_ = distance; } | 
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| 61 |       inline float getDistance() const | 
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| 62 |         { return this->distance_; } | 
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| 63 |  | 
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| 64 |       bool checkDistance(); | 
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| 65 |  | 
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| 66 |     protected: | 
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| 67 |       virtual bool isTriggered(TriggerMode::Value mode); | 
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| 68 |       virtual void notifyMaskUpdate() {} | 
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| 69 |  | 
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| 70 |       ClassTreeMask targetMask_; | 
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| 71 |  | 
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| 72 |     private: | 
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| 73 |       std::set<Ogre::Node*> targetSet_; | 
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| 74 |       std::string targetName_; | 
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| 75 |       float distance_; | 
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| 76 |       bool singleTargetMode_; | 
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| 77 |  | 
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| 78 |   }; | 
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| 79 | } | 
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| 80 |  | 
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| 81 | #endif /* _DistanceTrigger_H__ */ | 
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