| [1693] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Benjamin Knecht | 
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|  | 24 | *   Co-authors: | 
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| [7301] | 25 | *      Damian 'Mozork' Frick | 
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| [1693] | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [7601] | 29 | /** | 
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|  | 30 | @file DistanceTrigger.h | 
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|  | 31 | @brief Definition of the DistanceTrigger class. | 
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|  | 32 | @ingroup NormalTrigger | 
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|  | 33 | */ | 
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|  | 34 |  | 
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| [1693] | 35 | #ifndef _DistanceTrigger_H__ | 
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|  | 36 | #define _DistanceTrigger_H__ | 
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|  | 37 |  | 
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| [5730] | 38 | #include "objects/ObjectsPrereqs.h" | 
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| [1693] | 39 |  | 
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|  | 40 | #include <set> | 
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| [8213] | 41 |  | 
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| [1693] | 42 | #include "core/ClassTreeMask.h" | 
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| [8213] | 43 |  | 
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| [5727] | 44 | #include "interfaces/PlayerTrigger.h" | 
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| [1693] | 45 |  | 
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| [8213] | 46 | #include "Trigger.h" | 
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|  | 47 |  | 
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| [2071] | 48 | namespace orxonox | 
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|  | 49 | { | 
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| [8213] | 50 |  | 
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| [7601] | 51 | /** | 
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|  | 52 | @brief | 
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| [8213] | 53 | Enum for the beacon mode of the DistanceTrigger. | 
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|  | 54 |  | 
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| [7601] | 55 | @ingroup NormalTrigger | 
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|  | 56 | */ | 
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| [8213] | 57 | namespace distanceTriggerBeaconMode | 
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| [1693] | 58 | { | 
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| [8213] | 59 | enum Value { | 
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|  | 60 | off, | 
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|  | 61 | identify, | 
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|  | 62 | exclude | 
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|  | 63 | }; | 
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|  | 64 | } | 
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| [2029] | 65 |  | 
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| [8213] | 66 | /** | 
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|  | 67 | @brief | 
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|  | 68 | The DistanceTrigger is a Trigger that triggers whenever an object (that is of the specified target type) is in a specified range of the DistanceTrigger. The object can be specified further by setting the <em>beaconMode</em> and attaching a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" to the object. | 
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|  | 69 | Parameters are (additional to the ones of Trigger): | 
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|  | 70 | - @b distance Which specifies the maximum distance at which the DistanceTrigger still triggers, i.e. its range. Default is <code>100</code>. | 
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|  | 71 | - @b target Which specifies the class of objects that can trigger the DistanceTrigger. Default is <code>"Pawn"</code>. | 
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|  | 72 | - @b beaconMode Which specifies, whether the DistanceTrigger operates on @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" or not. If <em>off</em> the DistanceMultiTrigger works as usual. If set to <em>identify</em> the DistanceTrigger is only triggered by objects that have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. If set to <em>exclude</em> the DistanceTrigger is only triggered by objects that don't have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. Default is <em>off</em>. | 
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| [8706] | 73 | - @b targetname Which specifies the name @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" need to have to make the DistanceTrigger react to them if it is in <em>beacon-mode</em> (the beaconMode is not <em>off</em>). | 
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| [2029] | 74 |  | 
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| [8213] | 75 | A simple DistanceTrigger could look like this: | 
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|  | 76 | @code | 
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|  | 77 | <DistanceTrigger position="0,0,0" switch="true" target="Pawn" distance="20" /> | 
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|  | 78 | @endcode | 
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| [2029] | 79 |  | 
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| [8213] | 80 | An implementation that only reacts to objects with a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" attached would look like this: | 
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|  | 81 | @code | 
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|  | 82 | <DistanceTrigger position="0,0,0" target="Pawn" beaconMode="identify" targetname="beacon1" distance="30" /> | 
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|  | 83 | @endcode | 
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|  | 84 | This particular DistanceTrigger would only react if an object was in range, that had a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" with the name <em>beacon1</em> attached. | 
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| [6906] | 85 |  | 
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| [8213] | 86 | @see Trigger | 
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|  | 87 | For more information on @ref orxonox::Trigger "Triggers". | 
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| [2029] | 88 |  | 
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| [8213] | 89 | @author | 
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|  | 90 | Benjamin Knecht | 
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|  | 91 | @author | 
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|  | 92 | Damian 'Mozork' Frick | 
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| [1693] | 93 |  | 
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| [8213] | 94 | @ingroup NormalTrigger | 
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|  | 95 | */ | 
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|  | 96 | class _ObjectsExport DistanceTrigger : public Trigger, public PlayerTrigger | 
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|  | 97 | { | 
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|  | 98 | public: | 
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| [9667] | 99 | DistanceTrigger(Context* context); // Constructor. Registers and initializes the object. | 
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| [8213] | 100 | virtual ~DistanceTrigger(); | 
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| [1851] | 101 |  | 
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| [8213] | 102 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); // Method for creating a DistanceTrigger object through XML. | 
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| [3033] | 103 |  | 
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| [8213] | 104 | void addTarget(const std::string& targets); // Add some target to the DistanceTrigger. | 
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|  | 105 | void removeTarget(const std::string& targets); // Remove some target from the DistanceTrigger. | 
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| [5727] | 106 |  | 
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| [8213] | 107 | /** | 
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|  | 108 | @brief Set the range of the DistanceTrigger. | 
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|  | 109 | @param distance The range to be set. | 
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|  | 110 | */ | 
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|  | 111 | inline void setDistance(float distance) | 
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|  | 112 | { this->distance_ = distance; } | 
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|  | 113 | /** | 
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|  | 114 | @brief Get the range of the DistanceTrigger. | 
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|  | 115 | @return Returns the range of the distance trigger. | 
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|  | 116 | */ | 
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|  | 117 | inline float getDistance() const | 
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|  | 118 | { return this->distance_; } | 
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|  | 119 |  | 
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|  | 120 | void setBeaconModeDirect(distanceTriggerBeaconMode::Value mode); // Set the beacon mode. | 
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|  | 121 | /** | 
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|  | 122 | @brief Get the beacon mode. | 
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|  | 123 | @return Returns the mode as an enum. | 
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|  | 124 | */ | 
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|  | 125 | inline distanceTriggerBeaconMode::Value getBeaconModeDirect(void) const | 
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|  | 126 | { return this->beaconMode_; } | 
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|  | 127 | void setBeaconMode(const std::string& mode); // Set the beacon mode. | 
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|  | 128 | const std::string& getBeaconMode(void) const; // Get the beacon mode. | 
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|  | 129 |  | 
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|  | 130 | /** | 
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|  | 131 | @brief Set the name a DistanceTriggerBeacon needs to have to make the DistanceTrigger react to it if in beacon-mode. | 
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|  | 132 | @param targetname The name as a string. | 
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|  | 133 | */ | 
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|  | 134 | inline void setTargetName(const std::string& targetname) | 
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|  | 135 | { this->targetName_ = targetname; } | 
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|  | 136 | /** | 
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|  | 137 | @brief Get the target name. | 
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|  | 138 | @return Returns the target name as a string. | 
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|  | 139 | */ | 
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|  | 140 | inline const std::string& getTargetName(void) | 
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|  | 141 | { return this->targetName_; } | 
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|  | 142 |  | 
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|  | 143 | bool checkDistance(); // Check, whether there are entities that are targets of this DistanceTrigger in its range. | 
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|  | 144 |  | 
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|  | 145 | protected: | 
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|  | 146 | virtual bool isTriggered(TriggerMode::Value mode); // Check whether the DistanceTrigger is triggered. | 
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|  | 147 | /** | 
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|  | 148 | @brief Notifies interested parties about a change of the DistanceTrigger's target mask. | 
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|  | 149 | */ | 
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|  | 150 | virtual void notifyMaskUpdate() {} | 
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|  | 151 |  | 
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|  | 152 | ClassTreeMask targetMask_; //!< The target mask, specifies by which types of objects the DistanceTrigger can be triggered. | 
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|  | 153 |  | 
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|  | 154 | private: | 
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|  | 155 | //! Strings for the beacon modes. | 
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|  | 156 | static const std::string beaconModeOff_s; | 
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|  | 157 | static const std::string beaconModeIdentify_s; | 
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|  | 158 | static const std::string beaconModeExlcude_s; | 
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|  | 159 |  | 
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|  | 160 | float distance_; //!< The range of the DistanceTrigger. | 
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|  | 161 |  | 
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|  | 162 | distanceTriggerBeaconMode::Value beaconMode_; //!< The beacon mode. | 
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|  | 163 | std::string targetName_; //!< The name a DistanceTriggerBeacon needs to have to make the DistanceTrigger react to it if in beacon-mode. | 
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| [8706] | 164 | ClassTreeMask beaconMask_; //!< A mask, that only accepts DistanceTriggerBeacons. | 
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| [8213] | 165 |  | 
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|  | 166 | WeakPtr<WorldEntity> cache_; //!< Caches the entity that triggered the DistanceTrigger last. | 
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|  | 167 | }; | 
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| [1693] | 168 | } | 
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|  | 169 |  | 
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| [2071] | 170 | #endif /* _DistanceTrigger_H__ */ | 
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