| [6800] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "DistanceMultiTrigger.h" | 
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|  | 30 |  | 
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|  | 31 | #include "core/CoreIncludes.h" | 
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|  | 32 | #include "core/XMLPort.h" | 
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|  | 33 |  | 
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|  | 34 | namespace orxonox | 
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|  | 35 | { | 
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|  | 36 |  | 
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|  | 37 | CreateFactory(DistanceMultiTrigger); | 
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|  | 38 |  | 
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|  | 39 | DistanceMultiTrigger::DistanceMultiTrigger(BaseObject* creator) : MultiTrigger(creator) | 
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|  | 40 | { | 
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|  | 41 | RegisterObject(DistanceMultiTrigger); | 
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|  | 42 |  | 
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|  | 43 | this->distance_ = 100.0f; | 
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|  | 44 | } | 
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|  | 45 |  | 
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|  | 46 | DistanceMultiTrigger::~DistanceMultiTrigger() | 
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|  | 47 | { | 
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|  | 48 |  | 
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|  | 49 | } | 
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|  | 50 |  | 
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|  | 51 | void DistanceMultiTrigger::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 52 | { | 
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|  | 53 | SUPER(DistanceMultiTrigger, XMLPort, xmlelement, mode); | 
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|  | 54 |  | 
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|  | 55 | XMLPortParam(DistanceMultiTrigger, "distance", setDistance, getDistance, xmlelement, mode).defaultValues(100.0f); | 
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|  | 56 | } | 
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|  | 57 |  | 
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|  | 58 | std::queue<MultiTriggerState*>* DistanceMultiTrigger::letTrigger(void) | 
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|  | 59 | { | 
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|  | 60 | ClassTreeMask targetMask = this->getTargetMask(); | 
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|  | 61 |  | 
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|  | 62 | std::queue<MultiTriggerState*>* queue = NULL; | 
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|  | 63 | // Check for new objects that are in range | 
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|  | 64 | for(ClassTreeMaskObjectIterator it = targetMask.begin(); it != targetMask.end(); ++it) | 
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|  | 65 | { | 
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|  | 66 | WorldEntity* entity = orxonox_cast<WorldEntity*>(*it); | 
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|  | 67 | if (entity == NULL || this->inRange(entity)) //If the object is no WorldEntity or is already in range. | 
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|  | 68 | continue; | 
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|  | 69 |  | 
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|  | 70 | Vector3 distanceVec = entity->getWorldPosition() - this->getWorldPosition(); | 
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|  | 71 | if (distanceVec.length() < this->distance_) | 
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|  | 72 | { | 
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|  | 73 | if(!this->addToRange(entity)) | 
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|  | 74 | continue; | 
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|  | 75 |  | 
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|  | 76 | if(queue == NULL) | 
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|  | 77 | { | 
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|  | 78 | queue = new std::queue<MultiTriggerState*>(); | 
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|  | 79 | } | 
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|  | 80 | MultiTriggerState* state = new MultiTriggerState; | 
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|  | 81 | state->bTriggered = true; | 
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|  | 82 | state->originator = entity; | 
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|  | 83 | queue->push(state); | 
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|  | 84 | } | 
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|  | 85 | } | 
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|  | 86 |  | 
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| [6807] | 87 | for(std::set<WorldEntity*>::iterator it = this->range_.begin(); it != this->range_.end(); ) | 
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| [6800] | 88 | { | 
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|  | 89 | Vector3 distanceVec = (*it)->getWorldPosition() - this->getWorldPosition(); | 
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|  | 90 | if (distanceVec.length() >= this->distance_) | 
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|  | 91 | { | 
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| [6807] | 92 | WorldEntity* temp = *(it++); | 
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|  | 93 | if(!this->removeFromRange(temp)) | 
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| [6800] | 94 | continue; | 
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|  | 95 |  | 
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|  | 96 | if(queue == NULL) | 
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|  | 97 | { | 
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|  | 98 | queue = new std::queue<MultiTriggerState*>(); | 
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|  | 99 | } | 
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|  | 100 | MultiTriggerState* state = new MultiTriggerState; | 
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|  | 101 | state->bTriggered = false; | 
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| [6807] | 102 | state->originator = temp; | 
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| [6800] | 103 | queue->push(state); | 
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|  | 104 | } | 
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| [6807] | 105 | else | 
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|  | 106 | ++it; | 
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| [6800] | 107 | } | 
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|  | 108 |  | 
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|  | 109 | return queue; | 
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|  | 110 | } | 
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|  | 111 |  | 
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|  | 112 | } | 
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