| [2905] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [3020] | 23 | *      Aurelian Jaggi | 
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| [2905] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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| [7601] | 30 | @file CheckPoint.h | 
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|  | 31 | @brief Definition of the CheckPoint class. | 
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|  | 32 | @ingroup NormalTrigger | 
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| [2905] | 33 | */ | 
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|  | 34 |  | 
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|  | 35 | #ifndef _CheckPoint_H__ | 
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|  | 36 | #define _CheckPoint_H__ | 
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|  | 37 |  | 
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| [5730] | 38 | #include "objects/ObjectsPrereqs.h" | 
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| [3196] | 39 |  | 
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|  | 40 | #include "interfaces/RadarViewable.h" | 
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| [2936] | 41 | #include "DistanceTrigger.h" | 
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| [2905] | 42 |  | 
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|  | 43 | namespace orxonox | 
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|  | 44 | { | 
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| [7601] | 45 |  | 
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|  | 46 | /** | 
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|  | 47 | @brief | 
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|  | 48 |  | 
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|  | 49 | @author | 
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|  | 50 | Aurelian Jaggi | 
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|  | 51 |  | 
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|  | 52 | @ingroup NormalTrigger | 
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|  | 53 | */ | 
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| [5730] | 54 | class _ObjectsExport CheckPoint : public DistanceTrigger, public RadarViewable | 
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| [3064] | 55 | { | 
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| [2905] | 56 | public: | 
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| [9667] | 57 | CheckPoint(Context* context); | 
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| [3064] | 58 | virtual ~CheckPoint(); | 
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| [3020] | 59 |  | 
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| [3064] | 60 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a CheckPoint object through XML. | 
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|  | 61 | virtual void changedActivity(); | 
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| [2905] | 62 |  | 
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|  | 63 | private: | 
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| [3064] | 64 | virtual void triggered(bool bIsTriggered); | 
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|  | 65 | virtual void notifyMaskUpdate(); | 
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| [2970] | 66 |  | 
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| [3064] | 67 | inline void setDestination(bool isDestination) | 
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|  | 68 | { bIsDestination_ = isDestination; } | 
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| [2970] | 69 |  | 
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| [3064] | 70 | inline const WorldEntity* getWorldEntity() const | 
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|  | 71 | { return this; } | 
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| [3020] | 72 |  | 
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| [3064] | 73 | inline bool getDestination() | 
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|  | 74 | { return bIsDestination_; } | 
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| [2970] | 75 |  | 
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| [3064] | 76 | inline void setFirst(bool isFirst) | 
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|  | 77 | { this->bIsFirst_ = isFirst; } | 
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| [2970] | 78 |  | 
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| [3064] | 79 | inline bool getFirst() | 
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|  | 80 | { return this->bIsFirst_; } | 
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| [2970] | 81 |  | 
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| [3064] | 82 | inline void setAddTime(float time) | 
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|  | 83 | { this->addTime_ = time; } | 
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| [3020] | 84 |  | 
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| [3064] | 85 | inline bool getAddTime() | 
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|  | 86 | { return this->addTime_; } | 
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|  | 87 |  | 
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|  | 88 | bool bIsFirst_; | 
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|  | 89 | bool bIsDestination_; | 
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|  | 90 | float addTime_; | 
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|  | 91 | }; | 
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| [2905] | 92 | } | 
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|  | 93 |  | 
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|  | 94 | #endif /* _CheckPoint_H__ */ | 
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