| [2074] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [7601] | 29 | /** | 
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|  | 30 | @file EventDispatcher.h | 
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|  | 31 | @brief Definition of the EventDispatcher class. | 
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|  | 32 | @ingroup Eventsystem | 
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|  | 33 | */ | 
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|  | 34 |  | 
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| [2074] | 35 | #ifndef _EventDispatcher_H__ | 
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|  | 36 | #define _EventDispatcher_H__ | 
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|  | 37 |  | 
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| [5730] | 38 | #include "objects/ObjectsPrereqs.h" | 
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| [3196] | 39 |  | 
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|  | 40 | #include <list> | 
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| [2074] | 41 | #include "core/BaseObject.h" | 
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|  | 42 |  | 
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|  | 43 | namespace orxonox | 
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|  | 44 | { | 
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| [5730] | 45 | class _ObjectsExport EventDispatcher : public BaseObject | 
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| [2074] | 46 | { | 
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|  | 47 | public: | 
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|  | 48 | EventDispatcher(BaseObject* creator); | 
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|  | 49 | virtual ~EventDispatcher(); | 
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|  | 50 |  | 
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|  | 51 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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|  | 52 |  | 
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|  | 53 | virtual void processEvent(Event& event); | 
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|  | 54 |  | 
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| [5929] | 55 | void addTarget(BaseObject* target); | 
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|  | 56 | BaseObject* getTarget(unsigned int index) const; | 
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| [2074] | 57 |  | 
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|  | 58 | private: | 
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| [5929] | 59 | std::list<BaseObject*> targets_; | 
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| [2074] | 60 | }; | 
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|  | 61 | } | 
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|  | 62 |  | 
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|  | 63 | #endif /* _EventDispatcher_H__ */ | 
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