| [2074] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
|  | 23 | *      Fabian 'x3n' Landau | 
|---|
|  | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
|  | 29 | #include "EventDispatcher.h" | 
|---|
|  | 30 |  | 
|---|
|  | 31 | #include "core/CoreIncludes.h" | 
|---|
|  | 32 | #include "core/EventIncludes.h" | 
|---|
|  | 33 | #include "core/XMLPort.h" | 
|---|
|  | 34 |  | 
|---|
|  | 35 | namespace orxonox | 
|---|
|  | 36 | { | 
|---|
|  | 37 | CreateFactory(EventDispatcher); | 
|---|
|  | 38 |  | 
|---|
|  | 39 | EventDispatcher::EventDispatcher(BaseObject* creator) : BaseObject(creator) | 
|---|
|  | 40 | { | 
|---|
|  | 41 | RegisterObject(EventDispatcher); | 
|---|
|  | 42 | } | 
|---|
|  | 43 |  | 
|---|
|  | 44 | EventDispatcher::~EventDispatcher() | 
|---|
|  | 45 | { | 
|---|
|  | 46 | if (this->isInitialized()) | 
|---|
| [5929] | 47 | for (std::list<BaseObject*>::iterator it = this->targets_.begin(); it != this->targets_.end(); ++it) | 
|---|
|  | 48 | (*it)->destroy(); | 
|---|
| [2074] | 49 | } | 
|---|
|  | 50 |  | 
|---|
|  | 51 | void EventDispatcher::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
|  | 52 | { | 
|---|
|  | 53 | SUPER(EventDispatcher, XMLPort, xmlelement, mode); | 
|---|
|  | 54 |  | 
|---|
| [5929] | 55 | XMLPortObject(EventDispatcher, BaseObject, "targets", addTarget, getTarget, xmlelement, mode); | 
|---|
|  | 56 |  | 
|---|
|  | 57 | // since we need event sources mapped to any state, we have to parse XML by ourselves | 
|---|
|  | 58 | this->loadAllEventStates(xmlelement, mode, this, Class(EventDispatcher)); | 
|---|
| [2074] | 59 | } | 
|---|
|  | 60 |  | 
|---|
|  | 61 | void EventDispatcher::processEvent(Event& event) | 
|---|
|  | 62 | { | 
|---|
| [5929] | 63 | for (std::list<BaseObject*>::iterator it = this->targets_.begin(); it != this->targets_.end(); ++it) | 
|---|
|  | 64 | (*it)->processEvent(event); | 
|---|
| [2074] | 65 | } | 
|---|
|  | 66 |  | 
|---|
| [5929] | 67 | void EventDispatcher::addTarget(BaseObject* target) | 
|---|
| [2074] | 68 | { | 
|---|
|  | 69 | this->targets_.push_back(target); | 
|---|
|  | 70 | } | 
|---|
|  | 71 |  | 
|---|
| [5929] | 72 | BaseObject* EventDispatcher::getTarget(unsigned int index) const | 
|---|
| [2074] | 73 | { | 
|---|
|  | 74 | unsigned int i = 0; | 
|---|
| [5929] | 75 | for (std::list<BaseObject*>::const_iterator it = this->targets_.begin(); it != this->targets_.end(); ++it) | 
|---|
| [2074] | 76 | { | 
|---|
|  | 77 | if (i == index) | 
|---|
|  | 78 | return (*it); | 
|---|
|  | 79 | ++i; | 
|---|
|  | 80 | } | 
|---|
|  | 81 | return 0; | 
|---|
|  | 82 | } | 
|---|
|  | 83 | } | 
|---|