| [2303] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [2304] | 23 |  *      Reto Grieder | 
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| [2303] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [8706] | 29 | /** | 
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 | 30 |     @file SphereCollisionShape.cc | 
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 | 31 |     @brief Implementation of the SphereCollisionShape class. | 
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 | 32 | */ | 
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 | 33 |  | 
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| [2303] | 34 | #include "SphereCollisionShape.h" | 
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 | 35 |  | 
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| [3196] | 36 | #include <BulletCollision/CollisionShapes/btSphereShape.h> | 
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| [2303] | 37 |  | 
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 | 38 | #include "core/CoreIncludes.h" | 
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 | 39 | #include "core/XMLPort.h" | 
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| [8706] | 40 | #include "tools/BulletConversions.h" | 
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| [2303] | 41 |  | 
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 | 42 | namespace orxonox | 
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 | 43 | { | 
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| [9667] | 44 |     RegisterClass(SphereCollisionShape); | 
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| [2303] | 45 |  | 
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| [8706] | 46 |     /** | 
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 | 47 |     @brief | 
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 | 48 |         Constructor. registers and initializes the object. | 
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 | 49 |     */ | 
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| [9667] | 50 |     SphereCollisionShape::SphereCollisionShape(Context* context) : CollisionShape(context) | 
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| [2303] | 51 |     { | 
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 | 52 |         RegisterObject(SphereCollisionShape); | 
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 | 53 |  | 
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| [2403] | 54 |         this->radius_ = 1.0f; | 
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| [2514] | 55 |         updateShape(); | 
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| [2374] | 56 |  | 
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 | 57 |         this->registerVariables(); | 
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| [2303] | 58 |     } | 
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 | 59 |  | 
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| [2374] | 60 |     void SphereCollisionShape::registerVariables() | 
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 | 61 |     { | 
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| [3280] | 62 |         registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); | 
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| [2374] | 63 |     } | 
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 | 64 |  | 
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| [2303] | 65 |     void SphereCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 66 |     { | 
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 | 67 |         SUPER(SphereCollisionShape, XMLPort, xmlelement, mode); | 
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 | 68 |  | 
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 | 69 |         XMLPortParam(SphereCollisionShape, "radius", setRadius, getRadius, xmlelement, mode); | 
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 | 70 |     } | 
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 | 71 |  | 
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| [8706] | 72 |     /** | 
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 | 73 |     @brief | 
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 | 74 |         Is called when the scale of the SphereCollisionShape has changed. | 
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 | 75 |     */ | 
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 | 76 |     void SphereCollisionShape::changedScale() | 
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 | 77 |     { | 
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 | 78 |         CollisionShape::changedScale(); | 
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 | 79 |  | 
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 | 80 |         // Resize the internal collision shape | 
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 | 81 |         // TODO: Assuming setLocalScaling works. | 
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 | 82 |         //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D())); | 
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 | 83 |         if(!this->hasUniformScaling()) | 
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 | 84 |         { | 
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| [8858] | 85 |             orxout(internal_error) << "SphereCollisionShape: Non-uniform scaling is not yet supported." << endl; | 
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| [8706] | 86 |             return; | 
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 | 87 |         } | 
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 | 88 |  | 
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 | 89 |         this->setRadius(this->radius_*this->getScale()); | 
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 | 90 |     } | 
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 | 91 |  | 
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 | 92 |     /** | 
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 | 93 |     @brief | 
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 | 94 |         Creates a new internal collision shape for the SphereCollisionShape. | 
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 | 95 |     @return | 
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 | 96 |         Returns a pointer to the newly created btSphereShape. | 
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 | 97 |     */ | 
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| [2514] | 98 |     btCollisionShape* SphereCollisionShape::createNewShape() const | 
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| [2303] | 99 |     { | 
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| [2514] | 100 |         return new btSphereShape(this->radius_); | 
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| [2303] | 101 |     } | 
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 | 102 | } | 
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