| [2303] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [2304] | 23 | *      Reto Grieder | 
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| [2303] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [8706] | 29 | /** | 
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|  | 30 | @file SphereCollisionShape.cc | 
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|  | 31 | @brief Implementation of the SphereCollisionShape class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [2303] | 34 | #include "SphereCollisionShape.h" | 
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|  | 35 |  | 
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| [3196] | 36 | #include <BulletCollision/CollisionShapes/btSphereShape.h> | 
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| [2303] | 37 |  | 
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|  | 38 | #include "core/CoreIncludes.h" | 
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|  | 39 | #include "core/XMLPort.h" | 
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| [8706] | 40 | #include "tools/BulletConversions.h" | 
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| [2303] | 41 |  | 
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|  | 42 | namespace orxonox | 
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|  | 43 | { | 
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| [9667] | 44 | RegisterClass(SphereCollisionShape); | 
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| [2303] | 45 |  | 
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| [8706] | 46 | /** | 
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|  | 47 | @brief | 
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|  | 48 | Constructor. registers and initializes the object. | 
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|  | 49 | */ | 
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| [9667] | 50 | SphereCollisionShape::SphereCollisionShape(Context* context) : CollisionShape(context) | 
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| [2303] | 51 | { | 
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|  | 52 | RegisterObject(SphereCollisionShape); | 
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|  | 53 |  | 
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| [2403] | 54 | this->radius_ = 1.0f; | 
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| [2514] | 55 | updateShape(); | 
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| [2374] | 56 |  | 
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|  | 57 | this->registerVariables(); | 
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| [2303] | 58 | } | 
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|  | 59 |  | 
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| [2374] | 60 | void SphereCollisionShape::registerVariables() | 
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|  | 61 | { | 
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| [3280] | 62 | registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); | 
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| [2374] | 63 | } | 
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|  | 64 |  | 
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| [2303] | 65 | void SphereCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 66 | { | 
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|  | 67 | SUPER(SphereCollisionShape, XMLPort, xmlelement, mode); | 
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|  | 68 |  | 
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|  | 69 | XMLPortParam(SphereCollisionShape, "radius", setRadius, getRadius, xmlelement, mode); | 
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|  | 70 | } | 
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|  | 71 |  | 
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| [8706] | 72 | /** | 
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|  | 73 | @brief | 
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|  | 74 | Is called when the scale of the SphereCollisionShape has changed. | 
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|  | 75 | */ | 
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|  | 76 | void SphereCollisionShape::changedScale() | 
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|  | 77 | { | 
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|  | 78 | CollisionShape::changedScale(); | 
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|  | 79 |  | 
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|  | 80 | // Resize the internal collision shape | 
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|  | 81 | // TODO: Assuming setLocalScaling works. | 
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|  | 82 | //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D())); | 
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|  | 83 | if(!this->hasUniformScaling()) | 
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|  | 84 | { | 
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| [8858] | 85 | orxout(internal_error) << "SphereCollisionShape: Non-uniform scaling is not yet supported." << endl; | 
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| [8706] | 86 | return; | 
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|  | 87 | } | 
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|  | 88 |  | 
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|  | 89 | this->setRadius(this->radius_*this->getScale()); | 
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|  | 90 | } | 
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|  | 91 |  | 
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|  | 92 | /** | 
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|  | 93 | @brief | 
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|  | 94 | Creates a new internal collision shape for the SphereCollisionShape. | 
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|  | 95 | @return | 
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|  | 96 | Returns a pointer to the newly created btSphereShape. | 
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|  | 97 | */ | 
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| [2514] | 98 | btCollisionShape* SphereCollisionShape::createNewShape() const | 
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| [2303] | 99 | { | 
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| [2514] | 100 | return new btSphereShape(this->radius_); | 
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| [2303] | 101 | } | 
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|  | 102 | } | 
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