| [2486] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Reto Grieder | 
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 | 24 |  *   Co-authors: | 
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| [10189] | 25 |  *      Fabian 'x3n' Landau | 
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| [2486] | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [7601] | 29 | /** | 
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| [10189] | 30 |     @file AbstractRadiusHeightCollisionShape.h | 
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 | 31 |     @brief Definition of the AbstractRadiusHeightCollisionShape class. | 
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| [7601] | 32 |     @ingroup Collisionshapes | 
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 | 33 | */ | 
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 | 34 |  | 
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| [10189] | 35 | #ifndef _AbstractRadiusHeightCollisionShape_H__ | 
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 | 36 | #define _AbstractRadiusHeightCollisionShape_H__ | 
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| [2486] | 37 |  | 
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| [5730] | 38 | #include "objects/ObjectsPrereqs.h" | 
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| [5735] | 39 | #include "collisionshapes/CollisionShape.h" | 
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| [2486] | 40 |  | 
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 | 41 | namespace orxonox | 
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 | 42 | { | 
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| [8706] | 43 |  | 
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 | 44 |     /** | 
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 | 45 |     @brief | 
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| [10189] | 46 |         Wrapper for the bullet collision shapes with radius and height. | 
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| [8706] | 47 |  | 
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 | 48 |     @ingroup Collisionshapes | 
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 | 49 |     */ | 
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| [10189] | 50 |     class _ObjectsExport AbstractRadiusHeightCollisionShape : public CollisionShape | 
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| [2486] | 51 |     { | 
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 | 52 |         public: | 
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| [10189] | 53 |             AbstractRadiusHeightCollisionShape(Context* context); | 
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| [2486] | 54 |  | 
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 | 55 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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 | 56 |  | 
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| [8706] | 57 |             /** | 
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| [10189] | 58 |             @brief Set the radius of the AbstractRadiusHeightCollisionShape. | 
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| [8706] | 59 |                    If the radius changes, this causes the internal collision shape to be recreated. | 
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 | 60 |             @param value The radius to be set. | 
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 | 61 |             @return Returns true if the radius has changed, false if not. | 
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 | 62 |             */ | 
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 | 63 |             inline bool setRadius(float value) | 
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 | 64 |                 { if(this->radius_ == value) return false; this->radius_ = value; updateShape(); return true; } | 
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 | 65 |             /** | 
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| [10189] | 66 |             @brief Get the radius of the AbstractRadiusHeightCollisionShape. | 
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 | 67 |             @return Returns the radius of the AbstractRadiusHeightCollisionShape. | 
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| [8706] | 68 |             */ | 
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| [2486] | 69 |             inline float getRadius() const | 
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 | 70 |                 { return radius_; } | 
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 | 71 |  | 
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| [8706] | 72 |             /** | 
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| [10189] | 73 |             @brief Set the height of the AbstractRadiusHeightCollisionShape. | 
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| [8706] | 74 |                    If the height changes, this causes the internal collision shape to be recreated. | 
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 | 75 |             @param value The height to be set. | 
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 | 76 |             @return Returns true if the height has changed, false if not. | 
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 | 77 |             */ | 
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 | 78 |             inline bool setHeight(float value) | 
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 | 79 |                 { if(this->height_ == value) return false; this->height_ = value; updateShape(); return true; } | 
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 | 80 |             /** | 
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| [10189] | 81 |             @brief Get the height of the AbstractRadiusHeightCollisionShape. | 
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 | 82 |             @return Returns the height of the AbstractRadiusHeightCollisionShape. | 
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| [8706] | 83 |             */ | 
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| [2486] | 84 |             inline float getHeight() const | 
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 | 85 |                 { return this->height_; } | 
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 | 86 |  | 
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| [10189] | 87 |             virtual void changedScale(); // Is called when the scale of the AbstractRadiusHeightCollisionShape has changed. | 
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| [8706] | 88 |  | 
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| [2514] | 89 |         private: | 
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| [7163] | 90 |             void registerVariables(); | 
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 | 91 |  | 
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| [10189] | 92 |             float radius_; //!< The radius of the AbstractRadiusHeightCollisionShape. | 
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 | 93 |             float height_; //!< The height of the AbstractRadiusHeightCollisionShape. | 
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| [2486] | 94 |      }; | 
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 | 95 | } | 
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 | 96 |  | 
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| [10189] | 97 | #endif /* _AbstractRadiusHeightCollisionShape_H__ */ | 
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