| [2486] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Reto Grieder | 
|---|
 | 24 |  *   Co-authors: | 
|---|
| [10189] | 25 |  *      Fabian 'x3n' Landau | 
|---|
| [2486] | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
| [8706] | 29 | /** | 
|---|
| [10189] | 30 |     @file AbstractRadiusHeightCollisionShape.cc | 
|---|
 | 31 |     @brief Implementation of the AbstractRadiusHeightCollisionShape class. | 
|---|
| [8706] | 32 | */ | 
|---|
 | 33 |  | 
|---|
| [10189] | 34 | #include "AbstractRadiusHeightCollisionShape.h" | 
|---|
| [2486] | 35 |  | 
|---|
 | 36 | #include "core/CoreIncludes.h" | 
|---|
 | 37 | #include "core/XMLPort.h" | 
|---|
| [8706] | 38 | #include "tools/BulletConversions.h" | 
|---|
| [2486] | 39 |  | 
|---|
 | 40 | namespace orxonox | 
|---|
 | 41 | { | 
|---|
| [10624] | 42 |     RegisterAbstractClass(AbstractRadiusHeightCollisionShape).inheritsFrom<CollisionShape>(); | 
|---|
| [2486] | 43 |  | 
|---|
| [8706] | 44 |     /** | 
|---|
 | 45 |     @brief | 
|---|
 | 46 |         Constructor. Registers and initializes the object. | 
|---|
 | 47 |     */ | 
|---|
| [10189] | 48 |     AbstractRadiusHeightCollisionShape::AbstractRadiusHeightCollisionShape(Context* context) : CollisionShape(context) | 
|---|
| [2486] | 49 |     { | 
|---|
| [10189] | 50 |         RegisterObject(AbstractRadiusHeightCollisionShape); | 
|---|
| [2486] | 51 |  | 
|---|
 | 52 |         this->radius_ = 1.0f; | 
|---|
 | 53 |         this->height_ = 1.0f; | 
|---|
 | 54 |  | 
|---|
 | 55 |         this->registerVariables(); | 
|---|
 | 56 |     } | 
|---|
 | 57 |  | 
|---|
| [10189] | 58 |     void AbstractRadiusHeightCollisionShape::registerVariables() | 
|---|
| [2486] | 59 |     { | 
|---|
| [3280] | 60 |         registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); | 
|---|
 | 61 |         registerVariable(this->height_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); | 
|---|
| [2486] | 62 |     } | 
|---|
 | 63 |  | 
|---|
| [10189] | 64 |     void AbstractRadiusHeightCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
| [2486] | 65 |     { | 
|---|
| [10189] | 66 |         SUPER(AbstractRadiusHeightCollisionShape, XMLPort, xmlelement, mode); | 
|---|
| [2486] | 67 |  | 
|---|
| [10189] | 68 |         XMLPortParam(AbstractRadiusHeightCollisionShape, "radius", setRadius, getRadius, xmlelement, mode); | 
|---|
 | 69 |         XMLPortParam(AbstractRadiusHeightCollisionShape, "height", setHeight, getHeight, xmlelement, mode); | 
|---|
| [2486] | 70 |     } | 
|---|
 | 71 |  | 
|---|
| [8706] | 72 |     /** | 
|---|
 | 73 |     @brief | 
|---|
| [10189] | 74 |         Is called when the scale of the AbstractRadiusHeightCollisionShape has changed. | 
|---|
| [8706] | 75 |     */ | 
|---|
| [10189] | 76 |     void AbstractRadiusHeightCollisionShape::changedScale() | 
|---|
| [8706] | 77 |     { | 
|---|
 | 78 |         CollisionShape::changedScale(); | 
|---|
 | 79 |  | 
|---|
 | 80 |         // Resize the internal collision shape | 
|---|
 | 81 |         // TODO: Assuming setLocalScaling works. | 
|---|
 | 82 |         //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D())); | 
|---|
 | 83 |         if(!this->hasUniformScaling()) | 
|---|
 | 84 |         { | 
|---|
| [10189] | 85 |             orxout(internal_error) << "AbstractRadiusHeightCollisionShape: Non-uniform scaling is not yet supported." << endl; | 
|---|
| [8706] | 86 |             return; | 
|---|
 | 87 |         } | 
|---|
 | 88 |  | 
|---|
 | 89 |         this->radius_ *= this->getScale(); | 
|---|
 | 90 |         this->height_ *= this->getScale(); | 
|---|
 | 91 |         this->updateShape(); | 
|---|
 | 92 |     } | 
|---|
| [2486] | 93 | } | 
|---|