| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Marian Runo | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "Planet.h" | 
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| 30 |  | 
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| 31 | #include <OgreEntity.h> | 
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| 32 | #include <OgreBillboardSet.h> | 
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| 33 | #include <OgreProgressiveMesh.h> | 
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| 34 |  | 
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| 35 | #include "core/CoreIncludes.h" | 
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| 36 | #include "core/GameMode.h" | 
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| 37 | #include "core/XMLPort.h" | 
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| 38 | #include "Scene.h" | 
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| 39 | #include "graphics/Camera.h" | 
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| 40 | #include "CameraManager.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 | RegisterClass(Planet); | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | * @brief Constructor | 
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| 48 | */ | 
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| 49 | Planet::Planet(Context* context) : MovableEntity(context) | 
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| 50 | { | 
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| 51 | RegisterObject(Planet); | 
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| 52 | this->registerVariables(); | 
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| 53 | } | 
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| 54 |  | 
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| 55 | /** | 
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| 56 | * @brief Destructor | 
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| 57 | */ | 
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| 58 | Planet::~Planet() | 
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| 59 | { | 
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| 60 | if (this->isInitialized() && this->mesh_.getEntity()) | 
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| 61 | this->detachOgreObject(this->mesh_.getEntity()); | 
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| 62 | } | 
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| 63 |  | 
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| 64 | void Planet::tick(float dt) | 
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| 65 | { | 
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| 66 | if (!this->isVisible()) | 
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| 67 | return; | 
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| 68 |  | 
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| 69 | if (GameMode::showsGraphics()) | 
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| 70 | { | 
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| 71 | Camera* activeCamera = CameraManager::getInstance().getActiveCamera(); | 
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| 72 | if (activeCamera && this->billboard_.getBillboardSet()) | 
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| 73 | { | 
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| 74 | float distance = this->getPosition().distance( activeCamera->getWorldPosition() ); | 
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| 75 | //             orxout(internal_warning) << distance << endl; | 
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| 76 | float planetRadius = this->getScale(); | 
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| 77 |  | 
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| 78 | float newScale = 2 * distance / sqrt(distance*distance - planetRadius*planetRadius); | 
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| 79 | float tempTest = newScale*(1+float(this->atmosphereSize)/float(this->imageSize)); | 
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| 80 | newScale = tempTest; | 
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| 81 |  | 
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| 82 | this->billboard_.getBillboardSet()->setDefaultDimensions(newScale, newScale); | 
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| 83 | } | 
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| 84 | } | 
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| 85 |  | 
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| 86 | SUPER(Planet, tick, dt); | 
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| 87 | } | 
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| 88 |  | 
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| 89 | void Planet::init() | 
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| 90 | { | 
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| 91 | } | 
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| 92 |  | 
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| 93 | void Planet::changedMesh() | 
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| 94 | { | 
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| 95 | if( GameMode::showsGraphics() ) | 
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| 96 | { | 
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| 97 | if (this->mesh_.getEntity()) | 
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| 98 | this->detachOgreObject(this->mesh_.getEntity()); | 
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| 99 |  | 
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| 100 | this->mesh_.setMeshSource(this->getScene()->getSceneManager(), this->meshSrc_); | 
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| 101 |  | 
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| 102 | if (this->mesh_.getEntity()) | 
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| 103 | { | 
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| 104 | this->attachOgreObject(this->mesh_.getEntity()); | 
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| 105 | this->mesh_.getEntity()->setCastShadows(this->bCastShadows_); | 
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| 106 | this->mesh_.setVisible(this->isVisible()); | 
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| 107 |  | 
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| 108 | float scaleFactor = this->getScale(); | 
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| 109 |  | 
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| 110 | #if OGRE_VERSION >= 0x010800 | 
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| 111 | Ogre::ProgressiveMesh::LodValueList distList; | 
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| 112 | #elif OGRE_VERSION >= 0x010700 | 
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| 113 | Ogre::Mesh::LodValueList distList; | 
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| 114 | #else | 
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| 115 | Ogre::Mesh::LodDistanceList distList; | 
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| 116 | #endif | 
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| 117 |  | 
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| 118 | distList.push_back(10.0f*scaleFactor); | 
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| 119 | distList.push_back(19.0f*scaleFactor); | 
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| 120 | distList.push_back(27.0f*scaleFactor); | 
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| 121 | distList.push_back(34.0f*scaleFactor); | 
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| 122 | distList.push_back(40.0f*scaleFactor); | 
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| 123 | distList.push_back(45.0f*scaleFactor); | 
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| 124 | distList.push_back(49.0f*scaleFactor); | 
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| 125 | distList.push_back(52.0f*scaleFactor); | 
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| 126 | distList.push_back(54.0f*scaleFactor); | 
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| 127 | distList.push_back(55.0f*scaleFactor); | 
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| 128 |  | 
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| 129 | float reductionValue = 0.2f; | 
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| 130 |  | 
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| 131 | #if OGRE_VERSION >= 0x010800 | 
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| 132 | Ogre::ProgressiveMesh::generateLodLevels(this->mesh_.getEntity()->getMesh().get(), distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, | 
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| 133 | reductionValue); | 
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| 134 | #else | 
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| 135 | this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue); | 
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| 136 | #endif | 
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| 137 | billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->atmosphere_, Vector3(0,0,0)); | 
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| 138 |  | 
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| 139 | this->attachOgreObject(this->billboard_.getBillboardSet()); | 
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| 140 | this->billboard_.getBillboardSet()->setUseAccurateFacing(true); | 
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| 141 | this->setCastShadows(true); | 
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| 142 | this->billboard_.getBillboardSet()->setRenderQueueGroup(this->mesh_.getEntity()->getRenderQueueGroup()); | 
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| 143 | this->mesh_.setCastShadows(true); | 
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| 144 | } | 
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| 145 | } | 
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| 146 | } | 
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| 147 |  | 
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| 148 | void Planet::changedShadows() | 
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| 149 | { | 
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| 150 | this->mesh_.setCastShadows(this->bCastShadows_); | 
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| 151 | } | 
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| 152 |  | 
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| 153 | void Planet::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 154 | { | 
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| 155 | SUPER(Planet, XMLPort, xmlelement, mode); | 
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| 156 |  | 
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| 157 | XMLPortParam(Planet, "atmosphere", setAtmosphere, getAtmosphere, xmlelement, mode).defaultValues("planet/Atmosphere"); | 
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| 158 | XMLPortParam(Planet, "atmospheresize", setAtmosphereSize, getAtmosphereSize, xmlelement,mode); | 
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| 159 | XMLPortParam(Planet, "imagesize", setImageSize, getImageSize, xmlelement,mode); | 
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| 160 | XMLPortParam(Planet, "mesh", setMeshSource, getMeshSource, xmlelement, mode); | 
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| 161 | XMLPortParam(Planet, "shadow", setCastShadows, getCastShadows, xmlelement, mode).defaultValues(true); | 
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| 162 | } | 
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| 163 |  | 
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| 164 | void Planet::registerVariables() | 
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| 165 | { | 
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| 166 | registerVariable(this->atmosphere_, VariableDirection::ToClient); | 
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| 167 | registerVariable(this->atmosphereSize, VariableDirection::ToClient); | 
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| 168 | registerVariable(this->imageSize, VariableDirection::ToClient); | 
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| 169 | // Note: the meshSrc should be synchronised after atmosphere and other values, because the meshSrc callback setts the atmosphere billboards | 
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| 170 | registerVariable(this->meshSrc_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedMesh)); | 
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| 171 | registerVariable(this->bCastShadows_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedShadows)); | 
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| 172 | } | 
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| 173 |  | 
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| 174 | void Planet::changedVisibility() | 
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| 175 | { | 
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| 176 | SUPER(Planet, changedVisibility); | 
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| 177 | if (this->isInitialized()) | 
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| 178 | { | 
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| 179 | this->mesh_.setVisible(this->isVisible()); | 
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| 180 | this->billboard_.setVisible(this->isVisible()); | 
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| 181 | } | 
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| 182 | } | 
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| 183 | } | 
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