| [2380] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Marian Runo | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "Planet.h" | 
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|  | 30 |  | 
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|  | 31 | #include <OgreEntity.h> | 
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| [2459] | 32 | #include <OgreBillboardSet.h> | 
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| [3196] | 33 | #include <OgreProgressiveMesh.h> | 
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| [2380] | 34 |  | 
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| [2435] | 35 | #include "core/CoreIncludes.h" | 
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| [3196] | 36 | #include "core/GameMode.h" | 
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| [2435] | 37 | #include "core/XMLPort.h" | 
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| [5735] | 38 | #include "Scene.h" | 
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| [5737] | 39 | #include "graphics/Camera.h" | 
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| [2435] | 40 | #include "CameraManager.h" | 
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| [2380] | 41 |  | 
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|  | 42 | namespace orxonox | 
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|  | 43 | { | 
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| [5730] | 44 | CreateFactory(Planet); | 
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| [2380] | 45 |  | 
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|  | 46 | /** | 
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|  | 47 | * @brief Constructor | 
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|  | 48 | */ | 
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| [5929] | 49 | Planet::Planet(BaseObject* creator) : MovableEntity(creator) | 
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| [2380] | 50 | { | 
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|  | 51 | RegisterObject(Planet); | 
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|  | 52 | this->registerVariables(); | 
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|  | 53 | } | 
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|  | 54 |  | 
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|  | 55 | /** | 
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|  | 56 | * @brief Destructor | 
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|  | 57 | */ | 
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|  | 58 | Planet::~Planet() | 
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|  | 59 | { | 
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|  | 60 | if (this->isInitialized() && this->mesh_.getEntity()) | 
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| [2459] | 61 | this->detachOgreObject(this->mesh_.getEntity()); | 
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| [5730] | 62 | } | 
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| [2435] | 63 |  | 
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| [2380] | 64 | void Planet::tick(float dt) | 
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|  | 65 | { | 
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| [5929] | 66 | if (!this->isVisible()) | 
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| [2380] | 67 | return; | 
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| [2435] | 68 |  | 
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| [3196] | 69 | if (GameMode::showsGraphics()) | 
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| [2435] | 70 | { | 
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| [3196] | 71 | Camera* activeCamera = CameraManager::getInstance().getActiveCamera(); | 
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| [7163] | 72 | if (activeCamera && this->billboard_.getBillboardSet()) | 
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| [3196] | 73 | { | 
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|  | 74 | float distance = this->getPosition().distance( activeCamera->getWorldPosition() ); | 
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|  | 75 | //             COUT(2) << distance << std::endl; | 
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|  | 76 | float planetRadius = this->getScale(); | 
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| [2435] | 77 |  | 
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| [3196] | 78 | float newScale = 2 * distance / sqrt(distance*distance - planetRadius*planetRadius); | 
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|  | 79 | float tempTest = newScale*(1+float(this->atmosphereSize)/float(this->imageSize)); | 
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|  | 80 | newScale = tempTest; | 
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| [2435] | 81 |  | 
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| [3196] | 82 | this->billboard_.getBillboardSet()->setDefaultDimensions(newScale, newScale); | 
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|  | 83 | } | 
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| [2435] | 84 | } | 
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|  | 85 |  | 
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| [2380] | 86 | SUPER(Planet, tick, dt); | 
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|  | 87 | } | 
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| [2435] | 88 |  | 
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|  | 89 | void Planet::init() | 
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|  | 90 | { | 
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| [7163] | 91 | } | 
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| [2435] | 92 |  | 
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| [7163] | 93 | void Planet::changedMesh() | 
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|  | 94 | { | 
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|  | 95 | if( GameMode::showsGraphics() ) | 
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|  | 96 | { | 
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|  | 97 | if (this->mesh_.getEntity()) | 
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|  | 98 | this->detachOgreObject(this->mesh_.getEntity()); | 
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| [2435] | 99 |  | 
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| [7163] | 100 | this->mesh_.setMeshSource(this->getScene()->getSceneManager(), this->meshSrc_); | 
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| [6501] | 101 |  | 
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| [7163] | 102 | if (this->mesh_.getEntity()) | 
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|  | 103 | { | 
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|  | 104 | this->attachOgreObject(this->mesh_.getEntity()); | 
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|  | 105 | this->mesh_.getEntity()->setCastShadows(this->bCastShadows_); | 
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|  | 106 | this->mesh_.setVisible(this->isVisible()); | 
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| [2435] | 107 |  | 
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| [7163] | 108 | float scaleFactor = this->getScale(); | 
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| [2435] | 109 |  | 
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| [7163] | 110 | #if OGRE_VERSION >= 0x010700 | 
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|  | 111 | Ogre::Mesh::LodValueList distList; | 
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|  | 112 | #else | 
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|  | 113 | Ogre::Mesh::LodDistanceList distList; | 
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|  | 114 | #endif | 
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| [2435] | 115 |  | 
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| [7163] | 116 | distList.push_back(10.0f*scaleFactor); | 
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|  | 117 | distList.push_back(19.0f*scaleFactor); | 
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|  | 118 | distList.push_back(27.0f*scaleFactor); | 
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|  | 119 | distList.push_back(34.0f*scaleFactor); | 
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|  | 120 | distList.push_back(40.0f*scaleFactor); | 
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|  | 121 | distList.push_back(45.0f*scaleFactor); | 
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|  | 122 | distList.push_back(49.0f*scaleFactor); | 
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|  | 123 | distList.push_back(52.0f*scaleFactor); | 
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|  | 124 | distList.push_back(54.0f*scaleFactor); | 
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|  | 125 | distList.push_back(55.0f*scaleFactor); | 
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| [2380] | 126 |  | 
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| [7163] | 127 | float reductionValue = 0.2f; | 
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| [2380] | 128 |  | 
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| [7163] | 129 | this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue); | 
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|  | 130 | billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->atmosphere_, Vector3(0,0,0)); | 
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|  | 131 |  | 
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|  | 132 | this->attachOgreObject(this->billboard_.getBillboardSet()); | 
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|  | 133 | this->billboard_.getBillboardSet()->setUseAccurateFacing(true); | 
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|  | 134 | this->setCastShadows(true); | 
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|  | 135 | this->billboard_.getBillboardSet()->setRenderQueueGroup(this->mesh_.getEntity()->getRenderQueueGroup()); | 
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|  | 136 | this->mesh_.setCastShadows(true); | 
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|  | 137 | } | 
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| [2380] | 138 | } | 
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|  | 139 | } | 
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|  | 140 |  | 
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|  | 141 | void Planet::changedShadows() | 
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|  | 142 | { | 
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|  | 143 | this->mesh_.setCastShadows(this->bCastShadows_); | 
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|  | 144 | } | 
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|  | 145 |  | 
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|  | 146 | /** | 
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|  | 147 | @brief XML loading and saving. | 
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|  | 148 | @param xmlelement The XML-element | 
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|  | 149 | @param loading Loading (true) or saving (false) | 
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|  | 150 | @return The XML-element | 
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|  | 151 | */ | 
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|  | 152 | void Planet::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 153 | { | 
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|  | 154 | SUPER(Planet, XMLPort, xmlelement, mode); | 
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| [2435] | 155 |  | 
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| [7163] | 156 | XMLPortParam(Planet, "atmosphere", setAtmosphere, getAtmosphere, xmlelement, mode).defaultValues("planet/Atmosphere"); | 
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|  | 157 | XMLPortParam(Planet, "atmospheresize", setAtmosphereSize, getAtmosphereSize, xmlelement,mode); | 
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|  | 158 | XMLPortParam(Planet, "imagesize", setImageSize, getImageSize, xmlelement,mode); | 
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|  | 159 | XMLPortParam(Planet, "mesh", setMeshSource, getMeshSource, xmlelement, mode); | 
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|  | 160 | XMLPortParam(Planet, "shadow", setCastShadows, getCastShadows, xmlelement, mode).defaultValues(true); | 
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| [2380] | 161 | } | 
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|  | 162 |  | 
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| [2435] | 163 | void Planet::registerVariables() | 
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|  | 164 | { | 
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| [3280] | 165 | registerVariable(this->atmosphere_, VariableDirection::ToClient); | 
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| [7163] | 166 | registerVariable(this->atmosphereSize, VariableDirection::ToClient); | 
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|  | 167 | registerVariable(this->imageSize, VariableDirection::ToClient); | 
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|  | 168 | // Note: the meshSrc should be synchronised after atmosphere and other values, because the meshSrc callback setts the atmosphere billboards | 
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| [3280] | 169 | registerVariable(this->meshSrc_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedMesh)); | 
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|  | 170 | registerVariable(this->bCastShadows_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedShadows)); | 
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| [2380] | 171 | } | 
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|  | 172 |  | 
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|  | 173 | void Planet::changedVisibility() | 
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|  | 174 | { | 
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|  | 175 | SUPER(Planet, changedVisibility); | 
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|  | 176 | if (this->isInitialized()) | 
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| [2435] | 177 | { | 
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| [2380] | 178 | this->mesh_.setVisible(this->isVisible()); | 
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|  | 179 | this->billboard_.setVisible(this->isVisible()); | 
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| [2435] | 180 | } | 
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| [2380] | 181 | } | 
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|  | 182 | } | 
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