| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Damian 'Mozork' Frick | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file CommandNotification.h | 
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| 31 | @brief Definition of the CommandNotification class. | 
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| 32 | @ingroup NotificationDispatchers | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _CommandNotification_H__ | 
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| 36 | #define _CommandNotification_H__ | 
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| 37 |  | 
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| 38 | #include "notifications/NotificationsPrereqs.h" | 
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| 39 |  | 
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| 40 | #include <string> | 
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| 41 | #include "notifications/NotificationDispatcher.h" | 
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| 42 |  | 
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| 43 | namespace orxonox { | 
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| 44 |  | 
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| 45 | /** | 
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| 46 | @brief | 
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| 47 | This class implements a method of displaying a Notification with information to an input command and the key the command is mapped to. | 
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| 48 | The message that is displayed is a string made out of the concatenation of the preMessage, the key the specified command is mapped to and the postMessage. | 
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| 49 |  | 
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| 50 | In use it would like this: | 
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| 51 | @code | 
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| 52 | <CommandNotification preMessage="Please press " command="someCommand" postMessage=" to do something." sender="me"> | 
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| 53 | <events> | 
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| 54 | <trigger> | 
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| 55 | <PlayerTrigger /> | 
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| 56 | </trigger> | 
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| 57 | </events> | 
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| 58 | </CommandNotification> | 
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| 59 | @endcode | 
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| 60 | Upon being triggered this would display the @ref orxonox::Notification "Notification" "Please press {the binding of the specified command} to do something". | 
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| 61 | For more information on what can be used for @code <PlayerTrigger /> @endcode see the @ref orxonox::NotificationDispatcher "NotificationDispatcher" documentation. | 
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| 62 |  | 
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| 63 | @author | 
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| 64 | Damian 'Mozork' Frick | 
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| 65 |  | 
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| 66 | @ingroup NotificationDispatchers | 
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| 67 | */ | 
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| 68 | class _NotificationsExport CommandNotification : public NotificationDispatcher | 
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| 69 | { | 
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| 70 |  | 
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| 71 | public: | 
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| 72 | CommandNotification(Context* context); //!< Default Constructor. | 
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| 73 | virtual ~CommandNotification(); //!< Destructor. | 
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| 74 |  | 
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| 75 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a CommandNotification object through XML. | 
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| 76 |  | 
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| 77 | /** | 
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| 78 | @brief Get the command, whose key is displayed. | 
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| 79 | @return Returns the name of the command. | 
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| 80 | */ | 
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| 81 | const std::string& getCommand(void) | 
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| 82 | { return this->command_; } | 
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| 83 | /** | 
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| 84 | @brief Get the preMessage, the first part of the displayed message. | 
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| 85 | @return Returns the preMessage. | 
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| 86 | */ | 
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| 87 | const std::string& getPreMessage(void) | 
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| 88 | { return this->preMessage_; } | 
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| 89 | /** | 
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| 90 | @brief Get the postMessage, the last part of the displayed message. | 
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| 91 | @return Returns the postMessage. | 
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| 92 | */ | 
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| 93 | const std::string& getPostMessage(void) | 
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| 94 | { return this->postMessage_; } | 
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| 95 |  | 
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| 96 | protected: | 
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| 97 | virtual const std::string& createNotificationMessage(void); //!< Composes the Notification of the preMessage the name of the key the command is mapped to and the postMessage. | 
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| 98 |  | 
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| 99 | private: | 
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| 100 | std::string command_; //!< The name of the command. | 
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| 101 | std::string preMessage_; //!< The first part of the displayed message. | 
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| 102 | std::string postMessage_; //!< The last part of the displayed message. | 
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| 103 |  | 
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| 104 | void registerVariables(void); //!< Register some variables for synchronisation. | 
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| 105 |  | 
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| 106 | /** | 
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| 107 | @brief Set the command, whose key is displayed. | 
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| 108 | @param command The name of the command. | 
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| 109 | */ | 
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| 110 | void setCommand(const std::string& command) | 
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| 111 | { this->command_ = command; } | 
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| 112 | /** | 
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| 113 | @brief Set the preMessage, the first part of the displayed message. | 
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| 114 | @param message The preMessage. | 
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| 115 | */ | 
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| 116 | void setPreMessage(const std::string& message) | 
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| 117 | { this->preMessage_ = message; } | 
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| 118 | /** | 
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| 119 | @brief Set the postMessage, the last part of the displayed message. | 
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| 120 | @param message The postMessage. | 
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| 121 | */ | 
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| 122 | void setPostMessage(const std::string& message) | 
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| 123 | { this->postMessage_ = message; } | 
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| 124 | }; | 
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| 125 |  | 
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| 126 | } | 
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| 127 |  | 
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| 128 | #endif // _CommandNotification_H__ | 
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