| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Damian 'Mozork' Frick | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file NotificationQueue.cc | 
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| 31 | @brief Implementation of the NotificationQueue class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "NotificationQueue.h" | 
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| 35 |  | 
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| 36 | #include <map> | 
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| 37 | #include <sstream> | 
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| 38 |  | 
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| 39 | #include "core/CoreIncludes.h" | 
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| 40 | #include "core/GameMode.h" | 
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| 41 | #include "core/GUIManager.h" | 
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| 42 | #include "core/LuaState.h" | 
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| 43 | #include "util/Convert.h" | 
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| 44 | #include "util/SubString.h" | 
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| 45 |  | 
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| 46 | #include "Notification.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 |  | 
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| 51 | /** | 
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| 52 | @brief | 
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| 53 | Constructor. Creates and initializes the object. | 
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| 54 | @param name | 
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| 55 | The name of the new NotificationQueue. It needs to be unique | 
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| 56 | @param senders | 
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| 57 | The senders that are targets of this NotificationQueue, i.e. the names of senders whose Notifications this NotificationQueue displays. | 
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| 58 | The senders need to be seperated by commas. | 
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| 59 | @param size | 
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| 60 | The size (the maximum number of displayed Notifications) of this NotificationQueue. | 
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| 61 | @param displayTime | 
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| 62 | The time during which a Notification is (at most) displayed. | 
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| 63 | */ | 
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| 64 | NotificationQueue::NotificationQueue(const std::string& name, const std::string& senders, unsigned int size, unsigned int displayTime) | 
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| 65 | { | 
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| 66 | this->registered_ = false; | 
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| 67 |  | 
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| 68 | RegisterRootObject(NotificationQueue); | 
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| 69 |  | 
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| 70 | // Initialize. | 
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| 71 | this->size_ = 0; | 
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| 72 | this->tickTime_ = 0.0f; | 
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| 73 |  | 
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| 74 | // Sets the input values. | 
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| 75 | this->setTargets(senders); | 
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| 76 | this->name_ = name; | 
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| 77 | this->maxSize_ = size; | 
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| 78 | this->setDisplayTime(displayTime); | 
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| 79 |  | 
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| 80 | // Register the NotificationQueue with the NotificationManager. | 
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| 81 | bool queueRegistered = NotificationManager::getInstance().registerQueue(this); | 
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| 82 | this->registered_ = true; | 
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| 83 | if(!queueRegistered) // If the registration has failed. | 
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| 84 | { | 
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| 85 | this->registered_ = false; | 
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| 86 | COUT(1) << "Error: NotificationQueue '" << this->getName() << "' could not be registered." << std::endl; | 
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| 87 | return; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | this->create(); // Creates the NotificationQueue in lua. | 
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| 91 |  | 
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| 92 | // Register the NotificationQueue as NotificationListener with the NotificationManager. | 
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| 93 | bool listenerRegistered = NotificationManager::getInstance().registerListener(this); | 
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| 94 | if(!listenerRegistered) // If the registration has failed. | 
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| 95 | { | 
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| 96 | this->registered_ = false; | 
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| 97 | // Remove the NotificationQueue in lua. | 
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| 98 | if(GameMode::showsGraphics()) | 
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| 99 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeQueue(\"" + this->getName() +  "\")"); | 
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| 100 | NotificationManager::getInstance().unregisterQueue(this); | 
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| 101 | COUT(1) << "Error: NotificationQueue '" << this->getName() << "' could not be registered." << std::endl; | 
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| 102 | return; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | COUT(3) << "NotificationQueue '" << this->getName() << "' created." << std::endl; | 
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| 106 | } | 
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| 107 |  | 
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| 108 | /** | 
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| 109 | @brief | 
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| 110 | Destructor. | 
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| 111 | */ | 
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| 112 | NotificationQueue::~NotificationQueue() | 
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| 113 | { | 
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| 114 | this->targets_.clear(); | 
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| 115 |  | 
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| 116 | if(this->registered_) // If the NotificationQueue is registered. | 
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| 117 | { | 
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| 118 | this->clear(true); | 
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| 119 |  | 
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| 120 | // Unregister with the NotificationManager. | 
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| 121 | NotificationManager::getInstance().unregisterListener(this); | 
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| 122 | NotificationManager::getInstance().unregisterQueue(this); | 
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| 123 | } | 
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| 124 | } | 
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| 125 |  | 
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| 126 | /** | 
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| 127 | @brief | 
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| 128 | Destroys the NotificationQueue. | 
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| 129 | Used in lua and NotificationManager. | 
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| 130 | @param noGraphics | 
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| 131 | If this is set to true (false is default), then the queue is not removed in lua. This is used to destroy the queue, after the GUIManager has been destroyed. | 
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| 132 | */ | 
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| 133 | void NotificationQueue::destroy(bool noGraphics) | 
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| 134 | { | 
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| 135 | // Remove the NotificationQueue in lua. | 
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| 136 | if(GameMode::showsGraphics() && !noGraphics) | 
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| 137 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeQueue(\"" + this->getName() +  "\")"); | 
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| 138 |  | 
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| 139 | COUT(3) << "NotificationQueue '" << this->getName() << "' destroyed." << std::endl; | 
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| 140 |  | 
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| 141 | this->OrxonoxClass::destroy(); | 
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| 142 | } | 
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| 143 |  | 
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| 144 | /** | 
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| 145 | @brief | 
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| 146 | Creates the NotificationQueue in lua. | 
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| 147 | */ | 
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| 148 | void NotificationQueue::create(void) | 
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| 149 | { | 
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| 150 | if(GameMode::showsGraphics()) | 
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| 151 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.createQueue(\"" + this->getName() +  "\", " + multi_cast<std::string>(this->getMaxSize()) + ")"); | 
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| 152 | } | 
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| 153 |  | 
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| 154 | /** | 
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| 155 | @brief | 
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| 156 | Updates the queue from time to time. | 
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| 157 | @param dt | 
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| 158 | The time interval that has passed since the last tick. | 
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| 159 | */ | 
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| 160 | void NotificationQueue::tick(float dt) | 
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| 161 | { | 
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| 162 | this->tickTime_ += dt; // Add the time interval that has passed to the time counter. | 
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| 163 | if(this->tickTime_ >= 1.0) // If the time counter is greater than 1s all Notifications that have expired are removed, if it is smaller we wait to the next tick. | 
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| 164 | { | 
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| 165 | this->timeLimit_.time = std::time(0)-this->displayTime_; // Container containig the current time. | 
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| 166 |  | 
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| 167 | std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator it = this->ordering_.begin(); | 
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| 168 | // Iterate through all elements whose creation time is smaller than the current time minus the display time. | 
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| 169 | while(it != this->ordering_.upper_bound(&this->timeLimit_)) | 
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| 170 | { | 
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| 171 | this->remove(it); // Remove the Notifications that have expired. | 
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| 172 | it = this->ordering_.begin(); | 
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| 173 | } | 
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| 174 |  | 
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| 175 | this->tickTime_ = this->tickTime_ - (int)this->tickTime_; // Reset time counter. | 
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| 176 | } | 
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| 177 | } | 
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| 178 |  | 
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| 179 | /** | 
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| 180 | @brief | 
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| 181 | Updates the NotificationQueue. | 
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| 182 | Updates by clearing the queue and requesting all relevant Notifications from the NotificationManager and inserting them into the queue. | 
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| 183 | */ | 
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| 184 | void NotificationQueue::update(void) | 
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| 185 | { | 
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| 186 | this->clear(); | 
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| 187 |  | 
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| 188 | std::multimap<std::time_t, Notification*>* notifications = new std::multimap<std::time_t, Notification*>; | 
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| 189 | // Get the Notifications sent in the interval from now to now minus the display time. | 
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| 190 | NotificationManager::getInstance().getNotifications(this, notifications, this->displayTime_); | 
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| 191 |  | 
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| 192 | if(!notifications->empty()) | 
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| 193 | { | 
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| 194 | // Add all Notifications. | 
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| 195 | for(std::multimap<std::time_t, Notification*>::iterator it = notifications->begin(); it != notifications->end(); it++) | 
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| 196 | this->push(it->second, it->first); | 
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| 197 | } | 
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| 198 |  | 
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| 199 | delete notifications; | 
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| 200 |  | 
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| 201 | COUT(4) << "NotificationQueue '" << this->getName() << "' updated." << std::endl; | 
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| 202 | } | 
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| 203 |  | 
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| 204 | /** | 
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| 205 | @brief | 
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| 206 | Updates the NotificationQueue by adding an new Notification. | 
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| 207 | @param notification | 
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| 208 | Pointer to the Notification. | 
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| 209 | @param time | 
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| 210 | The time the Notification was sent. | 
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| 211 | */ | 
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| 212 | void NotificationQueue::update(Notification* notification, const std::time_t & time) | 
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| 213 | { | 
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| 214 | assert(notification); | 
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| 215 |  | 
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| 216 | this->push(notification, time); | 
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| 217 |  | 
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| 218 | COUT(4) << "NotificationQueue '" << this->getName() << "' updated. A new Notification has been added." << std::endl; | 
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| 219 | } | 
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| 220 |  | 
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| 221 | /** | 
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| 222 | @brief | 
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| 223 | Adds (pushes) a Notification to the NotificationQueue. | 
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| 224 | It inserts it into the storage containers, creates a corresponding container and pushes the Notification message to the GUI. | 
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| 225 | @param notification | 
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| 226 | The Notification to be pushed. | 
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| 227 | @param time | 
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| 228 | The time when the Notification has been sent. | 
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| 229 | */ | 
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| 230 | void NotificationQueue::push(Notification* notification, const std::time_t & time) | 
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| 231 | { | 
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| 232 | assert(notification); | 
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| 233 |  | 
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| 234 | NotificationContainer* container = new NotificationContainer; | 
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| 235 | container->notification = notification; | 
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| 236 | container->time = time; | 
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| 237 |  | 
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| 238 | // If the maximum size of the NotificationQueue has been reached the last (least recently added) Notification is removed. | 
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| 239 | if(this->getSize() >= this->getMaxSize()) | 
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| 240 | this->pop(); | 
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| 241 |  | 
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| 242 | this->size_++; | 
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| 243 |  | 
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| 244 | this->ordering_.insert(container); | 
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| 245 | // Insert the Notification at the begin of the list (vector, actually). | 
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| 246 | this->notifications_.insert(this->notifications_.begin(), container); | 
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| 247 |  | 
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| 248 | // Push the Notification to the GUI. | 
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| 249 | if(GameMode::showsGraphics()) | 
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| 250 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.pushNotification(\"" + this->getName() + "\", \"" + notification->getMessage() + "\")"); | 
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| 251 |  | 
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| 252 | COUT(5) << "Notification \"" << notification->getMessage() << "\" pushed to NotificationQueue '" << this->getName() << "'" << endl; | 
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| 253 | } | 
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| 254 |  | 
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| 255 | /** | 
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| 256 | @brief | 
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| 257 | Removes (pops) the least recently added Notification form the NotificationQueue. | 
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| 258 | */ | 
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| 259 | void NotificationQueue::pop(void) | 
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| 260 | { | 
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| 261 | NotificationContainer* container = this->notifications_.back(); | 
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| 262 | // Get all the NotificationContainers that were sent the same time the NotificationContainer we want to pop was sent. | 
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| 263 | std::pair<std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator, std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator> iterators = this->ordering_.equal_range(container); | 
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| 264 |  | 
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| 265 | // Iterate through all suspects and remove the container as soon as we find it. | 
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| 266 | for(std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator it = iterators.first; it != iterators.second; it++) | 
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| 267 | { | 
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| 268 | if(container == *it) | 
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| 269 | { | 
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| 270 | COUT(5) << "Notification \"" << (*it)->notification->getMessage() << "\" popped from NotificationQueue '" << this->getName() << "'" << endl; | 
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| 271 | this->ordering_.erase(it); | 
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| 272 | break; | 
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| 273 | } | 
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| 274 | } | 
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| 275 | this->notifications_.pop_back(); | 
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| 276 |  | 
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| 277 | this->size_--; | 
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| 278 |  | 
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| 279 | delete container; | 
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| 280 |  | 
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| 281 | // Pops the Notification from the GUI. | 
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| 282 | if(GameMode::showsGraphics()) | 
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| 283 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.popNotification(\"" + this->getName() + "\")"); | 
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| 284 | } | 
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| 285 |  | 
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| 286 | /** | 
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| 287 | @brief | 
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| 288 | Removes the Notification that is stored in the input NotificationContainer. | 
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| 289 | @param containerIterator | 
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| 290 | An iterator to the NotificationContainer to be removed. | 
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| 291 | */ | 
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| 292 | void NotificationQueue::remove(const std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator& containerIterator) | 
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| 293 | { | 
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| 294 | std::vector<NotificationContainer*>::iterator it = std::find(this->notifications_.begin(), this->notifications_.end(), *containerIterator); | 
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| 295 | // Get the index at which the Notification is. | 
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| 296 | std::vector<NotificationContainer*>::difference_type index = it - this->notifications_.begin (); | 
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| 297 |  | 
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| 298 | COUT(5) << "Notification \"" << (*it)->notification->getMessage() << "\" removed from NotificationQueue '" << this->getName() << "'" << endl; | 
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| 299 |  | 
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| 300 | this->ordering_.erase(containerIterator); | 
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| 301 | this->notifications_.erase(it); | 
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| 302 |  | 
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| 303 | this->size_--; | 
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| 304 |  | 
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| 305 | delete *containerIterator; | 
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| 306 |  | 
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| 307 | // Removes the Notification from the GUI. | 
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| 308 | if(GameMode::showsGraphics()) | 
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| 309 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeNotification(\"" + this->getName() + "\", " + multi_cast<std::string>(index) + ")"); | 
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| 310 | } | 
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| 311 |  | 
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| 312 | /** | 
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| 313 | @brief | 
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| 314 | Clears the NotificationQueue by removing all NotificationContainers. | 
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| 315 | @param noGraphics | 
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| 316 | If this is eset to true the GUI is not informed of the clearing of the NotificationQueue. This is needed only internally. | 
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| 317 | */ | 
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| 318 | void NotificationQueue::clear(bool noGraphics) | 
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| 319 | { | 
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| 320 | COUT(4) << "Clearing NotificationQueue " << this->getName() << "." << endl; | 
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| 321 | this->ordering_.clear(); | 
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| 322 | // Delete all NotificationContainers in the list. | 
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| 323 | for(std::vector<NotificationContainer*>::iterator it = this->notifications_.begin(); it != this->notifications_.end(); it++) | 
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| 324 | delete *it; | 
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| 325 |  | 
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| 326 | this->notifications_.clear(); | 
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| 327 | this->size_ = 0; | 
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| 328 |  | 
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| 329 | // Clear the NotificationQueue in the GUI. | 
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| 330 | if(GameMode::showsGraphics() && !noGraphics) | 
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| 331 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.clearQueue(\"" + this->getName() + "\")"); | 
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| 332 | } | 
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| 333 |  | 
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| 334 | /** | 
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| 335 | @brief | 
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| 336 | Sets the name of the NotificationQueue. | 
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| 337 | @param name | 
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| 338 | The name to be set. | 
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| 339 | */ | 
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| 340 | void NotificationQueue::setName(const std::string& name) | 
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| 341 | { | 
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| 342 | this->name_ = name; | 
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| 343 | } | 
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| 344 |  | 
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| 345 | /** | 
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| 346 | @brief | 
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| 347 | Sets the maximum number of displayed Notifications. | 
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| 348 | @param size | 
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| 349 | The size to be set. | 
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| 350 | */ | 
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| 351 | void NotificationQueue::setMaxSize(unsigned int size) | 
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| 352 | { | 
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| 353 | if(this->maxSize_ == size) | 
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| 354 | return; | 
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| 355 |  | 
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| 356 | this->maxSize_ = size; | 
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| 357 |  | 
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| 358 | if(this->registered_) | 
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| 359 | this->update(); | 
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| 360 | } | 
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| 361 |  | 
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| 362 | /** | 
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| 363 | @brief | 
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| 364 | Sets the maximum number of seconds a Notification is displayed. | 
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| 365 | @param time | 
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| 366 | The number of seconds the Notifications is displayed. | 
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| 367 | @return | 
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| 368 | Returns true if successful. | 
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| 369 | */ | 
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| 370 | void NotificationQueue::setDisplayTime(unsigned int time) | 
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| 371 | { | 
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| 372 | if(this->displayTime_ == time) | 
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| 373 | return; | 
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| 374 |  | 
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| 375 | this->displayTime_ = time; | 
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| 376 |  | 
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| 377 | if(this->registered_) | 
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| 378 | this->update(); | 
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| 379 | } | 
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| 380 |  | 
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| 381 | /** | 
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| 382 | @brief | 
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| 383 | Produces all targets of the NotificationQueue concatinated as string, with commas (',') as seperators. | 
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| 384 | @return | 
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| 385 | Returns the targets as a string. | 
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| 386 | */ | 
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| 387 | const std::string& NotificationQueue::getTargets(void) const | 
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| 388 | { | 
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| 389 | std::stringstream stream; | 
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| 390 | bool first = true; | 
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| 391 | // Iterate through the set of targets. | 
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| 392 | for(std::set<std::string>::const_iterator it = this->targets_.begin(); it != this->targets_.end(); it++) | 
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| 393 | { | 
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| 394 | if(!first) | 
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| 395 | stream << ", "; | 
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| 396 | else | 
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| 397 | first = false; | 
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| 398 | stream << *it; | 
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| 399 | } | 
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| 400 |  | 
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| 401 | return *(new std::string(stream.str())); | 
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| 402 | } | 
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| 403 |  | 
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| 404 | /** | 
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| 405 | @brief | 
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| 406 | Sets the targets of the NotificationQueue. | 
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| 407 | The targets are the senders whose Notifications are displayed in this queue. | 
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| 408 | @param targets | 
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| 409 | Accepts a string of targets, each seperated by commas (','), spaces are ignored. | 
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| 410 | */ | 
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| 411 | void NotificationQueue::setTargets(const std::string & targets) | 
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| 412 | { | 
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| 413 | this->targets_.clear(); | 
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| 414 |  | 
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| 415 | SubString string = SubString(targets, ",", " ", false); | 
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| 416 | for(unsigned int i = 0; i < string.size(); i++) | 
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| 417 | this->targets_.insert(string[i]); | 
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| 418 |  | 
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| 419 | if(this->registered_) | 
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| 420 | { | 
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| 421 | NotificationManager::getInstance().unregisterListener(this); | 
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| 422 | NotificationManager::getInstance().registerListener(this); | 
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| 423 | } | 
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| 424 | } | 
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| 425 |  | 
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| 426 | } | 
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| 427 |  | 
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