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source: code/trunk/src/modules/notifications/NotificationDispatcher.h @ 7484

Last change on this file since 7484 was 7484, checked in by dafrick, 14 years ago

Doing some documentation.

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file NotificationDispatcher.h
31    @brief Definition of the NotificationDispatcher class.
32    @ingroup Notifications
33*/
34
35#ifndef _NotificationDispatcher_H__
36#define _NotificationDispatcher_H__
37
38#include "notifications/NotificationsPrereqs.h"
39
40#include <string>
41#include "core/BaseObject.h"
42#include "network/synchronisable/Synchronisable.h"
43
44namespace orxonox
45{
46
47    /**
48    @brief
49        A NotificationDispatcher is an entity that, upon being triggered, dispatches (or sends) a specified @ref orxonox::Notification "Notification".
50
51        Its standard usage is:
52        @code
53        <NotificationDispatcher>
54            <events>
55                <trigger>
56                    <PlayerTrigger />
57                </trigger>
58            </event>
59        </NotificationDispatcher>
60        @endcode
61        But keep in mind, that NotificationDispatcher is an abstract class and in this example @ref orxonox::PlayerTrigger "PlayerTrigger" stands for any event that is caused by a @ref orxonox::PlayerTrigger "PlayerTrigger", so instead of @ref orxonox::PlayerTrigger "PlayerTrigger", there could be a @ref orxonox::DistanceTrigger "DistanceTrigger", or a @ref orxonox::DistanceMultiTrigger "DistanceMutliTrigger", or even an @ref orxonox::EventListener "EventListener" that waits for an event coming from any kind of @ref orxonox::PlayerTrigger "PlayerTrigger".
62    @author
63        Damian 'Mozork' Frick
64    */
65    class _NotificationsExport NotificationDispatcher : public BaseObject, public Synchronisable
66    {
67        public:
68            NotificationDispatcher(BaseObject* creator); //!< Default constructor. Initializes the object.
69            virtual ~NotificationDispatcher(); //!< Destructor.
70
71            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a NotificationDispatcher object through XML.
72            virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode);
73
74            /**
75            @brief Get the sender of the Notification dispatched by this NotificationDispatcher.
76            @return Returns the name of the sender.
77            */
78            const std::string& getSender(void)
79                { return this->sender_; }
80
81            void dispatch(unsigned int clientId); //!< Dispatches a specific Notification.
82            bool trigger(bool triggered, BaseObject* trigger); //!< Is called when the NotificationDispatcher is triggered.
83
84        protected:
85            std::string sender_; //!< The name of the sender of the Notification dispatched by this NotificationDispatcher.
86
87            void registerVariables(void); //!< Register some variables for synchronisation.
88
89            /**
90            @brief Set the sender of the Notification dispatched by this NotificationDispatcher.
91            @param sender The name of the sender.
92            */
93            void setSender(const std::string& sender)
94                { this->sender_ = sender; }
95
96            /**
97            @brief Creates the notification message that should be sent upon the NotificationDispatcher triggering.
98                   This method can be overloaded to customize the NotificationDispatcher.
99            @return Returns the notification message.
100            */
101            virtual const std::string& createNotificationMessage(void)
102                { return *(new std::string("")); }
103
104    };
105
106}
107
108#endif /* _NotificationDispatcher_H__ */
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