| [7193] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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| [7456] | 30 | @file NotificationDispatcher.h | 
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| [7193] | 31 | @brief Definition of the NotificationDispatcher class. | 
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| [7456] | 32 | @ingroup Notifications | 
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| [7193] | 33 | */ | 
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|  | 34 |  | 
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|  | 35 | #ifndef _NotificationDispatcher_H__ | 
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|  | 36 | #define _NotificationDispatcher_H__ | 
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|  | 37 |  | 
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|  | 38 | #include "notifications/NotificationsPrereqs.h" | 
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|  | 39 |  | 
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|  | 40 | #include <string> | 
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| [7552] | 41 |  | 
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| [7193] | 42 | #include "core/BaseObject.h" | 
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| [7474] | 43 | #include "network/synchronisable/Synchronisable.h" | 
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| [7193] | 44 |  | 
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|  | 45 | namespace orxonox | 
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|  | 46 | { | 
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|  | 47 |  | 
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|  | 48 | /** | 
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|  | 49 | @brief | 
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| [7484] | 50 | A NotificationDispatcher is an entity that, upon being triggered, dispatches (or sends) a specified @ref orxonox::Notification "Notification". | 
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|  | 51 |  | 
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| [7488] | 52 | There is one parameter to be set, the @b sender . The sender specifies the part of Orxonox the sent @ref orxonox::Notification "Notification" comes from. The default value is set by the classes implementing NotificationDispatcher. | 
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|  | 53 |  | 
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| [7484] | 54 | Its standard usage is: | 
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|  | 55 | @code | 
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| [7488] | 56 | <NotificationDispatcher sender="me"> | 
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| [7484] | 57 | <events> | 
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|  | 58 | <trigger> | 
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|  | 59 | <PlayerTrigger /> | 
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|  | 60 | </trigger> | 
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|  | 61 | </event> | 
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|  | 62 | </NotificationDispatcher> | 
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|  | 63 | @endcode | 
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|  | 64 | But keep in mind, that NotificationDispatcher is an abstract class and in this example @ref orxonox::PlayerTrigger "PlayerTrigger" stands for any event that is caused by a @ref orxonox::PlayerTrigger "PlayerTrigger", so instead of @ref orxonox::PlayerTrigger "PlayerTrigger", there could be a @ref orxonox::DistanceTrigger "DistanceTrigger", or a @ref orxonox::DistanceMultiTrigger "DistanceMutliTrigger", or even an @ref orxonox::EventListener "EventListener" that waits for an event coming from any kind of @ref orxonox::PlayerTrigger "PlayerTrigger". | 
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| [7552] | 65 |  | 
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| [7193] | 66 | @author | 
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|  | 67 | Damian 'Mozork' Frick | 
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| [7552] | 68 |  | 
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|  | 69 | @ingroup Notifications | 
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| [7193] | 70 | */ | 
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| [7474] | 71 | class _NotificationsExport NotificationDispatcher : public BaseObject, public Synchronisable | 
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| [7193] | 72 | { | 
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|  | 73 | public: | 
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|  | 74 | NotificationDispatcher(BaseObject* creator); //!< Default constructor. Initializes the object. | 
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|  | 75 | virtual ~NotificationDispatcher(); //!< Destructor. | 
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|  | 76 |  | 
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| [7407] | 77 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a NotificationDispatcher object through XML. | 
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|  | 78 | virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [7193] | 79 |  | 
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|  | 80 | /** | 
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|  | 81 | @brief Get the sender of the Notification dispatched by this NotificationDispatcher. | 
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|  | 82 | @return Returns the name of the sender. | 
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|  | 83 | */ | 
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| [7488] | 84 | const std::string& getSender(void) const | 
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| [7193] | 85 | { return this->sender_; } | 
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| [7488] | 86 | /** | 
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|  | 87 | @brief Set the sender of the Notification dispatched by this NotificationDispatcher. | 
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|  | 88 | @param sender The name of the sender. | 
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|  | 89 | */ | 
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|  | 90 | void setSender(const std::string& sender) | 
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|  | 91 | { this->sender_ = sender; } | 
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| [7193] | 92 |  | 
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| [7403] | 93 | void dispatch(unsigned int clientId); //!< Dispatches a specific Notification. | 
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|  | 94 | bool trigger(bool triggered, BaseObject* trigger); //!< Is called when the NotificationDispatcher is triggered. | 
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| [7193] | 95 |  | 
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|  | 96 | protected: | 
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|  | 97 | std::string sender_; //!< The name of the sender of the Notification dispatched by this NotificationDispatcher. | 
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|  | 98 |  | 
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| [7484] | 99 | void registerVariables(void); //!< Register some variables for synchronisation. | 
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| [7474] | 100 |  | 
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| [7193] | 101 | /** | 
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|  | 102 | @brief Creates the notification message that should be sent upon the NotificationDispatcher triggering. | 
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|  | 103 | This method can be overloaded to customize the NotificationDispatcher. | 
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|  | 104 | @return Returns the notification message. | 
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|  | 105 | */ | 
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|  | 106 | virtual const std::string& createNotificationMessage(void) | 
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|  | 107 | { return *(new std::string("")); } | 
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|  | 108 |  | 
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|  | 109 | }; | 
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|  | 110 |  | 
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|  | 111 | } | 
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|  | 112 |  | 
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|  | 113 | #endif /* _NotificationDispatcher_H__ */ | 
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