| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Damian 'Mozork' Frick | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Definition of the Notification class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _Notification_H__ | 
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| 35 | #define _Notification_H__ | 
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| 36 |  | 
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| 37 | #include "notifications/NotificationsPrereqs.h" | 
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| 38 |  | 
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| 39 | #include <string> | 
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| 40 | #include "core/BaseObject.h" | 
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| 41 | #include "network/synchronisable/Synchronisable.h" | 
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| 42 |  | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | @brief | 
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| 48 | A Notification is a short message used to inform the player about something that just happened. A Notification can be sent from any part of orxonox and is then displayed in the proper NotificationQueue (depending on which senders the specific NotificationQueue accepts). | 
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| 49 | @author | 
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| 50 | Damian 'Mozork' Frick | 
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| 51 | */ | 
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| 52 | class _NotificationsExport Notification : public BaseObject, public Synchronisable | 
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| 53 | { | 
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| 54 | public: | 
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| 55 | Notification(BaseObject* creator); | 
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| 56 | Notification(BaseObject* creator, const std::string & message); | 
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| 57 | virtual ~Notification(); | 
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| 58 |  | 
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| 59 | bool send(unsigned int clientId, const std::string & sender); //!< Sends the Notification to the Notificationmanager. | 
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| 60 | bool sendHelper(const std::string& sender); | 
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| 61 |  | 
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| 62 | /** | 
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| 63 | @brief Checks whether the Notification was sent. | 
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| 64 | @return Returns true if the Notification was sent already. | 
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| 65 | */ | 
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| 66 | inline bool isSent(void) const | 
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| 67 | { return this->sent_; } | 
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| 68 | /** | 
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| 69 | @brief Returns the message of the Notification. | 
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| 70 | @return Returns the message of the Notification. | 
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| 71 | */ | 
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| 72 | inline const std::string & getMessage(void) const | 
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| 73 | { return this->message_; } | 
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| 74 |  | 
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| 75 | inline const std::string & getSender(void) const | 
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| 76 | { return this->sender_; } | 
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| 77 |  | 
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| 78 | bool setMessage(const std::string & message); //!< Sets the message of the notification. | 
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| 79 |  | 
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| 80 | private: | 
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| 81 | std::string message_; //!< The Notification message. | 
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| 82 | std::string sender_; //!< The sender of the notification. | 
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| 83 | bool sent_; //!< Whether Notification has been sent, if so it cannot be changed. | 
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| 84 |  | 
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| 85 | void initialize(void); | 
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| 86 | void registerVariables(void); | 
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| 87 |  | 
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| 88 | }; | 
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| 89 |  | 
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| 90 | } | 
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| 91 |  | 
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| 92 | #endif /* _Notification_H__ */ | 
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