| [10078] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabien Vultier | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file JumpPlatform.cc | 
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 | 31 |     @brief All platforms in this minigame inherit from this class. The basic functions of a platform (interact with figure) is implemented here. Special functions are implemented in the specialized classes. | 
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 | 32 | */ | 
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 | 33 |  | 
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 | 34 | #include "JumpPlatform.h" | 
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 | 35 |  | 
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 | 36 | #include "core/CoreIncludes.h" | 
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 | 37 | #include "core/GameMode.h" | 
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 | 38 | #include "graphics/Model.h" | 
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 | 39 | #include "gametypes/Gametype.h" | 
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 | 40 |  | 
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 | 41 | #include "JumpFigure.h" | 
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 | 42 |  | 
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 | 43 | #include "sound/WorldSound.h" | 
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 | 44 | #include "core/XMLPort.h" | 
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 | 45 |  | 
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 | 46 | namespace orxonox | 
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 | 47 | { | 
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 | 48 |     RegisterClass(JumpPlatform); | 
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 | 49 |  | 
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 | 50 |     JumpPlatform::JumpPlatform(Context* context) : MovableEntity(context) | 
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 | 51 |     { | 
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 | 52 |         RegisterObject(JumpPlatform); | 
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 | 53 |  | 
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 | 54 |         figure_ = 0; | 
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 | 55 |  | 
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 | 56 |         //initialize sound | 
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 | 57 |         if (GameMode::isMaster()) | 
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| [10215] | 58 |         { | 
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 | 59 |             defScoreSound_ = new WorldSound(this->getContext()); | 
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 | 60 |             defScoreSound_->setVolume(1.0f); | 
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 | 61 |             defBatSound_ = new WorldSound(this->getContext()); | 
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 | 62 |             defBatSound_->setVolume(0.4f); | 
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 | 63 |             defBoundarySound_ = new WorldSound(this->getContext()); | 
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 | 64 |             defBoundarySound_->setVolume(0.5f); | 
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 | 65 |         } | 
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 | 66 |         else | 
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 | 67 |         { | 
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 | 68 |             defScoreSound_ = 0; | 
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 | 69 |             defBatSound_ = 0; | 
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 | 70 |             defBoundarySound_ = 0; | 
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 | 71 |         } | 
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| [10078] | 72 |  | 
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 | 73 |         setPosition(Vector3(0,0,0)); | 
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 | 74 |         setVelocity(Vector3(0,0,0)); | 
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 | 75 |         setAcceleration(Vector3(0,0,0)); | 
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 | 76 |     } | 
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 | 77 |  | 
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 | 78 |     /** | 
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 | 79 |     @brief | 
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 | 80 |         Destructor. | 
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 | 81 |     */ | 
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 | 82 |     JumpPlatform::~JumpPlatform() | 
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 | 83 |     { | 
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 | 84 |  | 
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 | 85 |     } | 
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 | 86 |  | 
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 | 87 |     //xml port for loading sounds | 
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 | 88 |     void JumpPlatform::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 89 |     { | 
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 | 90 |         SUPER(JumpPlatform, XMLPort, xmlelement, mode); | 
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 | 91 |  | 
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 | 92 |         XMLPortParam(JumpPlatform, "height", setHeight, getHeight, xmlelement, mode); | 
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 | 93 |         XMLPortParam(JumpPlatform, "width", setWidth, getWidth, xmlelement, mode); | 
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 | 94 |  | 
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 | 95 |         XMLPortParam(JumpPlatform, "defScoreSound",  setDefScoreSound,  getDefScoreSound,  xmlelement, mode); | 
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 | 96 |         XMLPortParam(JumpPlatform, "defBatSound",  setDefBatSound,  getDefBatSound,  xmlelement, mode); | 
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 | 97 |         XMLPortParam(JumpPlatform, "defBoundarySound",  setDefBoundarySound,  getDefBoundarySound,  xmlelement, mode); | 
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 | 98 |     } | 
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 | 99 |  | 
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 | 100 |     /** | 
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 | 101 |     @brief | 
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 | 102 |         Is called every tick. | 
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 | 103 |         Handles the movement of the ball and its interaction with the boundaries and bats. | 
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 | 104 |     @param dt | 
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 | 105 |         The time since the last tick. | 
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 | 106 |     */ | 
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 | 107 |     void JumpPlatform::tick(float dt) | 
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 | 108 |     { | 
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 | 109 |         SUPER(JumpPlatform, tick, dt); | 
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 | 110 |  | 
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 | 111 |         Vector3 platformPosition = this->getPosition(); | 
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 | 112 |  | 
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 | 113 |         if (figure_ != NULL) | 
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 | 114 |         { | 
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 | 115 |             Vector3 figurePosition = figure_->getPosition(); | 
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 | 116 |             Vector3 figureVelocity = figure_->getVelocity(); | 
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 | 117 |  | 
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 | 118 |             float tolerance = 3.0; | 
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 | 119 |  | 
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 | 120 |             if(figureVelocity.z < 0 && figurePosition.x > platformPosition.x-width_/2 && figurePosition.x < platformPosition.x+width_/2 && figurePosition.z > platformPosition.z-height_/2*tolerance && figurePosition.z < platformPosition.z+height_/2) | 
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 | 121 |             { | 
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| [10215] | 122 |                 touchFigure(); | 
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| [10078] | 123 |             } | 
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 | 124 |         } | 
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 | 125 |     } | 
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 | 126 |  | 
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 | 127 |     void JumpPlatform::setFigure(WeakPtr<JumpFigure> newFigure) | 
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 | 128 |     { | 
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 | 129 |         figure_ = newFigure; | 
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 | 130 |     } | 
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 | 131 |  | 
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 | 132 |     void JumpPlatform::touchFigure() | 
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 | 133 |     { | 
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 | 134 |  | 
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 | 135 |     } | 
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 | 136 |  | 
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 | 137 |     void JumpPlatform::setDefScoreSound(const std::string &jumpSound) | 
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 | 138 |     { | 
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 | 139 |         if( defScoreSound_ ) | 
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 | 140 |             defScoreSound_->setSource(jumpSound); | 
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 | 141 |         else | 
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 | 142 |             assert(0); // This should never happen, because soundpointer is only available on master | 
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 | 143 |     } | 
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 | 144 |  | 
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 | 145 |     const std::string& JumpPlatform::getDefScoreSound() | 
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 | 146 |     { | 
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 | 147 |         if( defScoreSound_ ) | 
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 | 148 |             return defScoreSound_->getSource(); | 
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 | 149 |         else | 
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 | 150 |             assert(0); | 
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 | 151 |         return BLANKSTRING; | 
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 | 152 |     } | 
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 | 153 |  | 
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 | 154 |     void JumpPlatform::setDefBatSound(const std::string &jumpSound) | 
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 | 155 |     { | 
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 | 156 |         if( defBatSound_ ) | 
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 | 157 |             defBatSound_->setSource(jumpSound); | 
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 | 158 |         else | 
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 | 159 |             assert(0); // This should never happen, because soundpointer is only available on master | 
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 | 160 |     } | 
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 | 161 |  | 
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 | 162 |     const std::string& JumpPlatform::getDefBatSound() | 
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 | 163 |     { | 
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 | 164 |         if( defBatSound_ ) | 
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 | 165 |             return defBatSound_->getSource(); | 
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 | 166 |         else | 
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 | 167 |             assert(0); | 
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 | 168 |         return BLANKSTRING; | 
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 | 169 |     } | 
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 | 170 |  | 
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 | 171 |     void JumpPlatform::setDefBoundarySound(const std::string &jumpSound) | 
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 | 172 |     { | 
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 | 173 |         if( defBoundarySound_ ) | 
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 | 174 |             defBoundarySound_->setSource(jumpSound); | 
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 | 175 |         else | 
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 | 176 |             assert(0); // This should never happen, because soundpointer is only available on master | 
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 | 177 |     } | 
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 | 178 |  | 
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 | 179 |     const std::string& JumpPlatform::getDefBoundarySound() | 
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 | 180 |     { | 
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 | 181 |         if( defBoundarySound_ ) | 
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 | 182 |             return defBoundarySound_->getSource(); | 
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 | 183 |         else | 
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 | 184 |             assert(0); | 
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 | 185 |         return BLANKSTRING; | 
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 | 186 |     } | 
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 | 187 | } | 
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