| [10078] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabien Vultier | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file JumpItem.h | 
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 | 31 |     @brief Declaration of the JumpItem class. | 
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 | 32 |     @ingroup Jump | 
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 | 33 | */ | 
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 | 34 |  | 
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 | 35 | #ifndef _JumpItem_H__ | 
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 | 36 | #define _JumpItem_H__ | 
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 | 37 |  | 
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 | 38 | #include "jump/JumpPrereqs.h" | 
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 | 39 |  | 
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 | 40 | #include "util/Math.h" | 
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 | 41 |  | 
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 | 42 | #include "worldentities/MovableEntity.h" | 
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 | 43 |  | 
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 | 44 |  | 
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 | 45 | namespace orxonox | 
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 | 46 | { | 
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 | 47 |     class _JumpExport JumpItem : public MovableEntity | 
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 | 48 |     { | 
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 | 49 |         public: | 
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 | 50 |             JumpItem(Context* context); | 
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 | 51 |             virtual ~JumpItem(); | 
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 | 52 |             virtual void tick(float dt); | 
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 | 53 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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 | 54 |             virtual void setProperties(float newLeftBoundary, float newRightBoundary, float newLowerBoundary, float newUpperBoundary, float newHSpeed, float newVSpeed); | 
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| [10624] | 55 |             virtual void setFigure(JumpFigure* newFigure); | 
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| [10078] | 56 |             virtual void touchFigure(); | 
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 | 57 |  | 
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 | 58 |             void setFieldDimension(float width, float height) | 
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 | 59 |                 { this->fieldWidth_ = width; this->fieldHeight_ = height; } | 
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 | 60 |             void setFieldDimension(const Vector2& dimension) | 
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 | 61 |                 { this->setFieldDimension(dimension.x, dimension.y); } | 
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 | 62 |             Vector2 getFieldDimension() const | 
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 | 63 |                 { return Vector2(this->fieldWidth_, this->fieldHeight_); } | 
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 | 64 |             void setWidth(const float width) | 
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 | 65 |                 { this->width_ = width; } | 
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 | 66 |             float getWidth() const | 
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 | 67 |                 { return width_; } | 
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 | 68 |             void setHeight(const float height) | 
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 | 69 |                 { this->height_ = height; } | 
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 | 70 |             float getHeight() const | 
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 | 71 |                 { return height_; } | 
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 | 72 |  | 
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 | 73 |             bool attachedToFigure_; | 
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 | 74 |  | 
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 | 75 |         protected: | 
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| [10260] | 76 |             float fieldWidth_; | 
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 | 77 |             float fieldHeight_; | 
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 | 78 |             WeakPtr<JumpFigure> figure_; | 
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| [10078] | 79 |             float height_; | 
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 | 80 |             float width_; | 
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 | 81 |             float leftBoundary_; | 
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 | 82 |             float rightBoundary_; | 
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 | 83 |             float lowerBoundary_; | 
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 | 84 |             float upperBoundary_; | 
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 | 85 |     }; | 
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 | 86 | } | 
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 | 87 |  | 
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 | 88 | #endif /* _JumpItem_H__ */ | 
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